Player Matchup

Merlin
Merlin
BlUeBe4sT
Merlin
Level 67
God Stats
19W - 7L
1,636 SR
Queue Stats
85W - 30L
1,605 Elo+
Party 2
Erlang Shen
Erlang Shen
IamThatGuyJay
Erlang Shen
Level 64
God Stats
12W - 3L
1,651 SR
Queue Stats
21W - 12L
1,478 Elo+
Party 2
Chiron
Chiron
Misses-Autos
Chiron
Level 25
God Stats
4W - 0L
1,665 SR
Queue Stats
124W - 41L
1,618 Elo+
Party 2
Team Averages
Level 52
1,651 SR
1,567 Elo+

VS

Team Averages
Level 86
1,500 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cap_Rebirth
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Tenza-Zangetsu24
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlUeBe4sT
Merlin
15
8 / 2 / 8
9,514
865
11,551
7,576
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
IamThatGuyJay
Erlang Shen
13
7 / 2 / 8
9,127
830
9,745
10,728
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
4 / 4 / 10
8,867
806
13,066
11,730
4,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 5 / 5
8,739
794
8,103
15,654
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
2 / 8 / 3
8,051
732
8,194
12,888
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 6 / 2
8,616
783
7,474
13,256
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
8
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
5
0.9
W
Merlin
BlUeBe4sT
Merlin
8
2
8
6
L
Medusa
2
8
3
0.44
W
Erlang Shen
IamThatGuyJay
Erlang Shen
7
2
8
5.5
W
Chiron
4
4
10
2.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
23,771
30,034
Taken
41,798
15,627
Mitigated
29,771
4,346
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,103
2,271
0
3,123
15,654
10,379
601
3,006
12,648
0
24,709
W
Merlin
BlUeBe4sT
Merlin
11,551
1,193
0
261
7,576
2,948
680
1,519
5,724
32,136
0
L
Medusa
8,194
4,314
0
180
12,888
5,100
348
5,354
7,534
0
23,033
W
Erlang Shen
IamThatGuyJay
Erlang Shen
9,745
5,957
0
1,171
10,728
7,867
378
1,704
8,492
0
13,644
W
Chiron
13,066
5,018
346
2,568
11,730
4,812
206
3,949
7,308
0
35,435
L
7,474
889
0
672
13,256
14,292
102
3,400
9,856
15,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
25,406
108
Minions Killed
99
8
Camps Cleared
3
577,053
Distance Traveled
560,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,739
794
50
5
1
197,190
0
W
Merlin
9,514
865
50
5
4
174,563
0
L
Medusa
8,051
732
36
3
2
167,201
1
W
Erlang Shen
9,127
830
9
1
0
211,227
0
W
Chiron
8,867
806
49
4
4
191,263
1
L
Cthulhu
8,616
783
13
1
0
195,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role