Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bobakelp
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,617 Elo+
Party 3
Cabrakan
Cabrakan
Happy-Buffalo
Cabrakan
Level 123
God Stats
0W - 2L
1,245 SR
Queue Stats
50W - 55L
1,573 Elo+
Party 3
Skadi
Skadi
Laghima AF
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,569 Elo+
Solo
Mercury
Mercury
NJnzy
Mercury
Level 155
God Stats
4W - 2L
1,543 SR
Queue Stats
142W - 117L
1,627 Elo+
Party 3
Tiamat
Tiamat
sooky-sooky
Tiamat
Level 159
God Stats
2W - 1L
1,767 SR
Queue Stats
142W - 114L
1,572 Elo+
Party 3
Team Averages
Level 119
1,511 SR
1,592 Elo+

VS

Team Averages
Level 130
1,558 SR
1,569 Elo+
Fafnir
Fafnir
DucksMM8
Fafnir
Level 140
God Stats
1W - 2L
1,264 SR
Queue Stats
277W - 255L
1,568 Elo+
Party 1
Awilix
Awilix
LIL_JESS_29
Awilix
Level 137
God Stats
5W - 9L
1,446 SR
Queue Stats
293W - 288L
1,575 Elo+
Party 1
Ullr
Ullr
PhatBlueberry
Ullr
Level 131
God Stats
13W - 19L
1,648 SR
Queue Stats
217W - 184L
1,533 Elo+
Party 2
Agni
Agni
docterpankake
Agni
Level 95
God Stats
24W - 12L
1,701 SR
Queue Stats
162W - 141L
1,552 Elo+
Party 2
King Arthur
King Arthur
raginjake
King Arthur
Level 145
God Stats
3W - 2L
1,731 SR
Queue Stats
180W - 142L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bobakelp
Ah Muzen Cab
20
6 / 4 / 1
12,006
546
15,929
14,992
7,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Happy-Buffalo
Cabrakan
13
0 / 5 / 3
8,481
386
7,140
16,870
20,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
17
3 / 6 / 1
11,282
513
19,160
17,381
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
NJnzy
Mercury
17
3 / 8 / 5
10,956
498
8,381
21,251
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
1 / 3 / 2
10,773
490
9,310
13,679
10,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DucksMM8
Fafnir
15
1 / 2 / 12
10,532
479
8,775
19,007
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
17
6 / 3 / 7
11,234
511
9,233
18,421
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 3 / 2
12,044
547
12,930
18,371
8,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 2 / 6
12,199
555
14,956
12,764
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
raginjake
King Arthur
18
4 / 4 / 11
11,906
541
15,186
30,234
25,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
13
Kills
26
26
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bobakelp
Ah Muzen Cab
6
4
1
1.63
W
Fafnir
DucksMM8
Fafnir
1
2
12
3.5
L
Cabrakan
Happy-Buffalo
Cabrakan
0
5
3
0.3
W
Awilix
6
3
7
3.17
L
Skadi
3
6
1
0.58
L
Mercury
NJnzy
Mercury
3
8
5
0.69
W
6
3
2
2.33
W
9
2
6
6
W
King Arthur
raginjake
King Arthur
4
4
11
2.38
L
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
61,080
84,173
Taken
98,797
52,987
Mitigated
73,262
19,754
Healing
29,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bobakelp
Ah Muzen Cab
15,929
6,162
0
2,992
14,992
7,109
80
3,996
10,996
0
109,844
W
Fafnir
DucksMM8
Fafnir
8,775
2,857
493
4,587
19,007
25,118
92
3,545
15,462
38,905
0
L
Cabrakan
Happy-Buffalo
Cabrakan
7,140
638
125
2,823
16,870
20,773
0
6,711
10,159
45,624
0
W
Awilix
9,233
3,238
0
6,211
18,421
8,842
307
4,363
14,058
0
94,159
L
Skadi
19,160
8,600
0
4,193
17,381
6,819
3,858
3,075
14,306
0
99,360
L
Mercury
NJnzy
Mercury
8,381
3,262
0
2,829
21,251
7,898
164
5,883
15,368
0
89,843
W
12,930
6,543
0
4,782
18,371
8,390
7,725
2,528
15,843
0
99,783
W
14,956
496
0
2,051
12,764
5,851
1,615
2,276
10,488
100,977
0
W
King Arthur
raginjake
King Arthur
15,186
1,583
0
11,312
30,234
25,061
377
3,738
26,496
0
91,272
L
Tiamat
9,310
1,219
0
6,792
13,679
10,388
204
4,066
9,613
85,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
57,915
684
Minions Killed
669
0
Camps Cleared
0
2,013,474
Distance Traveled
2,079,559
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,006
546
177
8
0
408,814
7
W
Fafnir
10,532
479
51
2
0
396,571
3
L
Cabrakan
8,481
386
63
3
0
354,458
8
W
Awilix
11,234
511
146
7
0
470,106
2
L
Skadi
11,282
513
152
7
0
353,794
10
L
Mercury
10,956
498
144
7
0
481,889
2
W
Ullr
12,044
547
167
8
0
409,196
0
W
Agni
12,199
555
156
7
0
394,007
3
W
King Arthur
11,906
541
149
7
0
409,679
6
L
Tiamat
10,773
490
148
7
0
414,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role