Player Matchup

Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Takuannor
Danzaburou
Level 25
God Stats
49W - 58L
1,656 SR
Queue Stats
317W - 308L
1,563 Elo+
Party 3
Hercules
Hercules
TheHangryManz
Hercules
Level 66
God Stats
5W - 9L
1,441 SR
Queue Stats
96W - 109L
1,621 Elo+
Party 3
Serqet
Serqet
nyerrrherrderrr
Serqet
Level 145
God Stats
4W - 3L
1,603 SR
Queue Stats
118W - 60L
1,674 Elo+
Party 4
Chronos
Chronos
zackeden
Chronos
Level 156
God Stats
6W - 2L
1,481 SR
Queue Stats
163W - 113L
1,605 Elo+
Party 4
Team Averages
Level 97
1,536 SR
1,593 Elo+

VS

Team Averages
Level 77
1,634 SR
1,478 Elo+
Baron Samedi
Baron Samedi
GodTierMomier
Baron Samedi
Level 122
God Stats
12W - 7L
1,640 SR
Queue Stats
229W - 186L
1,576 Elo+
Party 1
Pele
Pele
XzSquiggazX
Pele
Level 69
God Stats
2W - 3L
1,740 SR
Queue Stats
124W - 147L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
anewyorkhotdog
Cabrakan
Level 27
God Stats
19W - 25L
1,464 SR
Queue Stats
47W - 58L
1,475 Elo+
Solo
Anhur
Anhur
itsBDENERGY
Anhur
Level 108
God Stats
23W - 25L
1,587 SR
Queue Stats
306W - 278L
1,581 Elo+
Party 1
King Arthur
King Arthur
silentfartbuis
King Arthur
Level 61
God Stats
5W - 11L
1,740 SR
Queue Stats
49W - 81L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 11
8,638
785
7,041
13,471
16,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Takuannor
Danzaburou
16
3 / 1 / 8
9,135
830
12,358
7,087
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TheHangryManz
Hercules
14
1 / 1 / 11
8,814
801
6,945
15,961
9,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 0 / 6
9,614
874
10,137
12,231
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
zackeden
Chronos
17
5 / 2 / 7
9,185
835
17,987
10,567
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodTierMomier
Baron Samedi
13
0 / 2 / 2
7,356
669
12,265
9,275
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 1
7,788
708
10,754
18,278
8,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
13
0 / 4 / 1
7,444
677
7,324
14,071
20,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 1
8,113
738
10,786
13,870
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
silentfartbuis
King Arthur
13
1 / 1 / 0
7,554
687
6,414
12,574
12,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
17
Kills
5
5
Deaths
17
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
11
6.5
L
Baron Samedi
GodTierMomier
Baron Samedi
0
2
2
0.5
W
Danzaburou
Takuannor
Danzaburou
3
1
8
7
W
Hercules
TheHangryManz
Hercules
1
1
11
6.5
L
2
6
1
0.42
L
Cabrakan
0
4
1
0.13
L
2
4
1
0.63
W
7
0
6
10
L
King Arthur
silentfartbuis
King Arthur
1
1
0
1
W
Chronos
zackeden
Chronos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,468
Damage
47,543
59,317
Taken
68,068
41,727
Mitigated
52,957
16,323
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,041
929
0
1,281
13,471
16,447
0
4,456
9,015
13,867
0
L
Baron Samedi
GodTierMomier
Baron Samedi
12,265
927
2,938
2,823
9,275
5,429
0
3,495
5,580
18,535
0
W
Danzaburou
Takuannor
Danzaburou
12,358
5,737
0
2,608
7,087
3,362
841
3,767
3,320
0
32,356
W
Hercules
TheHangryManz
Hercules
6,945
981
2,444
6,826
15,961
9,814
0
5,773
10,188
0
12,890
L
10,754
1,574
0
4,767
18,278
8,847
0
7,788
9,756
0
28,149
L
Cabrakan
7,324
748
90
1,108
14,071
20,055
0
3,562
10,179
17,994
0
L
10,786
5,272
0
3,108
13,870
6,370
0
4,306
7,961
0
31,809
W
10,137
2,536
0
963
12,231
7,346
0
2,863
9,368
0
39,060
L
King Arthur
silentfartbuis
King Arthur
6,414
532
0
734
12,574
12,256
0
4,678
7,427
0
16,728
W
Chronos
zackeden
Chronos
17,987
4,583
0
2,201
10,567
4,758
1,869
2,730
7,837
43,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
38,255
204
Minions Killed
146
0
Camps Cleared
0
1,245,883
Distance Traveled
1,122,406
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,638
785
14
1
0
246,582
5
L
Baron Samedi
7,356
669
24
2
0
222,992
2
W
Danzaburou
9,135
830
61
6
0
226,376
1
W
Hercules
8,814
801
7
1
0
244,465
1
L
Pele
7,788
708
28
3
0
252,878
2
L
Cabrakan
7,444
677
24
2
0
220,480
3
L
Anhur
8,113
738
45
4
0
199,570
0
W
Serqet
9,614
874
63
6
0
294,473
3
L
King Arthur
7,554
687
25
2
0
226,486
0
W
Chronos
9,185
835
59
5
0
233,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role