Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
James_R_Mori
Athena
Level 48
God Stats
5W - 0L
1,803 SR
Queue Stats
57W - 71L
1,305 Elo+
Solo
Zeus
Zeus
Psg1233366
Zeus
Level 42
God Stats
4W - 3L
1,421 SR
Queue Stats
21W - 40L
1,188 Elo+
Solo
Susano
Susano
Shy_Shinigami
Susano
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,318 Elo+
Solo
Team Averages
Level 76
1,545 SR
1,362 Elo+

VS

Team Averages
Level 60
1,403 SR
1,368 Elo+
Chaac
Chaac
Doc_Birdy
Chaac
Level 61
God Stats
4W - 5L
1,375 SR
Queue Stats
162W - 173L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
Mr-Zbags1
Aphrodite
Level 69
God Stats
6W - 15L
1,332 SR
Queue Stats
342W - 371L
1,319 Elo+
Party 1
Cliodhna
Cliodhna
coolsjames1
Cliodhna
Level 67
God Stats
12W - 15L
1,348 SR
Queue Stats
49W - 64L
1,282 Elo+
Solo
Artemis
Artemis
deadlydabber007
Artemis
Level 73
God Stats
6W - 12L
1,458 SR
Queue Stats
212W - 227L
1,308 Elo+
Solo
Susano
Susano
inolok
Susano
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 2 / 1
8,079
539
7,324
12,092
14,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
12
4 / 1 / 3
7,435
496
9,712
9,264
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Athena
10
1 / 3 / 7
7,155
477
3,307
11,203
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 1
8,264
551
4,239
4,533
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 4
7,978
532
3,436
12,108
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doc_Birdy
Chaac
12
2 / 2 / 0
7,401
493
6,169
10,222
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Mr-Zbags1
Aphrodite
11
2 / 1 / 2
6,760
451
3,316
10,780
4,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
coolsjames1
Cliodhna
5
0 / 4 / 1
5,113
341
3,032
7,577
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
6,348
423
4,496
10,143
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
inolok
Susano
12
1 / 2 / 1
6,808
454
4,423
10,318
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
1
0.75
W
Medusa
 
Medusa
4
1
3
5.5
L
Chaac
Doc_Birdy
Chaac
2
2
0
1
W
Athena
1
3
7
1.5
L
Aphrodite
Mr-Zbags1
Aphrodite
2
1
2
3
W
3
0
1
3.5
W
3
0
4
5
L
Cliodhna
coolsjames1
Cliodhna
0
4
1
0.13
L
1
4
3
0.63
L
Susano
inolok
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
21,436
49,200
Taken
49,040
33,231
Mitigated
21,637
12,345
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,324
561
0
4,206
12,092
14,324
548
0
11,303
55,476
0
W
Medusa
 
Medusa
9,712
4,172
0
4,056
9,264
3,622
377
183
9,081
0
50,480
L
Chaac
Doc_Birdy
Chaac
6,169
634
0
3,485
10,222
8,505
408
6,204
4,018
0
44,099
W
Athena
3,307
1,143
0
891
11,203
9,030
301
2,334
8,869
16,569
0
L
Aphrodite
Mr-Zbags1
Aphrodite
3,316
360
1,321
6,575
10,780
4,092
50
2,231
8,459
38,663
0
W
4,239
486
0
990
4,533
1,510
547
629
3,904
44,545
0
W
3,436
942
0
2,202
12,108
4,745
575
170
11,938
0
68,170
L
Cliodhna
coolsjames1
Cliodhna
3,032
705
0
1,261
7,577
2,172
0
1,182
6,311
0
19,563
L
4,496
2,586
349
2,481
10,143
2,670
395
1,060
9,043
0
30,087
L
Susano
inolok
Susano
4,423
712
0
1,299
10,318
4,198
263
3,771
6,339
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
32,430
438
Minions Killed
271
0
Camps Cleared
0
1,435,222
Distance Traveled
1,320,122
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,079
539
156
10
0
258,562
0
W
Medusa
7,435
496
61
4
0
288,419
6
L
Chaac
7,401
493
77
5
0
309,917
0
W
Athena
7,155
477
18
1
0
322,186
1
L
Aphrodite
6,760
451
50
3
0
281,877
0
W
Zeus
8,264
551
104
7
0
257,027
4
W
Susano
7,978
532
99
7
0
309,028
1
L
Cliodhna
5,113
341
37
2
0
154,278
0
L
Artemis
6,348
423
46
3
0
254,996
3
L
Susano
6,808
454
61
4
0
319,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role