Player Matchup

Charybdis
Charybdis
Intercession
Charybdis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,435 Elo+
Solo
Cthulhu
Cthulhu
SpEcTr41_DR4G
Cthulhu
Level 105
God Stats
4W - 2L
1,729 SR
Queue Stats
27W - 23L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
public-serpent
Guan Yu
Level 63
God Stats
3W - 1L
1,142 SR
Queue Stats
90W - 63L
1,484 Elo+
Party 2
Serqet
Serqet
soawesome1
Serqet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 78L
1,535 Elo+
Party 2
Bellona
Bellona
zyxKILLER
Bellona
Level 124
God Stats
5W - 2L
1,660 SR
Queue Stats
191W - 144L
1,555 Elo+
Party 2
Team Averages
Level 99
1,506 SR
1,500 Elo+

VS

Team Averages
Level 86
1,500 SR
1,536 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CapnMawf
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,488 Elo+
Party 1
Izanami
Izanami
Intronaut
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,714 Elo+
Solo
Hachiman
Hachiman
Talehon
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 1
Anhur
Anhur
infiniteImage
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Intercession
Charybdis
17
5 / 2 / 17
10,302
792
10,069
14,386
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
18
7 / 2 / 20
11,945
919
17,861
21,653
29,365
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 18
10,490
807
9,187
19,389
27,438
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
soawesome1
Serqet
16
6 / 4 / 16
10,248
788
12,608
16,315
11,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zyxKILLER
Bellona
17
5 / 1 / 20
10,278
791
12,324
18,042
23,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 6 / 7
8,651
665
16,996
12,039
10,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
CapnMawf
Apollo
14
2 / 9 / 4
8,504
654
9,562
16,784
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Intronaut
Izanami
14
3 / 5 / 2
9,073
698
12,731
12,166
5,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Talehon
Hachiman
15
1 / 6 / 6
8,481
652
13,099
11,884
4,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 5 / 4
10,183
783
15,570
14,260
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
30
Kills
11
11
Deaths
31
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
7
0.58
L
Apollo
CapnMawf
Apollo
2
9
4
0.44
W
Charybdis
Intercession
Charybdis
5
2
17
6.75
L
Izanami
Intronaut
Izanami
3
5
2
0.8
W
Cthulhu
7
2
20
8.5
L
Hachiman
Talehon
Hachiman
1
6
6
0.67
L
5
5
4
1.4
W
7
2
18
8
W
Serqet
soawesome1
Serqet
6
4
16
3.5
W
Bellona
zyxKILLER
Bellona
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,049
Damage
67,958
89,785
Taken
67,133
98,142
Mitigated
33,802
41,223
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,996
1,085
3,850
3,161
12,039
10,336
0
4,111
7,608
32,920
0
L
Apollo
CapnMawf
Apollo
9,562
3,836
348
828
16,784
7,070
126
4,030
12,491
0
15,991
W
Charybdis
Intercession
Charybdis
10,069
3,095
1,881
3,080
14,386
7,051
4,258
1,211
13,175
0
33,699
L
Izanami
Intronaut
Izanami
12,731
6,635
680
1,965
12,166
5,144
0
3,455
8,465
0
25,356
W
Cthulhu
17,861
1,030
5,968
4,678
21,653
29,365
493
4,201
17,452
34,544
0
L
Hachiman
Talehon
Hachiman
13,099
7,557
0
1,286
11,884
4,980
0
3,358
8,168
0
21,444
L
15,570
9,010
0
2,978
14,260
6,272
62
2,907
11,353
0
29,649
W
9,187
1,168
11,660
5,178
19,389
27,438
139
3,764
15,625
0
15,117
W
Serqet
soawesome1
Serqet
12,608
2,827
2,746
1,996
16,315
11,246
1,174
2,916
13,399
0
21,339
W
Bellona
zyxKILLER
Bellona
12,324
1,813
1,938
2,098
18,042
23,042
783
4,904
13,138
0
21,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
44,892
123
Minions Killed
113
0
Camps Cleared
0
1,298,525
Distance Traveled
1,052,274
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,651
665
18
1
0
233,110
3
L
Apollo
8,504
654
14
1
0
208,088
0
W
Charybdis
10,302
792
53
4
0
216,965
0
L
Izanami
9,073
698
25
2
0
191,816
1
W
Cthulhu
11,945
919
31
2
0
283,915
0
L
Hachiman
8,481
652
24
2
0
219,363
1
L
Anhur
10,183
783
32
2
0
199,897
0
W
Guan Yu
10,490
807
8
1
0
273,956
0
W
Serqet
10,248
788
23
2
0
259,645
0
W
Bellona
10,278
791
8
1
0
264,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role