Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AbsoluteFreezo
Baron Samedi
Level 160
God Stats
6W - 3L
1,779 SR
Queue Stats
29W - 32L
1,637 Elo+
Party 1
Apollo
Apollo
KingCatnip
Apollo
Level 157
God Stats
5W - 6L
1,585 SR
Queue Stats
76W - 65L
1,663 Elo+
Party 1
Team Averages
Level 151
1,573 SR
1,560 Elo+

VS

Team Averages
Level 139
1,699 SR
1,607 Elo+
Pele
Pele
Neyamavu
Pele
Level 158
God Stats
4W - 8L
1,546 SR
Queue Stats
287W - 307L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
SSSOOOOOHHOOTT
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,661 Elo+
Party 2
Eset
Eset
Torchwolf
Eset
Level 128
God Stats
2W - 1L
1,813 SR
Queue Stats
79W - 80L
1,508 Elo+
Party 2
Ganesha
Ganesha
chezegeneral
Ganesha
Level 118
God Stats
0W - 1L
1,786 SR
Queue Stats
64W - 85L
1,575 Elo+
Party 2
Horus
Horus
justmedre
Horus
Level 160
God Stats
0W - 1L
1,851 SR
Queue Stats
31W - 28L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
5 / 1 / 8
7,269
606
7,742
10,142
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
 
Loki
12
8 / 3 / 1
7,113
593
8,030
10,234
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
 
Baba Yaga
11
0 / 0 / 7
6,620
552
7,426
7,484
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
AbsoluteFreezo
Baron Samedi
12
4 / 0 / 7
6,967
581
10,512
6,847
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
KingCatnip
Apollo
13
4 / 0 / 4
8,057
671
7,133
9,469
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 6 / 1
5,931
494
8,941
12,564
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
SSSOOOOOHHOOTT
Heimdallr
10
1 / 3 / 0
6,086
507
5,137
7,994
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
8
0 / 3 / 3
5,267
439
3,762
8,958
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
chezegeneral
Ganesha
9
0 / 6 / 1
5,307
442
3,721
14,602
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
justmedre
Horus
11
0 / 3 / 1
6,309
526
5,716
11,191
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
4
4
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
8
9
W
Loki
 
Loki
8
3
1
2.83
W
Baba Yaga
 
Baba Yaga
0
0
7
3.5
W
Baron Samedi
AbsoluteFreezo
Baron Samedi
4
0
7
7.5
W
Apollo
KingCatnip
Apollo
4
0
4
6
L
Pele
3
6
1
0.58
L
Heimdallr
SSSOOOOOHHOOTT
Heimdallr
1
3
0
0.33
L
Eset
0
3
3
0.5
L
Ganesha
chezegeneral
Ganesha
0
6
1
0.08
L
Horus
justmedre
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
27,277
44,176
Taken
55,309
22,371
Mitigated
27,189
18,557
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,742
1,231
0
2,843
10,142
9,103
94
2,352
7,790
18,699
0
W
Loki
 
Loki
8,030
3,099
0
2,928
10,234
3,464
73
1,811
8,423
0
39,416
W
Baba Yaga
 
Baba Yaga
7,426
475
0
2,588
7,484
2,726
112
275
7,209
50,540
0
W
Baron Samedi
AbsoluteFreezo
Baron Samedi
10,512
1,640
1,859
2,692
6,847
3,007
255
2,196
4,651
50,769
0
W
Apollo
KingCatnip
Apollo
7,133
5,573
0
5,647
9,469
4,071
1,090
849
8,620
0
67,980
L
Pele
8,941
3,109
0
1,886
12,564
4,846
0
6,998
5,566
0
38,690
L
Heimdallr
SSSOOOOOHHOOTT
Heimdallr
5,137
1,913
0
1,250
7,994
3,044
0
2,580
5,414
0
35,091
L
Eset
3,762
459
130
3,676
8,958
3,543
0
4,660
4,298
28,293
0
L
Ganesha
chezegeneral
Ganesha
3,721
784
0
1,941
14,602
9,397
0
6,319
8,283
22,159
0
L
Horus
justmedre
Horus
5,716
2,402
45
2,608
11,191
6,359
0
5,123
6,068
0
48,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
28,900
349
Minions Killed
288
0
Camps Cleared
0
1,223,813
Distance Traveled
1,175,976
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,269
606
15
1
0
235,246
5
W
Loki
7,113
593
67
6
0
238,150
1
W
Baba Yaga
6,620
552
74
6
0
256,178
5
W
Baron Samedi
6,967
581
78
7
0
227,554
5
W
Apollo
8,057
671
115
10
0
266,685
0
L
Pele
5,931
494
67
6
0
221,647
1
L
Heimdallr
6,086
507
70
6
0
216,977
4
L
Eset
5,267
439
63
5
0
242,720
6
L
Ganesha
5,307
442
9
1
0
216,337
3
L
Horus
6,309
526
79
7
0
278,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role