Player Matchup

Chaac
Chaac
BULL2SWOL
Chaac
Level 108
God Stats
11W - 11L
1,528 SR
Queue Stats
226W - 235L
1,452 Elo+
Party 3
Artemis
Artemis
Crazypinnapple2
Artemis
Level 18
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 2
Agni
Agni
Kamikaze404
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
SkinyWeaponsGuy
Kuzenbo
Level 76
God Stats
2W - 6L
1,373 SR
Queue Stats
34W - 37L
1,438 Elo+
Party 3
Bastet
Bastet
SwenZawaGG
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 2
Team Averages
Level 47
1,523 SR
1,462 Elo+

VS

Team Averages
Level 101
1,557 SR
1,433 Elo+
Cthulhu
Cthulhu
BuddyLove0077
Cthulhu
Level 119
God Stats
4W - 3L
1,761 SR
Queue Stats
31W - 30L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LazyVtorino
Ah Muzen Cab
Level 145
God Stats
6W - 7L
1,579 SR
Queue Stats
230W - 228L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Mayor Cthulhu
Cernunnos
Level 18
God Stats
3W - 7L
1,544 SR
Queue Stats
5W - 11L
1,261 Elo+
Party 1
Nemesis
Nemesis
Redshadowninja4
Nemesis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
WnL bulldoz3019
Zhong Kui
Level 85
God Stats
4W - 1L
1,401 SR
Queue Stats
57W - 65L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BULL2SWOL
Chaac
17
5 / 5 / 3
10,517
751
11,859
24,954
22,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 4
9,654
690
17,776
16,321
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 3
8,203
586
4,571
12,004
4,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 6
9,812
701
6,327
16,806
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
SwenZawaGG
Bastet
14
1 / 5 / 4
8,476
605
6,322
15,630
6,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 3 / 10
11,136
795
12,088
14,598
14,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
LazyVtorino
Ah Muzen Cab
18
6 / 3 / 6
11,060
790
24,808
13,608
7,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Mayor Cthulhu
Cernunnos
16
3 / 1 / 4
9,815
701
7,901
8,480
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 1 / 9
10,873
777
9,422
12,610
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
WnL bulldoz3019
Zhong Kui
17
3 / 2 / 9
9,954
711
16,913
11,703
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
10
Kills
22
22
Deaths
10
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
BULL2SWOL
Chaac
5
5
3
1.3
W
Cthulhu
6
3
10
3.67
L
2
5
4
0.8
L
0
6
3
0.25
W
Ah Muzen Cab
LazyVtorino
Ah Muzen Cab
6
3
6
3
W
Cernunnos
Mayor Cthulhu
Cernunnos
3
1
4
5
W
4
1
9
8.5
L
2
1
6
5
L
Bastet
SwenZawaGG
Bastet
1
5
4
0.6
W
Zhong Kui
WnL bulldoz3019
Zhong Kui
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
71,132
85,715
Taken
60,999
61,603
Mitigated
44,691
15,452
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BULL2SWOL
Chaac
11,859
2,312
586
7,408
24,954
22,565
0
9,558
15,336
226
40,700
W
Cthulhu
12,088
242
1,897
1,115
14,598
14,850
179
2,628
10,965
25,213
0
L
17,776
9,141
0
3,231
16,321
7,268
0
7,093
9,073
0
42,797
L
4,571
1,047
0
134
12,004
4,050
0
2,282
9,562
17,305
0
W
Ah Muzen Cab
LazyVtorino
Ah Muzen Cab
24,808
8,327
0
2,245
13,608
7,101
2,546
1,378
12,230
0
64,631
W
Cernunnos
Mayor Cthulhu
Cernunnos
7,901
3,150
0
1,486
8,480
4,113
4,055
1,971
6,509
0
27,066
W
9,422
3,220
0
2,107
12,610
9,793
1,724
2,807
9,803
0
40,702
L
6,327
2,536
0
2,723
16,806
20,733
0
5,024
11,641
13,976
0
L
Bastet
SwenZawaGG
Bastet
6,322
1,639
0
1,370
15,630
6,987
0
5,044
10,445
0
11,300
W
Zhong Kui
WnL bulldoz3019
Zhong Kui
16,913
1,607
0
4,842
11,703
8,834
595
2,286
9,417
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
52,838
191
Minions Killed
273
0
Camps Cleared
0
1,300,448
Distance Traveled
1,373,024
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,517
751
82
6
0
264,588
1
W
Cthulhu
11,136
795
38
3
0
285,977
1
L
Artemis
9,654
690
54
4
0
243,487
7
L
Agni
8,203
586
29
2
0
224,253
3
W
Ah Muzen Cab
11,060
790
89
6
0
268,257
0
W
Cernunnos
9,815
701
37
3
0
259,367
0
W
Nemesis
10,873
777
59
4
0
266,535
0
L
Kuzenbo
9,812
701
10
1
0
293,190
0
L
Bastet
8,476
605
16
1
0
274,930
2
W
Zhong Kui
9,954
711
50
4
0
292,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role