Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Bondesio
Shiva
Level 158
God Stats
9W - 8L
1,735 SR
Queue Stats
156W - 137L
1,523 Elo+
Party 2
Terra
Terra
Mohammadboom
Terra
Level 153
God Stats
11W - 6L
1,651 SR
Queue Stats
276W - 229L
1,592 Elo+
Party 2
Sol
Sol
Trappu
Sol
Level 160
God Stats
9W - 3L
1,470 SR
Queue Stats
268W - 237L
1,554 Elo+
Party 2
Medusa
Medusa
Xovas
Medusa
Level 118
God Stats
6W - 1L
1,879 SR
Queue Stats
206W - 176L
1,576 Elo+
Party 2
Team Averages
Level 143
1,647 SR
1,549 Elo+

VS

Team Averages
Level 133
1,596 SR
1,589 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DivaTargaryen
Cupid
Level 128
God Stats
3W - 1L
1,908 SR
Queue Stats
242W - 234L
1,676 Elo+
Party 1
Ymir
Ymir
M4NK3T0S
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Party 3
Cliodhna
Cliodhna
Prysmø
Cliodhna
Level 159
God Stats
1W - 2L
1,475 SR
Queue Stats
61W - 63L
1,571 Elo+
Party 3
Fenrir
Fenrir
kauafelipe23
Fenrir
Level 126
God Stats
6W - 2L
1,596 SR
Queue Stats
155W - 164L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 3
5,818
582
4,075
4,112
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Bondesio
Shiva
10
5 / 1 / 1
6,048
605
5,431
8,380
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 1
5,186
519
2,155
3,416
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Trappu
Sol
10
2 / 1 / 1
6,215
622
4,159
6,574
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Xovas
Medusa
9
1 / 0 / 1
5,248
525
4,909
4,833
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 1 / 0
4,899
490
807
4,939
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
4,734
473
1,250
4,899
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 0 / 0
4,683
468
740
5,114
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Prysmø
Cliodhna
9
2 / 3 / 0
5,262
526
5,661
8,051
3,052
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
8
1 / 6 / 0
4,846
485
5,823
10,953
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
3
3
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
3
2.5
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Shiva
Bondesio
Shiva
5
1
1
5.5
L
0
1
0
0
L
Ymir
0
0
0
0
W
0
0
1
0.5
L
Cliodhna
Prysmø
Cliodhna
2
3
0
0.67
W
Sol
Trappu
Sol
2
1
1
2.5
W
Medusa
Xovas
Medusa
1
0
1
1.5
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,729
Damage
14,281
27,315
Taken
33,956
9,818
Mitigated
13,014
11,220
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,075
1,098
0
410
4,112
1,416
0
544
3,568
34,088
0
L
Yu Huang
 
Yu Huang
807
149
0
1,157
4,939
1,850
0
1,930
2,845
29,855
0
W
Shiva
Bondesio
Shiva
5,431
2,659
0
1,265
8,380
3,090
0
263
8,117
0
34,102
L
1,250
829
239
2,356
4,899
1,535
0
1,039
3,860
0
30,336
L
Ymir
740
246
0
1,191
5,114
2,793
0
1,239
3,853
14,374
0
W
2,155
168
218
1,706
3,416
1,813
0
441
2,975
8,798
0
L
Cliodhna
Prysmø
Cliodhna
5,661
834
0
1,937
8,051
3,052
0
3,697
4,312
0
31,792
W
Sol
Trappu
Sol
4,159
1,693
0
4,397
6,574
1,771
2,217
0
6,574
40,823
0
W
Medusa
Xovas
Medusa
4,909
1,106
0
3,224
4,833
1,728
0
299
4,534
0
43,500
L
Fenrir
5,823
1,621
0
1,870
10,953
3,784
0
2,200
8,697
0
26,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
24,424
302
Minions Killed
248
0
Camps Cleared
0
931,014
Distance Traveled
903,574
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,818
582
69
7
0
179,782
1
L
Yu Huang
4,899
490
52
5
0
165,043
1
W
Shiva
6,048
605
61
6
0
215,476
3
L
Cupid
4,734
473
79
8
0
155,358
0
L
Ymir
4,683
468
19
2
0
203,935
3
W
Terra
5,186
519
13
1
0
187,104
4
L
Cliodhna
5,262
526
58
6
0
200,598
3
W
Sol
6,215
622
84
8
0
184,733
1
W
Medusa
5,248
525
75
8
0
163,919
3
L
Fenrir
4,846
485
40
4
0
178,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role