Player Matchup

Discordia
Discordia
AlejoMT1
Discordia
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 106L
1,407 Elo+
Solo
Xbalanque
Xbalanque
AlphaHunter149
Xbalanque
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,507 Elo+
Party 2
Horus
Horus
Cupcakepaz
Horus
Level 69
God Stats
2W - 2L
1,868 SR
Queue Stats
15W - 38L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
KawaiiDere
Jing Wei
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,547 Elo+
Party 2
Ganesha
Ganesha
Ryuo
Ganesha
Level 95
God Stats
0W - 1L
1,170 SR
Queue Stats
50W - 56L
1,558 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,478 Elo+

VS

Team Averages
Level 109
1,565 SR
1,481 Elo+
Terra
Terra
BonusGhost
Terra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 1
Cerberus
Cerberus
ConfusedQuark
Cerberus
Level 127
God Stats
2W - 0L
1,827 SR
Queue Stats
28W - 22L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Molez
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,456 Elo+
Party 1
Chaac
Chaac
SeanDenn
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 130L
1,490 Elo+
Solo
Hun Batz
Hun Batz
iIIustrious
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlejoMT1
Discordia
18
3 / 6 / 14
11,054
650
26,667
13,282
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
AlphaHunter149
Xbalanque
18
5 / 8 / 11
11,368
669
26,255
20,888
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
19
6 / 5 / 16
12,003
706
9,982
28,123
32,016
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KawaiiDere
Jing Wei
20
10 / 5 / 9
13,178
775
28,153
20,003
9,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Ryuo
Ganesha
17
1 / 4 / 16
10,337
608
16,165
16,430
17,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
2 / 4 / 19
12,314
724
4,504
23,800
33,126
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ConfusedQuark
Cerberus
20
3 / 2 / 23
13,464
792
16,345
28,560
43,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Molez
Amaterasu
17
5 / 9 / 16
11,750
691
15,328
27,114
27,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SeanDenn
Chaac
20
11 / 4 / 13
14,919
878
27,837
32,826
42,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
iIIustrious
Hun Batz
19
7 / 6 / 10
12,780
752
24,063
21,626
13,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
109
25
Kills
28
28
Deaths
25
66
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlejoMT1
Discordia
3
6
14
1.67
L
Xbalanque
AlphaHunter149
Xbalanque
5
8
11
1.31
W
Terra
2
4
19
2.88
W
Cerberus
ConfusedQuark
Cerberus
3
2
23
7.25
L
Horus
6
5
16
2.8
L
Jing Wei
KawaiiDere
Jing Wei
10
5
9
2.9
W
Amaterasu
Molez
Amaterasu
5
9
16
1.44
L
Ganesha
Ryuo
Ganesha
1
4
16
2.25
W
Chaac
SeanDenn
Chaac
11
4
13
4.38
W
Hun Batz
iIIustrious
Hun Batz
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,222
Damage
88,077
98,726
Taken
133,926
73,673
Mitigated
159,525
34,941
Healing
58,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlejoMT1
Discordia
26,667
1,027
1,185
744
13,282
4,917
220
2,660
10,622
41,467
0
L
Xbalanque
AlphaHunter149
Xbalanque
26,255
9,565
0
1,538
20,888
9,787
949
4,285
16,603
0
47,613
W
Terra
4,504
941
12,428
7,383
23,800
33,126
1,372
7,676
16,124
12,223
0
W
Cerberus
ConfusedQuark
Cerberus
16,345
958
1,738
8,742
28,560
43,387
941
8,881
19,679
37,673
0
L
Horus
9,982
4,948
8,535
11,700
28,123
32,016
495
4,587
23,536
0
14,866
L
Jing Wei
KawaiiDere
Jing Wei
28,153
18,804
4,066
4,644
20,003
9,447
874
6,604
13,399
0
58,909
W
Amaterasu
Molez
Amaterasu
15,328
6,575
1,055
5,415
27,114
27,576
325
11,016
16,098
0
20,273
L
Ganesha
Ryuo
Ganesha
16,165
1,404
1,032
1,497
16,430
17,506
0
2,713
13,717
21,835
0
W
Chaac
SeanDenn
Chaac
27,837
4,650
3,142
14,902
32,826
42,273
1,359
9,096
23,730
0
65,877
W
Hun Batz
iIIustrious
Hun Batz
24,063
6,058
720
2,493
21,626
13,163
3,466
6,163
15,463
0
47,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
65,227
167
Minions Killed
192
0
Camps Cleared
0
1,336,890
Distance Traveled
1,586,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,054
650
26
2
0
282,412
0
L
Xbalanque
11,368
669
52
3
0
260,083
0
W
Terra
12,314
724
13
1
0
300,294
0
W
Cerberus
13,464
792
53
3
0
358,041
0
L
Horus
12,003
706
11
1
0
274,106
0
L
Jing Wei
13,178
775
73
4
0
277,024
0
W
Amaterasu
11,750
691
10
1
0
295,021
2
L
Ganesha
10,337
608
5
0
0
243,265
0
W
Chaac
14,919
878
74
4
0
327,501
0
W
Hun Batz
12,780
752
42
2
0
305,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role