Player Matchup

Danzaburou
Danzaburou
Puluiu76
Danzaburou
Level 89
God Stats
5W - 5L
1,608 SR
Queue Stats
34W - 27L
1,522 Elo+
Party 1
Vulcan
Vulcan
SanMarcos
Vulcan
Level 135
God Stats
2W - 3L
1,413 SR
Queue Stats
147W - 158L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheStarboyXO
Cu Chulainn
Level 119
God Stats
5W - 3L
1,673 SR
Queue Stats
18W - 18L
1,524 Elo+
Party 1
Cerberus
Cerberus
chanin99
Cerberus
Level 48
God Stats
1W - 0L
1,759 SR
Queue Stats
18W - 16L
1,468 Elo+
Party 1
Set
Set
p0L4Rboiii
Set
Level 68
God Stats
2W - 0L
1,772 SR
Queue Stats
18W - 19L
1,481 Elo+
Party 1
Team Averages
Level 92
1,645 SR
1,495 Elo+

VS

Team Averages
Level 27
1,517 SR
1,353 Elo+
The Morrigan
The Morrigan
BIGPAPAPUDGE
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Chernobog
Chernobog
Blitzkreig101
Chernobog
Level 17
God Stats
7W - 14L
1,367 SR
Queue Stats
20W - 28L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
CelestialCloud92
Sun Wukong
Level 40
God Stats
29W - 34L
1,544 SR
Queue Stats
51W - 71L
1,409 Elo+
Party 2
Mercury
Mercury
Jadiii
Mercury
Level 26
God Stats
1W - 2L
1,718 SR
Queue Stats
18W - 23L
1,352 Elo+
Party 2
Athena
Athena
joe_rod-265
Athena
Level 47
God Stats
27W - 33L
1,454 SR
Queue Stats
62W - 90L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Puluiu76
Danzaburou
19
2 / 2 / 5
12,855
514
13,612
16,785
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
SanMarcos
Vulcan
20
13 / 1 / 8
13,957
558
37,693
15,560
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
TheStarboyXO
Cu Chulainn
20
3 / 3 / 6
13,274
531
13,976
23,137
26,431
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
chanin99
Cerberus
17
3 / 2 / 8
11,642
466
7,999
19,724
26,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 0 / 6
14,558
582
14,216
20,003
17,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIGPAPAPUDGE
The Morrigan
14
0 / 12 / 2
8,870
355
5,663
15,394
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Blitzkreig101
Chernobog
18
2 / 4 / 3
11,223
449
12,740
21,721
8,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CelestialCloud92
Sun Wukong
18
0 / 2 / 5
10,987
439
10,182
21,309
17,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Jadiii
Mercury
16
4 / 8 / 3
10,705
428
9,930
21,625
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
14
2 / 2 / 3
10,189
408
6,419
28,192
26,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
28
Kills
8
8
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BIGPAPAPUDGE
The Morrigan
0
12
2
0.08
L
Chernobog
Blitzkreig101
Chernobog
2
4
3
0.88
L
Sun Wukong
CelestialCloud92
Sun Wukong
0
2
5
1.25
L
Mercury
Jadiii
Mercury
4
8
3
0.69
W
Danzaburou
Puluiu76
Danzaburou
2
2
5
2.25
W
Vulcan
SanMarcos
Vulcan
13
1
8
17
W
Cu Chulainn
TheStarboyXO
Cu Chulainn
3
3
6
2
W
Cerberus
chanin99
Cerberus
3
2
8
3.5
L
Athena
2
2
3
1.75
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,496
Damage
44,934
95,209
Taken
108,241
88,214
Mitigated
67,710
21,897
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BIGPAPAPUDGE
The Morrigan
5,663
1,664
0
250
15,394
6,042
146
10,273
5,093
55,648
0
L
Chernobog
Blitzkreig101
Chernobog
12,740
9,182
0
7,908
21,721
8,538
680
5,233
16,100
0
97,736
L
Sun Wukong
CelestialCloud92
Sun Wukong
10,182
2,378
0
7,369
21,309
17,478
715
6,557
14,752
0
89,412
L
Mercury
Jadiii
Mercury
9,930
4,128
0
250
21,625
9,065
0
8,588
13,022
0
71,369
W
Danzaburou
Puluiu76
Danzaburou
13,612
5,309
0
5,755
16,785
8,823
3,985
1,671
15,114
0
130,822
W
Vulcan
SanMarcos
Vulcan
37,693
8,114
102
3,986
15,560
9,067
549
2,457
13,103
145,076
0
W
Cu Chulainn
TheStarboyXO
Cu Chulainn
13,976
2,276
0
5,615
23,137
26,431
344
2,639
20,498
0
108,209
W
Cerberus
chanin99
Cerberus
7,999
612
0
2,460
19,724
26,134
32
4,251
15,473
44,648
0
L
Athena
6,419
969
567
4,232
28,192
26,587
145
15,026
13,166
20,032
0
W
14,216
7,477
0
3,979
20,003
17,759
47
1,659
18,344
0
176,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,286
Gold Earned
51,974
769
Minions Killed
528
0
Camps Cleared
0
2,668,121
Distance Traveled
2,363,631
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,870
355
87
3
0
395,548
0
L
Chernobog
11,223
449
153
6
0
434,457
1
L
Sun Wukong
10,987
439
135
5
0
492,474
4
L
Mercury
10,705
428
118
5
0
515,858
0
W
Danzaburou
12,855
514
167
7
0
470,253
6
W
Vulcan
13,957
558
184
7
0
555,054
0
W
Cu Chulainn
13,274
531
167
7
0
533,059
7
W
Cerberus
11,642
466
43
2
0
524,259
0
L
Athena
10,189
408
35
1
0
525,294
3
W
Set
14,558
582
208
8
0
585,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role