Player Matchup

Mulan
Mulan
LukeSpookz
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,645 Elo+
Party 2
Zhong Kui
Zhong Kui
MullxAble
Zhong Kui
Level 119
God Stats
11W - 8L
1,457 SR
Queue Stats
422W - 422L
1,609 Elo+
Solo
Xbalanque
Xbalanque
WolfieDarkness
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,717 Elo+
Solo
Sol
Sol
YoungGunn30
Sol
Level 148
God Stats
3W - 3L
1,489 SR
Queue Stats
219W - 207L
1,607 Elo+
Solo
Nu Wa
Nu Wa
ρeeρ
Nu Wa
Level 137
God Stats
1W - 0L
1,696 SR
Queue Stats
56W - 37L
1,623 Elo+
Party 2
Team Averages
Level 104
1,528 SR
1,640 Elo+

VS

Team Averages
Level 118
1,516 SR
1,489 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AneChutamero
Bacchus
Level 154
God Stats
3W - 7L
1,621 SR
Queue Stats
253W - 282L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
CHUBZ MIGGEY 19
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
Efficient Plays
Ah Puch
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 160L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
NaggiH_
Yu Huang
Level 51
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
8 / 4 / 15
11,579
772
8,882
13,280
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MullxAble
Zhong Kui
19
4 / 2 / 18
11,169
745
7,144
12,393
21,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
WolfieDarkness
Xbalanque
18
7 / 6 / 14
11,094
740
20,718
14,178
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 2 / 18
10,397
693
7,300
11,567
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
ρeeρ
Nu Wa
20
8 / 1 / 17
12,057
804
16,398
7,406
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 7 / 7
8,598
573
7,990
11,899
5,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
AneChutamero
Bacchus
17
3 / 6 / 6
10,236
682
7,403
18,381
29,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
CHUBZ MIGGEY 19
Zhong Kui
16
1 / 7 / 5
9,480
632
7,495
15,498
11,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 4 / 7
11,028
735
18,500
14,265
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
NaggiH_
Yu Huang
14
3 / 4 / 4
9,032
602
6,149
8,634
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
28
Kills
13
15
Deaths
28
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
7
0.5
L
Bacchus
AneChutamero
Bacchus
3
6
6
1
L
Zhong Kui
CHUBZ MIGGEY 19
Zhong Kui
1
7
5
0.5
L
6
4
7
2.38
W
Mulan
8
4
15
3.88
W
Zhong Kui
MullxAble
Zhong Kui
4
2
18
6.5
L
Yu Huang
NaggiH_
Yu Huang
3
4
4
1.25
W
Xbalanque
WolfieDarkness
Xbalanque
7
6
14
2.33
W
1
2
18
5
W
Nu Wa
ρeeρ
Nu Wa
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,442
Damage
47,537
58,824
Taken
68,677
61,102
Mitigated
56,455
21,333
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,990
301
500
641
11,899
5,182
226
5,189
6,334
27,343
0
L
Bacchus
AneChutamero
Bacchus
7,403
682
882
1,622
18,381
29,021
0
8,944
8,803
16,725
0
L
Zhong Kui
CHUBZ MIGGEY 19
Zhong Kui
7,495
81
673
2,475
15,498
11,597
0
5,745
9,314
24,265
0
L
18,500
273
1,143
5,467
14,265
7,148
200
5,302
8,759
45,760
0
W
Mulan
8,882
1,120
2,022
3,057
13,280
22,116
1,165
10,692
2,588
0
12,978
W
Zhong Kui
MullxAble
Zhong Kui
7,144
1,021
1,744
2,678
12,393
21,145
1,011
9,166
3,227
23,029
0
L
Yu Huang
NaggiH_
Yu Huang
6,149
98
1,001
684
8,634
3,507
0
4,385
3,909
12,138
0
W
Xbalanque
WolfieDarkness
Xbalanque
20,718
7,714
711
2,297
14,178
7,446
16
12,162
2,016
0
38,730
W
7,300
2,034
805
5,188
11,567
6,058
2,848
9,343
2,224
26,622
0
W
Nu Wa
ρeeρ
Nu Wa
16,398
4,097
1,517
1,314
7,406
4,337
2,738
6,174
1,232
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
48,374
186
Minions Killed
154
0
Camps Cleared
0
1,193,544
Distance Traveled
1,160,426
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,598
573
37
2
0
203,931
1
L
Bacchus
10,236
682
14
1
0
249,979
1
L
Zhong Kui
9,480
632
40
3
0
231,640
2
L
Ah Puch
11,028
735
53
4
0
265,781
0
W
Mulan
11,579
772
12
1
0
254,726
0
W
Zhong Kui
11,169
745
50
3
0
212,728
0
L
Yu Huang
9,032
602
10
1
0
209,095
1
W
Xbalanque
11,094
740
33
2
0
200,582
2
W
Sol
10,397
693
45
3
0
246,604
0
W
Nu Wa
12,057
804
46
3
0
278,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role