Player Matchup

Atlas
Atlas
JuNk1E1
Atlas
Level 62
God Stats
4W - 10L
1,394 SR
Queue Stats
421W - 484L
1,317 Elo+
Party 1
Pele
Pele
Osirus1017
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,375 Elo+
Party 1
Hel
Hel
Weeaboo-wolf
Hel
Level 63
God Stats
10W - 14L
1,454 SR
Queue Stats
214W - 218L
1,366 Elo+
Party 1
Nike
Nike
tecc--_
Nike
Level 25
God Stats
0W - 5L
1,151 SR
Queue Stats
375W - 427L
1,235 Elo+
Party 1
Artemis
Artemis
xgdeadpool91
Artemis
Level 29
God Stats
6W - 12L
1,163 SR
Queue Stats
352W - 420L
1,284 Elo+
Party 1
Team Averages
Level 50
1,332 SR
1,315 Elo+

VS

Team Averages
Level 81
1,479 SR
1,416 Elo+
Izanami
Izanami
ATL4L
Izanami
Level 108
God Stats
44W - 55L
1,464 SR
Queue Stats
245W - 274L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fuvx killimGB
Tsukuyomi
Level 23
God Stats
1W - 1L
1,329 SR
Queue Stats
11W - 13L
1,385 Elo+
Party 3
Janus
Janus
Hey Im Kobi
Janus
Level 78
God Stats
5W - 4L
1,511 SR
Queue Stats
23W - 18L
1,376 Elo+
Party 2
King Arthur
King Arthur
Hey Im Skrillex
King Arthur
Level 129
God Stats
23W - 23L
1,504 SR
Queue Stats
123W - 93L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
YaBoiYarok
Kuzenbo
Level 67
God Stats
3W - 2L
1,586 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JuNk1E1
Atlas
11
2 / 3 / 4
7,114
445
7,029
10,631
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 3
7,491
468
5,480
14,032
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 4 / 2
7,303
456
5,085
10,654
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
tecc--_
Nike
11
1 / 4 / 1
6,968
436
4,815
12,753
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
xgdeadpool91
Artemis
12
5 / 2 / 2
7,680
480
11,909
14,004
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATL4L
Izanami
12
0 / 0 / 3
7,187
449
3,944
8,826
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Fuvx killimGB
Tsukuyomi
12
4 / 5 / 3
7,819
489
7,260
15,690
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 1
9,085
568
6,787
7,456
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Hey Im Skrillex
King Arthur
15
7 / 0 / 2
9,013
563
10,765
11,591
10,958
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
YaBoiYarok
Kuzenbo
11
3 / 6 / 1
7,755
485
8,274
17,698
12,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
12
Kills
17
17
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATL4L
Izanami
0
0
3
1.5
W
Tsukuyomi
Fuvx killimGB
Tsukuyomi
4
5
3
1.1
W
3
1
1
3.5
W
King Arthur
Hey Im Skrillex
King Arthur
7
0
2
8
L
Atlas
JuNk1E1
Atlas
2
3
4
1.33
L
0
4
3
0.38
L
4
4
2
1.25
W
Kuzenbo
YaBoiYarok
Kuzenbo
3
6
1
0.58
L
Nike
tecc--_
Nike
1
4
1
0.38
L
Artemis
xgdeadpool91
Artemis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
37,030
62,074
Taken
61,261
30,283
Mitigated
35,435
16,055
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATL4L
Izanami
3,944
2,515
0
4,488
8,826
3,317
0
2,042
6,784
0
58,935
W
Tsukuyomi
Fuvx killimGB
Tsukuyomi
7,260
2,600
0
3,804
15,690
6,061
28
2,545
12,814
0
35,838
W
6,787
161
0
1,000
7,456
2,630
778
1,345
6,050
82,821
0
W
King Arthur
Hey Im Skrillex
King Arthur
10,765
2,042
0
1,660
11,591
10,958
366
1,510
9,367
0
61,281
L
Atlas
JuNk1E1
Atlas
7,029
2,332
172
719
10,631
4,812
398
3,574
7,057
43,178
0
L
5,480
1,840
0
1,084
14,032
5,581
522
5,097
8,935
0
51,903
L
5,085
648
1,575
3,905
10,654
3,770
48
1,154
9,500
39,590
0
W
Kuzenbo
YaBoiYarok
Kuzenbo
8,274
1,926
1,140
2,785
17,698
12,469
0
4,105
13,556
42,584
0
L
Nike
tecc--_
Nike
4,815
913
0
492
12,753
10,634
0
0
12,753
0
36,804
L
Artemis
xgdeadpool91
Artemis
11,909
6,562
0
8,108
14,004
5,486
549
5,236
8,768
0
53,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
40,859
353
Minions Killed
455
0
Camps Cleared
0
1,462,674
Distance Traveled
1,445,147
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,187
449
90
6
0
207,231
2
W
Tsukuyomi
7,819
489
58
4
0
319,596
3
W
Janus
9,085
568
153
10
0
304,732
4
W
King Arthur
9,013
563
94
6
0
316,531
2
L
Atlas
7,114
445
58
4
0
311,561
1
L
Pele
7,491
468
85
5
0
308,887
1
L
Hel
7,303
456
59
4
0
303,195
1
W
Kuzenbo
7,755
485
60
4
0
297,057
5
L
Nike
6,968
436
60
4
0
275,775
0
L
Artemis
7,680
480
91
6
0
263,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role