Player Matchup

Olorun
Olorun
Aramil118
Olorun
Level 84
God Stats
1W - 3L
1,122 SR
Queue Stats
145W - 173L
1,332 Elo+
Solo
Hun Batz
Hun Batz
Bh4zku3s
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
GilBoy199
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 2
Janus
Janus
Just4ndr3w
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
MODODIABLOBRRR
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,424 SR
1,417 Elo+

VS

Team Averages
Level 79
1,480 SR
1,464 Elo+
Medusa
Medusa
ImYourToxicVamp
Medusa
Level 85
God Stats
4W - 2L
1,598 SR
Queue Stats
165W - 184L
1,430 Elo+
Party 1
Ullr
Ullr
SrMudinho420
Ullr
Level 44
God Stats
3W - 13L
1,098 SR
Queue Stats
623W - 711L
1,344 Elo+
Solo
Tiamat
Tiamat
moosmunk
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,538 Elo+
Party 1
He Bo
He Bo
pop corn dady
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 91L
1,500 Elo+
Party 1
Shiva
Shiva
xKingWooKx
Shiva
Level 140
God Stats
1W - 1L
1,702 SR
Queue Stats
158W - 152L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aramil118
Olorun
20
3 / 1 / 8
12,314
684
8,280
8,424
5,359
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Bh4zku3s
Hun Batz
20
13 / 3 / 7
13,969
776
23,918
19,012
10,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
GilBoy199
Cernunnos
15
0 / 7 / 12
10,336
574
7,912
16,072
7,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
20
3 / 1 / 12
12,669
704
16,606
10,376
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 2 / 14
11,157
620
3,797
16,607
20,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
11,352
631
19,208
16,010
7,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 5
9,610
534
2,721
5,742
2,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
moosmunk
Tiamat
19
3 / 4 / 9
11,334
630
9,884
12,979
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 10
9,793
544
7,115
12,900
7,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
20
4 / 4 / 7
11,193
622
19,265
19,935
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
20
Kills
13
14
Deaths
20
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aramil118
Olorun
3
1
8
7
W
Hun Batz
Bh4zku3s
Hun Batz
13
3
7
5.5
W
Cernunnos
GilBoy199
Cernunnos
0
7
12
0.86
L
6
4
4
2
W
Janus
3
1
12
9
W
1
2
14
4
L
0
2
5
1.25
L
Tiamat
moosmunk
Tiamat
3
4
9
1.88
L
0
6
10
0.83
L
Shiva
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,513
Damage
58,193
70,491
Taken
67,566
49,919
Mitigated
45,296
16,501
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aramil118
Olorun
8,280
3,169
1,287
1,293
8,424
5,359
4,039
1,316
6,991
34,971
0
W
Hun Batz
Bh4zku3s
Hun Batz
23,918
7,206
3,634
4,415
19,012
10,885
1,382
4,406
14,165
0
54,825
W
Cernunnos
GilBoy199
Cernunnos
7,912
2,535
0
488
16,072
7,938
1,329
3,797
12,010
0
15,972
L
19,208
5,661
1,758
2,038
16,010
7,546
843
7,804
8,206
0
51,085
W
Janus
16,606
479
1,846
1,325
10,376
5,070
784
2,302
7,768
46,446
0
W
3,797
1,394
192
2,021
16,607
20,667
120
5,998
10,330
6,651
0
L
2,721
900
3,264
269
5,742
2,275
126
3,065
2,677
0
11,204
L
Tiamat
moosmunk
Tiamat
9,884
428
1,642
3,096
12,979
8,348
390
7,357
5,622
24,123
0
L
7,115
1,787
0
774
12,900
7,067
343
4,287
8,613
16,603
0
L
Shiva
19,265
3,314
2,238
5,487
19,935
20,060
351
6,170
13,765
1,204
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,445
Gold Earned
53,282
196
Minions Killed
179
0
Camps Cleared
0
1,656,077
Distance Traveled
1,524,635
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,314
684
41
2
0
315,765
1
W
Hun Batz
13,969
776
43
2
0
338,927
2
W
Cernunnos
10,336
574
10
1
0
278,264
0
L
Medusa
11,352
631
73
4
0
300,253
2
W
Janus
12,669
704
98
5
0
363,990
2
W
Kuzenbo
11,157
620
4
0
0
359,131
0
L
Ullr
9,610
534
20
1
0
289,950
6
L
Tiamat
11,334
630
36
2
0
314,537
0
L
He Bo
9,793
544
23
1
0
270,704
0
L
Shiva
11,193
622
27
2
0
349,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role