Player Matchup

Apollo
Apollo
BurnsWhenIPeeOw
Apollo
Level 123
God Stats
18W - 9L
1,700 SR
Queue Stats
140W - 122L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
ByNeoManPvP
Erlang Shen
Level 69
God Stats
14W - 9L
1,711 SR
Queue Stats
139W - 119L
1,530 Elo+
Solo
Geb
Geb
JonAfrica
Geb
Level 126
God Stats
2W - 0L
1,345 SR
Queue Stats
109W - 108L
1,461 Elo+
Solo
Sol
Sol
LuntCicker69
Sol
Level 106
God Stats
24W - 12L
1,697 SR
Queue Stats
123W - 102L
1,578 Elo+
Party 2
Loki
Loki
dioskanikas
Loki
Level 98
God Stats
20W - 11L
1,614 SR
Queue Stats
182W - 187L
1,416 Elo+
Solo
Team Averages
Level 104
1,613 SR
1,513 Elo+

VS

Team Averages
Level 112
1,591 SR
1,522 Elo+
Horus
Horus
AbruptVI
Horus
Level 88
God Stats
1W - 2L
1,295 SR
Queue Stats
195W - 166L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
ForverlorD
Erlang Shen
Level 88
God Stats
25W - 24L
1,722 SR
Queue Stats
167W - 168L
1,561 Elo+
Solo
Thor
Thor
J0SE07
Thor
Level 158
God Stats
20W - 25L
1,489 SR
Queue Stats
437W - 425L
1,559 Elo+
Solo
Olorun
Olorun
TheZzakK
Olorun
Level 119
God Stats
6W - 10L
1,647 SR
Queue Stats
204W - 230L
1,374 Elo+
Solo
Hera
Hera
TomeZeniith
Hera
Level 107
God Stats
3W - 2L
1,799 SR
Queue Stats
138W - 138L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
11,590
552
15,821
17,441
7,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
ByNeoManPvP
Erlang Shen
17
10 / 4 / 4
12,102
576
23,467
21,365
18,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 14
10,059
479
12,782
16,916
15,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 3 / 9
11,672
556
20,119
17,759
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 9
11,516
548
9,008
16,017
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbruptVI
Horus
12
1 / 8 / 5
8,321
396
5,798
22,594
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ForverlorD
Erlang Shen
16
3 / 9 / 1
10,131
482
12,483
26,029
22,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
J0SE07
Thor
15
5 / 5 / 3
9,926
473
11,463
20,416
9,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
TheZzakK
Olorun
13
1 / 7 / 3
8,481
404
9,838
21,576
12,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 3
10,148
483
12,194
12,260
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
12
13
Deaths
33
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
AbruptVI
Horus
1
8
5
0.44
W
7
2
6
5
W
Erlang Shen
ByNeoManPvP
Erlang Shen
10
4
4
3
L
Erlang Shen
ForverlorD
Erlang Shen
3
9
1
0.39
L
Thor
J0SE07
Thor
5
5
3
1.3
W
4
1
14
11
W
6
3
9
3.5
L
Olorun
TheZzakK
Olorun
1
7
3
0.36
L
2
4
3
0.88
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,197
Damage
51,776
89,498
Taken
102,875
55,515
Mitigated
75,179
33,305
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AbruptVI
Horus
5,798
3,116
1,584
3,612
22,594
24,052
0
8,016
14,578
0
23,182
W
15,821
10,402
0
8,644
17,441
7,254
3,204
6,968
10,473
0
99,776
W
Erlang Shen
ByNeoManPvP
Erlang Shen
23,467
14,863
244
8,275
21,365
18,724
1,899
1,770
19,595
68
83,494
L
Erlang Shen
ForverlorD
Erlang Shen
12,483
7,963
0
7,713
26,029
22,629
612
1,962
24,067
953
76,691
L
Thor
J0SE07
Thor
11,463
3,115
0
851
20,416
9,491
0
5,755
14,661
0
62,680
W
12,782
1,912
0
4,663
16,916
15,708
0
4,297
12,619
47,283
0
W
20,119
10,871
0
11,229
17,759
7,061
4,834
7,439
10,320
105,078
0
L
Olorun
TheZzakK
Olorun
9,838
5,752
243
7,022
21,576
12,990
0
9,540
12,036
56,414
0
L
12,194
4,268
0
1,729
12,260
6,017
0
7,696
4,564
83,035
0
W
9,008
2,048
0
250
16,017
6,768
0
2,539
13,478
0
97,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
47,007
589
Minions Killed
465
0
Camps Cleared
0
1,979,390
Distance Traveled
1,802,099
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,321
396
42
2
0
382,490
5
W
Apollo
11,590
552
151
7
0
364,123
0
W
Erlang Shen
12,102
576
114
5
0
376,510
2
L
Erlang Shen
10,131
482
126
6
0
350,321
3
L
Thor
9,926
473
83
4
0
385,050
2
W
Geb
10,059
479
56
3
0
435,169
10
W
Sol
11,672
556
132
6
0
360,640
5
L
Olorun
8,481
404
77
4
0
311,807
8
L
Hera
10,148
483
137
7
0
372,431
7
W
Loki
11,516
548
136
6
0
442,948
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role