Player Matchup

Thoth
Thoth
CashlessYeti
Thoth
Level 127
God Stats
2W - 0L
1,548 SR
Queue Stats
40W - 28L
1,685 Elo+
Party 1
Bacchus
Bacchus
Locklend
Bacchus
Level 24
God Stats
2W - 1L
1,589 SR
Queue Stats
39W - 28L
1,685 Elo+
Party 1
Anhur
Anhur
SergioRD
Anhur
Level 129
God Stats
11W - 5L
1,262 SR
Queue Stats
72W - 66L
1,554 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,641 Elo+

VS

Team Averages
Level 25
1,443 SR
1,195 Elo+
Cthulhu
Cthulhu
ArcaneDaemon
Cthulhu
Level 4
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 3L
945 Elo+
Party 2
Vamana
Vamana
Calenhand
Vamana
Level 68
God Stats
1W - 2L
1,627 SR
Queue Stats
23W - 43L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Ihtaraz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 6
10,665
970
22,932
7,632
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Locklend
Bacchus
13
3 / 2 / 14
8,892
808
6,796
11,034
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
SergioRD
Anhur
12
3 / 2 / 11
8,371
761
5,601
5,703
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcaneDaemon
Cthulhu
10
0 / 7 / 2
6,402
582
4,899
14,454
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Calenhand
Vamana
11
4 / 5 / 0
7,509
683
8,221
17,053
7,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Ihtaraz
Kukulkan
9
0 / 9 / 2
6,423
584
2,921
9,445
2,850
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
4
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArcaneDaemon
Cthulhu
0
7
2
0.14
L
Vamana
Calenhand
Vamana
4
5
0
0.8
W
15
0
6
18
L
Kukulkan
Ihtaraz
Kukulkan
0
9
2
0.11
W
Bacchus
Locklend
Bacchus
3
2
14
5
W
Anhur
SergioRD
Anhur
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
16,041
24,369
Taken
40,952
20,648
Mitigated
18,507
4,452
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArcaneDaemon
Cthulhu
4,899
524
101
388
14,454
7,827
0
11,657
2,797
14,147
0
L
Vamana
Calenhand
Vamana
8,221
3,620
0
2,594
17,053
7,830
0
9,747
7,306
244
22,637
W
22,932
895
0
1,221
7,632
3,447
504
2,813
4,700
62,027
0
L
Kukulkan
Ihtaraz
Kukulkan
2,921
612
0
287
9,445
2,850
0
8,568
877
5,661
0
W
Bacchus
Locklend
Bacchus
6,796
1,439
0
2,842
11,034
14,663
125
3,452
7,284
12,155
0
W
Anhur
SergioRD
Anhur
5,601
2,505
0
389
5,703
2,538
849
1,668
3,833
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
20,334
140
Minions Killed
73
8
Camps Cleared
1
565,438
Distance Traveled
526,294
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,402
582
30
3
0
190,397
0
L
Vamana
7,509
683
29
3
1
197,082
2
W
Thoth
10,665
970
101
9
6
211,060
3
L
Kukulkan
6,423
584
14
1
0
138,815
0
W
Bacchus
8,892
808
6
1
2
206,586
3
W
Anhur
8,371
761
33
3
0
147,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role