Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Mittens2345
Kukulkan
Level 22
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 6L
1,337 Elo+
Party 2
Serqet
Serqet
Mnando888
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
Rmenendez07
Cthulhu
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,223 Elo+
Party 1
Charybdis
Charybdis
Tiddlywinks20
Charybdis
Level 54
God Stats
3W - 2L
1,643 SR
Queue Stats
20W - 28L
1,464 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,349 Elo+

VS

Team Averages
Level 98
1,661 SR
1,505 Elo+
Anubis
Anubis
IfIDieYoureGay
Anubis
Level 132
God Stats
14W - 4L
1,844 SR
Queue Stats
206W - 159L
1,573 Elo+
Party 3
Bakasura
Bakasura
RedneckSlimShady
Bakasura
Level 63
God Stats
3W - 2L
1,774 SR
Queue Stats
101W - 82L
1,499 Elo+
Party 3
Chaac
Chaac
TheBigToph
Chaac
Level 45
God Stats
11W - 7L
1,619 SR
Queue Stats
61W - 32L
1,616 Elo+
Party 3
Charybdis
Charybdis
TheTrueY
Charybdis
Level 106
God Stats
46W - 26L
1,568 SR
Queue Stats
75W - 55L
1,416 Elo+
Solo
Jormungandr
Jormungandr
roaringTIIGER
Jormungandr
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
466W - 514L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 5
6,408
458
4,539
13,823
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Mittens2345
Kukulkan
10
1 / 7 / 1
5,999
429
4,273
8,973
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Mnando888
Serqet
11
1 / 3 / 0
6,781
484
4,027
10,880
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Rmenendez07
Cthulhu
9
0 / 5 / 1
6,131
438
6,819
11,609
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Tiddlywinks20
Charybdis
10
3 / 6 / 2
6,697
478
7,871
9,102
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
8,354
597
9,701
7,142
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 7
7,750
554
5,869
10,008
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
3 / 0 / 7
7,798
557
8,834
12,274
7,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
TheTrueY
Charybdis
12
5 / 2 / 6
7,649
546
9,338
7,944
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
roaringTIIGER
Jormungandr
11
0 / 3 / 7
6,911
494
3,030
12,117
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
24
24
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
5
1.17
W
10
1
7
13.5
L
Kukulkan
Mittens2345
Kukulkan
1
7
1
0.21
L
Serqet
Mnando888
Serqet
1
3
0
0.33
W
6
0
7
9.5
L
Cthulhu
Rmenendez07
Cthulhu
0
5
1
0.1
W
Chaac
3
0
7
6.5
W
Charybdis
TheTrueY
Charybdis
5
2
6
4
L
Charybdis
Tiddlywinks20
Charybdis
3
6
2
0.67
W
Jormungandr
roaringTIIGER
Jormungandr
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
36,772
54,387
Taken
49,485
33,272
Mitigated
25,644
5,641
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,539
1,216
0
2,035
13,823
11,608
0
3,244
10,353
23,067
0
W
9,701
855
0
4,166
7,142
3,693
660
1,500
5,235
54,916
0
L
Kukulkan
Mittens2345
Kukulkan
4,273
434
0
0
8,973
2,581
320
4,211
4,652
40,179
0
L
Serqet
Mnando888
Serqet
4,027
947
0
794
10,880
4,246
0
1,965
8,905
0
49,144
W
5,869
3,648
0
2,714
10,008
4,177
253
2,230
7,550
0
38,310
L
Cthulhu
Rmenendez07
Cthulhu
6,819
895
0
2,285
11,609
10,878
0
1,822
9,787
33,638
0
W
Chaac
8,834
2,775
0
6,602
12,274
7,024
1,072
5,758
5,812
1,658
47,810
W
Charybdis
TheTrueY
Charybdis
9,338
5,078
0
2,989
7,944
2,872
1,996
2,970
4,942
0
41,708
L
Charybdis
Tiddlywinks20
Charybdis
7,871
4,510
0
527
9,102
3,959
1,196
1,941
7,096
0
39,471
W
Jormungandr
roaringTIIGER
Jormungandr
3,030
659
0
2,595
12,117
7,878
99
2,632
9,143
33,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
38,462
298
Minions Killed
349
0
Camps Cleared
0
1,212,756
Distance Traveled
1,272,081
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,408
458
25
2
0
229,440
5
W
Anubis
8,354
597
84
6
0
239,485
0
L
Kukulkan
5,999
429
61
4
0
225,408
0
L
Serqet
6,781
484
82
6
0
286,410
6
W
Bakasura
7,750
554
73
5
0
322,773
2
L
Cthulhu
6,131
438
67
5
0
248,629
1
W
Chaac
7,798
557
82
6
0
220,258
2
W
Charybdis
7,649
546
62
4
0
251,475
1
L
Charybdis
6,697
478
63
5
0
222,869
2
W
Jormungandr
6,911
494
48
3
0
238,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role