Player Matchup

Ullr
Ullr
BigBadGage
Ullr
Level 159
God Stats
18W - 1L
1,992 SR
Queue Stats
930W - 99L
1,872 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dennys24hrDiner
Morgan Le Fay
Level 128
God Stats
6W - 0L
1,736 SR
Queue Stats
660W - 60L
1,882 Elo+
Party 1
Hercules
Hercules
SmeIIyFinger
Hercules
Level 21
God Stats
2W - 1L
1,662 SR
Queue Stats
96W - 14L
1,787 Elo+
Party 1
Team Averages
Level 103
1,797 SR
1,847 Elo+

VS

Team Averages
Level 60
1,578 SR
1,619 Elo+
Geb
Geb
Don-van21
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Glueinmynut
Ah Muzen Cab
Level 104
God Stats
5W - 3L
1,797 SR
Queue Stats
117W - 68L
1,940 Elo+
Party 2
Nu Wa
Nu Wa
helmunator31
Nu Wa
Level 49
God Stats
3W - 7L
1,438 SR
Queue Stats
119W - 132L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
10,206
729
16,879
11,182
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Dennys24hrDiner
Morgan Le Fay
16
5 / 1 / 9
10,064
719
12,059
10,647
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SmeIIyFinger
Hercules
16
8 / 0 / 9
10,928
781
10,599
16,567
13,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,632
617
7,807
14,752
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Glueinmynut
Ah Muzen Cab
13
1 / 4 / 0
8,272
591
11,040
16,002
7,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 1
7,766
555
6,762
12,109
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
1
1
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Morgan Le Fay
Dennys24hrDiner
Morgan Le Fay
5
1
9
9.5
L
0
4
1
0.13
L
Ah Muzen Cab
Glueinmynut
Ah Muzen Cab
1
4
0
0.25
W
Hercules
SmeIIyFinger
Hercules
8
0
9
12.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
25,609
38,396
Taken
42,863
23,222
Mitigated
27,515
11,588
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,879
7,749
0
1,314
11,182
5,023
1,686
5,350
5,832
0
53,948
W
Morgan Le Fay
Dennys24hrDiner
Morgan Le Fay
12,059
927
333
2,519
10,647
4,286
174
4,084
6,563
44,140
0
L
7,807
281
0
1,148
14,752
15,030
0
4,151
10,157
11,741
0
L
Ah Muzen Cab
Glueinmynut
Ah Muzen Cab
11,040
2,221
0
2,647
16,002
7,769
0
4,148
11,436
0
42,688
W
Hercules
SmeIIyFinger
Hercules
10,599
2,624
660
6,762
16,567
13,913
0
5,762
10,805
4,434
19,946
L
6,762
2,223
0
0
12,109
4,716
0
3,879
7,842
27,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
24,670
227
Minions Killed
138
9
Camps Cleared
2
806,249
Distance Traveled
736,068
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,206
729
104
7
6
263,745
3
W
Morgan Le Fay
10,064
719
92
7
3
242,078
1
L
Geb
8,632
617
10
1
0
266,150
0
L
Ah Muzen Cab
8,272
591
84
6
1
253,679
0
W
Hercules
10,928
781
31
2
0
300,426
2
L
Nu Wa
7,766
555
44
3
1
216,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role