Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
JarlWulf
Ymir
Level 143
God Stats
16W - 10L
1,600 SR
Queue Stats
288W - 250L
1,659 Elo+
Party 2
Cliodhna
Cliodhna
Rasquelle
Cliodhna
Level 147
God Stats
16W - 16L
1,333 SR
Queue Stats
263W - 227L
1,647 Elo+
Party 2
Izanami
Izanami
ratmrage
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 2
Team Averages
Level 137
1,487 SR
1,576 Elo+

VS

Team Averages
Level 139
1,577 SR
1,599 Elo+
Sol
Sol
Cookiεs
Sol
Level 124
God Stats
4W - 2L
1,671 SR
Queue Stats
137W - 131L
1,578 Elo+
Party 1
Kali
Kali
DesertOctopus
Kali
Level 146
God Stats
11W - 3L
1,723 SR
Queue Stats
307W - 292L
1,589 Elo+
Solo
Freya
Freya
DeuceXTree
Freya
Level 142
God Stats
13W - 5L
1,654 SR
Queue Stats
223W - 171L
1,664 Elo+
Party 1
Hercules
Hercules
PotatoPlant
Hercules
Level 148
God Stats
3W - 1L
1,544 SR
Queue Stats
420W - 378L
1,587 Elo+
Party 1
Osiris
Osiris
k1ltux
Osiris
Level 133
God Stats
12W - 8L
1,291 SR
Queue Stats
542W - 503L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 2 / 0
5,336
485
4,994
7,086
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
9
1 / 1 / 0
5,218
474
5,054
9,125
5,793
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

Ymir
7
2 / 6 / 1
5,244
477
4,585
11,875
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Rasquelle
Cliodhna
11
2 / 2 / 1
6,209
564
4,444
7,865
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ratmrage
Izanami
9
0 / 2 / 2
5,454
496
4,115
8,222
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,454
587
7,387
8,527
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 5
6,499
591
2,692
7,634
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
2 / 1 / 5
6,238
567
7,295
5,119
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
PotatoPlant
Hercules
8
4 / 1 / 7
6,161
560
6,528
9,989
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
k1ltux
Osiris
11
1 / 1 / 0
6,434
585
5,320
9,434
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
13
13
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
3
1
4
5
W
3
1
5
5.5
W
Freya
2
1
5
4.5
L
Ymir
2
6
1
0.42
W
Hercules
PotatoPlant
Hercules
4
1
7
7.5
L
Cliodhna
Rasquelle
Cliodhna
2
2
1
1.25
W
Osiris
k1ltux
Osiris
1
1
0
1
L
Izanami
ratmrage
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
29,222
44,173
Taken
40,703
21,915
Mitigated
21,517
10,060
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,994
403
0
1,472
7,086
2,939
0
3,134
3,952
37,100
0
L
Gilgamesh
 
Gilgamesh
5,054
1,650
0
3,619
9,125
5,793
0
0
9,125
0
33,360
W
7,387
3,555
0
4,401
8,527
3,483
0
5,024
3,503
48,725
0
W
2,692
1,195
0
3,565
7,634
3,517
0
1,312
6,322
0
40,607
W
Freya
7,295
2,937
0
3,197
5,119
1,790
0
1,026
4,093
44,864
0
L
Ymir
4,585
2,233
0
905
11,875
7,856
0
5,878
5,997
14,669
0
W
Hercules
PotatoPlant
Hercules
6,528
2,696
716
3,480
9,989
7,266
0
2,217
7,772
0
14,604
L
Cliodhna
Rasquelle
Cliodhna
4,444
1,038
0
1,180
7,865
2,752
0
1,460
6,405
0
43,759
W
Osiris
k1ltux
Osiris
5,320
2,502
0
5,578
9,434
5,461
264
0
9,434
0
51,502
L
Izanami
ratmrage
Izanami
4,115
3,290
0
2,884
8,222
2,575
0
4,210
4,012
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
31,786
276
Minions Killed
332
0
Camps Cleared
0
1,011,588
Distance Traveled
1,092,807
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,336
485
58
5
0
168,784
1
L
Gilgamesh
5,218
474
46
4
0
222,020
2
W
Sol
6,454
587
79
7
0
198,917
5
W
Kali
6,499
591
77
7
0
251,013
1
W
Freya
6,238
567
71
6
0
210,005
4
L
Ymir
5,244
477
23
2
0
182,606
0
W
Hercules
6,161
560
17
2
0
210,664
2
L
Cliodhna
6,209
564
82
7
0
246,189
0
W
Osiris
6,434
585
88
8
0
222,208
0
L
Izanami
5,454
496
67
6
0
191,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role