Player Matchup

Scylla
Scylla
Deadlyboomer
Scylla
Level 34
God Stats
3W - 8L
1,638 SR
Queue Stats
113W - 144L
1,428 Elo+
Party 1
Chiron
Chiron
Knectel
Chiron
Level 83
God Stats
3W - 4L
1,620 SR
Queue Stats
226W - 228L
1,491 Elo+
Party 3
Da Ji
Da Ji
ToastlsHere
Da Ji
Level 62
God Stats
2W - 3L
1,302 SR
Queue Stats
407W - 448L
1,417 Elo+
Party 1
Ymir
Ymir
crifesTV
Ymir
Level 65
God Stats
20W - 14L
1,669 SR
Queue Stats
152W - 164L
1,447 Elo+
Party 3
Chaac
Chaac
namechanged188
Chaac
Level 36
God Stats
4W - 7L
1,500 SR
Queue Stats
91W - 116L
1,466 Elo+
Party 3
Team Averages
Level 56
1,546 SR
1,450 Elo+

VS

Team Averages
Level 66
1,549 SR
1,387 Elo+
Medusa
Medusa
Entgegen
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,300 Elo+
Solo
Kali
Kali
Syrd Cheese
Kali
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 447L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
aVibeChecker
Baron Samedi
Level 69
God Stats
12W - 8L
1,565 SR
Queue Stats
637W - 678L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
koopex
Cthulhu
Level 56
God Stats
52W - 36L
1,567 SR
Queue Stats
432W - 491L
1,392 Elo+
Party 2
Loki
Loki
zConvictions
Loki
Level 123
God Stats
13W - 17L
1,615 SR
Queue Stats
389W - 425L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 7 / 2
8,914
424
10,067
15,264
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
Knectel
Chiron
19
1 / 0 / 3
11,409
543
7,271
12,725
5,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 2
8,976
427
2,192
18,240
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
3 / 4 / 3
10,030
478
9,622
22,475
19,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 1
9,383
447
16,099
19,855
16,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Entgegen
Medusa
18
1 / 0 / 4
11,117
529
9,506
10,376
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 3
10,797
514
7,614
20,212
11,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
aVibeChecker
Baron Samedi
16
6 / 3 / 12
11,416
544
18,665
14,657
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
koopex
Cthulhu
16
3 / 1 / 6
10,321
491
8,663
15,721
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 2 / 10
11,482
547
14,360
17,488
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
23
24
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
2
0.29
W
Medusa
Entgegen
Medusa
1
0
4
3
L
Chiron
Knectel
Chiron
1
0
3
2.5
W
5
1
3
6.5
L
1
7
2
0.29
W
Baron Samedi
aVibeChecker
Baron Samedi
6
3
12
4
L
Ymir
3
4
3
1.13
W
Cthulhu
koopex
Cthulhu
3
1
6
6
L
1
6
1
0.25
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
58,808
88,559
Taken
78,454
54,953
Mitigated
51,537
16,207
Healing
30,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,067
1,306
0
1,778
15,264
5,392
0
6,309
8,955
45,865
0
W
Medusa
Entgegen
Medusa
9,506
2,282
0
6,994
10,376
4,599
1,461
2,160
8,092
0
92,016
L
Chiron
Knectel
Chiron
7,271
1,288
930
6,674
12,725
5,818
246
1,012
11,713
0
116,675
W
7,614
3,467
0
6,653
20,212
11,165
760
2,665
17,473
0
73,574
L
2,192
626
0
513
18,240
7,616
0
4,035
14,205
0
65,416
W
Baron Samedi
aVibeChecker
Baron Samedi
18,665
1,962
2,452
4,554
14,657
8,643
360
6,683
7,648
76,596
0
L
Ymir
9,622
2,320
0
1,342
22,475
19,348
0
9,648
12,827
60,257
0
W
Cthulhu
koopex
Cthulhu
8,663
523
2,815
3,644
15,721
17,844
171
4,931
9,385
33,808
0
L
16,099
3,921
0
4,970
19,855
16,779
0
6,324
13,531
0
66,151
W
14,360
6,158
0
3,589
17,488
9,286
155
3,559
13,853
0
103,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
55,133
537
Minions Killed
548
0
Camps Cleared
0
1,936,043
Distance Traveled
2,084,014
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,914
424
83
4
0
359,111
2
W
Medusa
11,117
529
167
8
0
428,681
3
L
Chiron
11,409
543
190
9
0
432,736
7
W
Kali
10,797
514
100
5
0
451,791
0
L
Da Ji
8,976
427
93
4
0
439,257
2
W
Baron Samedi
11,416
544
109
5
0
377,846
0
L
Ymir
10,030
478
77
4
0
363,381
8
W
Cthulhu
10,321
491
55
3
0
419,514
0
L
Chaac
9,383
447
94
4
0
341,558
0
W
Loki
11,482
547
117
6
0
406,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role