Player Matchup

Cupid
Cupid
BeenerSchemer
Cupid
Level 107
God Stats
15W - 5L
1,968 SR
Queue Stats
29W - 26L
1,614 Elo+
Party 1
Ymir
Ymir
LoonyChip
Ymir
Level 46
God Stats
3W - 1L
1,586 SR
Queue Stats
23W - 17L
1,634 Elo+
Party 1
Vulcan
Vulcan
TheWhiteDeath00
Vulcan
Level 122
God Stats
3W - 8L
1,321 SR
Queue Stats
52W - 63L
1,551 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,600 Elo+

VS

Team Averages
Level 105
1,709 SR
1,620 Elo+
Chronos
Chronos
Heitzey
Chronos
Level 65
God Stats
3W - 0L
1,773 SR
Queue Stats
507W - 371L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFallenMojo360
Tsukuyomi
Level 127
God Stats
4W - 7L
1,712 SR
Queue Stats
105W - 93L
1,654 Elo+
Solo
Kuzenbo
Kuzenbo
chispon
Kuzenbo
Level 124
God Stats
7W - 5L
1,643 SR
Queue Stats
45W - 42L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,662
690
14,600
12,402
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
1 / 4 / 3
9,641
689
4,459
15,523
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 2
8,936
638
13,557
8,514
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Heitzey
Chronos
16
4 / 2 / 8
10,760
769
11,008
13,114
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
16
7 / 4 / 3
10,666
762
9,429
12,952
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
chispon
Kuzenbo
16
3 / 1 / 10
10,280
734
11,872
18,270
22,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Chronos
Heitzey
Chronos
4
2
8
4
L
Ymir
1
4
3
0.63
W
Tsukuyomi
7
4
3
2.13
L
2
5
2
0.6
W
Kuzenbo
chispon
Kuzenbo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
32,309
36,439
Taken
44,336
24,487
Mitigated
33,006
6,421
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,600
8,542
140
3,530
12,402
5,200
0
7,745
4,273
0
44,280
W
Chronos
Heitzey
Chronos
11,008
4,971
0
3,899
13,114
5,675
1,874
4,255
8,637
46,468
0
L
Ymir
4,459
684
0
2,501
15,523
15,779
0
9,952
5,111
15,064
0
W
Tsukuyomi
9,429
1,685
0
1,693
12,952
5,310
718
5,656
7,086
0
35,944
L
13,557
4,668
0
250
8,514
3,508
0
4,160
4,175
40,670
0
W
Kuzenbo
chispon
Kuzenbo
11,872
2,886
0
2,160
18,270
22,021
179
7,556
10,264
30,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
31,706
175
Minions Killed
176
4
Camps Cleared
6
723,879
Distance Traveled
817,159
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,662
690
81
6
1
238,240
3
W
Chronos
10,760
769
83
6
2
255,296
4
L
Ymir
9,641
689
25
2
0
224,982
4
W
Tsukuyomi
10,666
762
58
4
4
280,531
2
L
Vulcan
8,936
638
69
5
3
260,657
4
W
Kuzenbo
10,280
734
35
3
0
281,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role