Player Matchup

Thanatos
Thanatos
AleclouZ
Thanatos
Level 92
God Stats
14W - 6L
1,652 SR
Queue Stats
214W - 192L
1,478 Elo+
Solo
Chaac
Chaac
Tigreoscuro
Chaac
Level 155
God Stats
1W - 1L
1,485 SR
Queue Stats
49W - 91L
1,283 Elo+
Party 1
Sol
Sol
jmartinez80
Sol
Level 25
God Stats
12W - 17L
1,119 SR
Queue Stats
30W - 60L
1,202 Elo+
Party 1
Anubis
Anubis
ohshiinra
Anubis
Level 29
God Stats
5W - 15L
1,754 SR
Queue Stats
5W - 20L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
ybshrr
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,543 Elo+
Party 3
Team Averages
Level 68
1,502 SR
1,388 Elo+

VS

Team Averages
Level 74
1,565 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CamBaa_
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,338 Elo+
Solo
Bacchus
Bacchus
Fr4nc02oo401
Bacchus
Level 69
God Stats
19W - 9L
1,685 SR
Queue Stats
515W - 532L
1,452 Elo+
Solo
Neith
Neith
ViniDKZouni
Neith
Level 73
God Stats
29W - 40L
1,470 SR
Queue Stats
325W - 367L
1,454 Elo+
Solo
Bellona
Bellona
eusg_rasgaku
Bellona
Level 115
God Stats
9W - 3L
1,670 SR
Queue Stats
74W - 71L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AleclouZ
Thanatos
14
4 / 7 / 1
8,874
467
12,195
15,939
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
8,142
429
8,175
19,351
9,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
8,699
458
5,328
10,093
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
ohshiinra
Anubis
1
0 / 0 / 0
5,022
264
0
598
138
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ybshrr
Sun Wukong
14
0 / 1 / 0
8,884
468
5,183
11,483
8,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 1 / 1
8,556
450
4,033
15,498
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
CamBaa_
Morgan Le Fay
16
2 / 2 / 2
9,870
519
3,255
11,741
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fr4nc02oo401
Bacchus
13
4 / 1 / 3
9,557
503
7,359
17,224
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 2 / 4
11,096
584
15,483
12,072
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
eusg_rasgaku
Bellona
17
2 / 0 / 0
10,563
556
10,519
11,677
14,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
L
Thanatos
AleclouZ
Thanatos
4
7
1
0.64
W
Morgan Le Fay
CamBaa_
Morgan Le Fay
2
2
2
1.5
W
Bacchus
Fr4nc02oo401
Bacchus
4
1
3
5.5
L
1
2
2
1
W
4
2
4
3
W
Bellona
eusg_rasgaku
Bellona
2
0
0
2
L
1
3
1
0.5
L
Anubis
ohshiinra
Anubis
0
0
0
0
L
Sun Wukong
ybshrr
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
40,649
57,464
Taken
68,212
29,285
Mitigated
57,651
18,687
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,033
1,074
0
1,612
15,498
7,370
2,779
609
14,889
0
54,065
L
Thanatos
AleclouZ
Thanatos
12,195
2,015
0
8,810
15,939
7,796
0
5,837
10,102
0
52,912
W
Morgan Le Fay
CamBaa_
Morgan Le Fay
3,255
352
0
1,622
11,741
4,877
3,553
0
11,741
83,595
0
W
Bacchus
Fr4nc02oo401
Bacchus
7,359
1,121
0
1,892
17,224
24,500
323
1,719
15,505
26,258
0
L
8,175
1,531
0
6,097
19,351
9,723
0
3,609
15,742
0
53,702
W
15,483
8,571
0
4,706
12,072
6,772
2,454
3,000
9,072
0
109,744
W
Bellona
eusg_rasgaku
Bellona
10,519
2,974
0
3,110
11,677
14,132
1,163
0
11,677
11,469
71,160
L
5,328
2,882
0
2,514
10,093
3,222
0
1,933
8,160
58,798
0
L
Anubis
ohshiinra
Anubis
0
0
0
0
598
138
0
0
598
0
0
L
Sun Wukong
ybshrr
Sun Wukong
5,183
1,016
0
1,266
11,483
8,406
358
714
10,769
0
69,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
49,642
388
Minions Killed
595
0
Camps Cleared
0
1,365,084
Distance Traveled
1,771,428
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,556
450
81
4
0
365,119
1
L
Thanatos
8,874
467
75
4
0
341,298
0
W
Morgan Le Fay
9,870
519
145
8
0
331,590
1
W
Bacchus
9,557
503
33
2
0
367,247
3
L
Chaac
8,142
429
81
4
0
384,549
3
W
Neith
11,096
584
166
9
0
323,670
3
W
Bellona
10,563
556
170
9
0
383,802
6
L
Sol
8,699
458
104
5
0
325,902
3
L
Anubis
5,022
264
0
0
0
10,951
0
L
Sun Wukong
8,884
468
128
7
0
302,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role