Player Matchup

Danzaburou
Danzaburou
CreΩtor
Danzaburou
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 79L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
El_Wason-31
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,486 Elo+
Party 3
Cerberus
Cerberus
Packalaca45
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Kukulkan
Kukulkan
Sage Neru
Kukulkan
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
474W - 513L
1,179 Elo+
Solo
Mercury
Mercury
shadowalex22
Mercury
Level 128
God Stats
0W - 2L
1,539 SR
Queue Stats
84W - 89L
1,481 Elo+
Party 3
Team Averages
Level 96
1,508 SR
1,391 Elo+

VS

Team Averages
Level 63
1,426 SR
1,450 Elo+
Raijin
Raijin
Decag-
Raijin
Level 72
God Stats
1W - 1L
1,246 SR
Queue Stats
41W - 44L
1,418 Elo+
Party 2
Rama
Rama
bokobinbabu
Rama
Level 85
God Stats
18W - 11L
1,384 SR
Queue Stats
691W - 692L
1,456 Elo+
Solo
Khepri
Khepri
stuffy50
Khepri
Level 64
God Stats
12W - 7L
1,763 SR
Queue Stats
311W - 301L
1,465 Elo+
Party 1
Bastet
Bastet
xlegenxdary
Bastet
Level 34
God Stats
1W - 2L
1,238 SR
Queue Stats
171W - 172L
1,472 Elo+
Party 1
Chiron
Chiron
zhinx_-
Chiron
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreΩtor
Danzaburou
19
3 / 4 / 4
11,186
658
20,817
20,051
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
El_Wason-31
Tsukuyomi
17
2 / 8 / 5
9,850
579
13,165
20,194
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Packalaca45
Cerberus
17
1 / 8 / 4
10,713
630
5,986
25,267
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sage Neru
Kukulkan
19
0 / 2 / 6
10,458
615
12,813
7,931
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
shadowalex22
Mercury
17
4 / 8 / 2
10,545
620
10,239
17,118
10,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Decag-
Raijin
20
5 / 1 / 17
12,440
732
18,452
16,124
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 2 / 15
12,600
741
24,745
13,314
6,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
stuffy50
Khepri
19
2 / 3 / 22
12,124
713
6,411
19,704
23,527
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
19
3 / 2 / 21
11,564
680
11,011
14,724
8,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
zhinx_-
Chiron
20
9 / 2 / 18
12,594
741
24,214
17,141
10,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
10
Kills
30
30
Deaths
10
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CreΩtor
Danzaburou
3
4
4
1.25
W
Raijin
Decag-
Raijin
5
1
17
13.5
L
Tsukuyomi
El_Wason-31
Tsukuyomi
2
8
5
0.56
L
Cerberus
Packalaca45
Cerberus
1
8
4
0.38
L
Kukulkan
Sage Neru
Kukulkan
0
2
6
1.5
W
11
2
15
9.25
L
Mercury
shadowalex22
Mercury
4
8
2
0.63
W
Khepri
stuffy50
Khepri
2
3
22
4.33
W
Bastet
3
2
21
6.75
W
Chiron
zhinx_-
Chiron
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,020
Damage
84,833
90,561
Taken
81,007
61,396
Mitigated
59,757
25,869
Healing
41,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CreΩtor
Danzaburou
20,817
6,481
1,084
9,664
20,051
11,326
0
5,823
14,228
0
34,819
W
Raijin
Decag-
Raijin
18,452
1,554
2,727
5,540
16,124
10,307
996
4,714
11,410
48,148
0
L
Tsukuyomi
El_Wason-31
Tsukuyomi
13,165
2,607
626
4,686
20,194
11,491
0
5,631
14,563
0
20,293
L
Cerberus
Packalaca45
Cerberus
5,986
167
0
4,248
25,267
22,881
0
4,468
20,799
15,258
0
L
Kukulkan
Sage Neru
Kukulkan
12,813
117
690
844
7,931
4,802
0
3,709
4,222
49,004
0
W
24,745
15,289
3,565
3,681
13,314
6,781
4,240
3,492
9,822
0
41,947
L
Mercury
shadowalex22
Mercury
10,239
4,285
1,954
2,073
17,118
10,896
0
5,232
11,886
0
21,032
W
Khepri
stuffy50
Khepri
6,411
673
3,245
2,913
19,704
23,527
355
3,296
16,408
13,547
0
W
Bastet
11,011
2,610
2,589
2,434
14,724
8,524
978
2,724
12,000
0
17,366
W
Chiron
zhinx_-
Chiron
24,214
7,426
7,173
7,813
17,141
10,618
1,327
4,573
12,568
0
56,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
61,322
201
Minions Killed
205
0
Camps Cleared
0
1,419,256
Distance Traveled
1,537,728
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,186
658
36
2
0
292,545
0
W
Raijin
12,440
732
76
4
0
310,678
3
L
Tsukuyomi
9,850
579
17
1
0
274,729
0
L
Cerberus
10,713
630
31
2
0
259,377
0
L
Kukulkan
10,458
615
96
6
0
313,913
0
W
Rama
12,600
741
34
2
0
274,044
0
L
Mercury
10,545
620
21
1
0
278,692
0
W
Khepri
12,124
713
23
1
0
315,659
0
W
Bastet
11,564
680
16
1
0
341,855
1
W
Chiron
12,594
741
56
3
0
295,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role