Player Matchup

Osiris
Osiris
HeimskrWasRight
Osiris
Level 124
God Stats
5W - 6L
1,427 SR
Queue Stats
154W - 128L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
KingKakarat
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
Murkz_Tony
Ratatoskr
Level 111
God Stats
5W - 3L
1,528 SR
Queue Stats
84W - 70L
1,563 Elo+
Party 2
Khepri
Khepri
SavageEvolved
Khepri
Level 153
God Stats
17W - 9L
1,741 SR
Queue Stats
333W - 260L
1,603 Elo+
Party 2
Jing Wei
Jing Wei
ThePapaClam71
Jing Wei
Level 44
God Stats
1W - 2L
1,220 SR
Queue Stats
132W - 111L
1,557 Elo+
Party 2
Team Averages
Level 107
1,483 SR
1,572 Elo+

VS

Team Averages
Level 70
1,576 SR
1,461 Elo+
Pele
Pele
CatnipAddict691
Pele
Level 107
God Stats
6W - 5L
1,677 SR
Queue Stats
184W - 127L
1,559 Elo+
Party 1
Neith
Neith
EuphoricRemedy
Neith
Level 35
God Stats
5W - 8L
1,576 SR
Queue Stats
58W - 46L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Kywari
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 1
Fafnir
Fafnir
Pvtaudio
Fafnir
Level 83
God Stats
3W - 7L
1,448 SR
Queue Stats
50W - 40L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Yhari4015
Baron Samedi
Level 108
God Stats
6W - 4L
1,678 SR
Queue Stats
172W - 120L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,240
624
4,754
7,691
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
KingKakarat
Kukulkan
9
0 / 1 / 2
5,360
536
5,131
4,402
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Murkz_Tony
Ratatoskr
11
6 / 0 / 0
7,195
720
5,716
7,356
4,089
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 4
5,717
572
4,225
5,726
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ThePapaClam71
Jing Wei
9
1 / 2 / 1
5,536
554
2,699
6,463
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,676
468
5,042
9,164
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
5,765
577
5,174
4,382
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Kywari
Sun Wukong
6
0 / 5 / 0
4,160
416
1,850
7,185
4,161
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Pvtaudio
Fafnir
7
0 / 1 / 0
5,111
511
2,250
6,581
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Yhari4015
Baron Samedi
9
1 / 1 / 0
5,532
553
3,538
5,903
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
3
3
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
1
0
2
W
4
0
1
4.5
W
Kukulkan
KingKakarat
Kukulkan
0
1
2
1
L
Sun Wukong
Kywari
Sun Wukong
0
5
0
0
W
Ratatoskr
Murkz_Tony
Ratatoskr
6
0
0
6
L
Fafnir
Pvtaudio
Fafnir
0
1
0
0
W
0
0
4
2
W
Jing Wei
ThePapaClam71
Jing Wei
1
2
1
0.75
L
Baron Samedi
Yhari4015
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
17,854
31,638
Taken
33,215
18,570
Mitigated
16,846
11,934
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,042
1,775
0
2,405
9,164
3,074
0
2,440
6,566
0
27,325
L
5,174
2,158
0
1,641
4,382
1,778
1,014
1,370
3,012
0
35,009
W
4,754
2,274
0
4,801
7,691
4,783
0
1,414
6,109
0
46,512
W
Kukulkan
KingKakarat
Kukulkan
5,131
429
0
500
4,402
1,928
0
1,770
2,486
27,778
0
L
Sun Wukong
Kywari
Sun Wukong
1,850
917
0
178
7,185
4,161
0
428
6,741
0
9,591
W
Ratatoskr
Murkz_Tony
Ratatoskr
5,716
2,117
0
3,258
7,356
4,089
536
417
6,911
0
45,627
L
Fafnir
Pvtaudio
Fafnir
2,250
325
361
2,112
6,581
4,788
0
1,272
5,293
13,869
0
W
4,225
603
163
1,464
5,726
5,246
0
1,253
4,461
23,264
0
W
Jing Wei
ThePapaClam71
Jing Wei
2,699
1,795
0
1,748
6,463
2,524
0
580
5,883
0
28,803
L
Baron Samedi
Yhari4015
Baron Samedi
3,538
337
430
1,756
5,903
3,045
0
3,389
2,247
32,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
25,244
337
Minions Killed
214
0
Camps Cleared
0
1,008,579
Distance Traveled
954,583
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,676
468
44
4
0
222,254
1
L
Neith
5,765
577
76
8
0
179,704
1
W
Osiris
6,240
624
93
9
0
224,213
4
W
Kukulkan
5,360
536
52
5
0
197,871
4
L
Sun Wukong
4,160
416
9
1
0
155,684
0
W
Ratatoskr
7,195
720
95
10
0
205,801
4
L
Fafnir
5,111
511
22
2
0
201,744
3
W
Khepri
5,717
572
30
3
0
201,166
3
W
Jing Wei
5,536
554
67
7
0
179,528
1
L
Baron Samedi
5,532
553
63
6
0
195,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role