Player Matchup

Hera
Hera
BellCandle
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,865 Elo+
Party 3
Xing Tian
Xing Tian
CodifingPath50
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,865 Elo+
Party 3
Camazotz
Camazotz
Nightstalker117
Camazotz
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 1
Thanatos
Thanatos
SOUNDWAVE1501
Thanatos
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 1
Anubis
Anubis
berserkerdrone
Anubis
Level 147
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1
Team Averages
Level 134
1,587 SR
1,655 Elo+

VS

Team Averages
Level 86
1,717 SR
1,586 Elo+
Ah Puch
Ah Puch
Armydj
Ah Puch
Level 107
God Stats
3W - 1L
1,797 SR
Queue Stats
42W - 30L
1,565 Elo+
Party 2
Odin
Odin
Gearalt
Odin
Level 81
God Stats
2W - 0L
1,803 SR
Queue Stats
45W - 39L
1,553 Elo+
Party 2
Chernobog
Chernobog
Jabzzyyy
Chernobog
Level 68
God Stats
4W - 2L
1,689 SR
Queue Stats
460W - 417L
1,548 Elo+
Party 4
Pele
Pele
ZOHAH
Pele
Level 106
God Stats
1W - 0L
1,532 SR
Queue Stats
40W - 20L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
qpPOWqp
Danzaburou
Level 68
God Stats
1W - 0L
1,767 SR
Queue Stats
19W - 9L
1,613 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 6
11,695
585
12,063
17,173
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
CodifingPath50
Xing Tian
20
5 / 5 / 13
12,904
645
15,665
22,001
36,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
20
6 / 8 / 9
12,414
621
16,713
26,388
18,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SOUNDWAVE1501
Thanatos
20
11 / 9 / 7
13,736
687
16,104
21,012
11,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 11
11,591
580
12,820
24,109
13,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Armydj
Ah Puch
20
3 / 5 / 32
14,749
737
26,085
18,784
7,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Gearalt
Odin
20
7 / 8 / 15
13,371
669
6,617
24,767
23,031
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Jabzzyyy
Chernobog
20
14 / 2 / 20
16,514
826
23,328
16,159
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
ZOHAH
Pele
20
11 / 7 / 16
14,248
712
28,919
24,685
10,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
qpPOWqp
Danzaburou
20
8 / 6 / 19
14,493
725
18,669
20,738
9,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
145
27
Kills
43
43
Deaths
28
46
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Armydj
Ah Puch
3
5
32
3.8
L
3
12
6
0.5
L
Xing Tian
CodifingPath50
Xing Tian
5
5
13
2.3
W
Odin
Gearalt
Odin
7
8
15
1.81
W
Chernobog
Jabzzyyy
Chernobog
14
2
20
12
L
Camazotz
6
8
9
1.31
L
Thanatos
SOUNDWAVE1501
Thanatos
11
9
7
1.61
W
Pele
ZOHAH
Pele
11
7
16
2.71
L
2
9
11
0.83
W
Danzaburou
qpPOWqp
Danzaburou
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,365
Damage
103,618
110,683
Taken
105,133
86,870
Mitigated
58,701
35,503
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Armydj
Ah Puch
26,085
1,489
840
8,789
18,784
7,768
1,304
8,217
10,511
50,557
0
L
12,063
2,162
1,116
881
17,173
6,733
0
3,715
13,458
26,743
0
L
Xing Tian
CodifingPath50
Xing Tian
15,665
484
896
3,922
22,001
36,032
0
6,378
15,623
31,140
0
W
Odin
Gearalt
Odin
6,617
732
1,146
3,052
24,767
23,031
0
6,947
17,676
225
15,141
W
Chernobog
Jabzzyyy
Chernobog
23,328
14,345
1,514
7,706
16,159
8,273
3,774
7,752
8,153
0
54,660
L
Camazotz
16,713
4,658
131
9,284
26,388
18,727
0
4,789
21,599
0
29,661
L
Thanatos
SOUNDWAVE1501
Thanatos
16,104
3,041
214
10,280
21,012
11,515
0
4,788
16,224
0
24,826
W
Pele
ZOHAH
Pele
28,919
5,796
622
6,786
24,685
10,306
1,097
7,921
16,646
0
57,249
L
12,820
214
561
8,218
24,109
13,863
0
6,415
17,694
41,466
0
W
Danzaburou
qpPOWqp
Danzaburou
18,669
7,736
722
6,657
20,738
9,323
1,474
8,921
11,599
0
41,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
73,375
181
Minions Killed
218
0
Camps Cleared
0
1,515,886
Distance Traveled
1,813,124
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,749
737
46
2
0
364,767
0
L
Hera
11,695
585
35
2
0
247,011
0
L
Xing Tian
12,904
645
23
1
0
372,438
0
W
Odin
13,371
669
15
1
0
375,101
1
W
Chernobog
16,514
826
67
3
0
370,869
1
L
Camazotz
12,414
621
21
1
0
313,733
0
L
Thanatos
13,736
687
13
1
0
301,877
4
W
Pele
14,248
712
48
2
0
373,024
1
L
Anubis
11,591
580
89
4
0
280,827
0
W
Danzaburou
14,493
725
42
2
0
329,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role