Player Matchup

Cthulhu
Cthulhu
Ghost_Tidus
Cthulhu
Level 142
God Stats
3W - 3L
1,688 SR
Queue Stats
110W - 95L
1,562 Elo+
Party 2
Khepri
Khepri
JPW0521
Khepri
Level 104
God Stats
7W - 4L
1,818 SR
Queue Stats
83W - 62L
1,628 Elo+
Party 2
Charybdis
Charybdis
Missymishap
Charybdis
Level 68
God Stats
2W - 5L
1,804 SR
Queue Stats
5W - 13L
1,169 Elo+
Party 2
Cliodhna
Cliodhna
SaintNicademus
Cliodhna
Level 126
God Stats
2W - 4L
1,488 SR
Queue Stats
55W - 52L
1,594 Elo+
Solo
Eset
Eset
kingpunis
Eset
Level 103
God Stats
4W - 2L
1,194 SR
Queue Stats
104W - 93L
1,548 Elo+
Party 2
Team Averages
Level 109
1,598 SR
1,500 Elo+

VS

Team Averages
Level 103
1,469 SR
1,494 Elo+
Hercules
Hercules
IdSimp4BabaYaga
Hercules
Level 94
God Stats
2W - 3L
1,540 SR
Queue Stats
9W - 7L
1,428 Elo+
Solo
Vulcan
Vulcan
InfernoDJ_
Vulcan
Level 102
God Stats
6W - 7L
1,500 SR
Queue Stats
65W - 84L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Mr_Cot_N_pikker
Danzaburou
Level 97
God Stats
12W - 7L
1,545 SR
Queue Stats
90W - 96L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
p0k3t_Ch0c0lat3
Yu Huang
Level 109
God Stats
7W - 6L
1,388 SR
Queue Stats
132W - 169L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
perfectlyinsane9
Tsukuyomi
Level 111
God Stats
11W - 11L
1,372 SR
Queue Stats
247W - 272L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghost_Tidus
Cthulhu
16
1 / 3 / 14
9,546
734
14,645
19,580
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
JPW0521
Khepri
17
9 / 4 / 5
10,001
769
9,793
16,503
11,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Missymishap
Charybdis
14
0 / 8 / 8
8,111
624
8,572
12,330
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
17
5 / 4 / 5
9,985
768
12,350
11,239
5,517
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
13
3 / 1 / 3
7,968
613
1,672
2,614
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 2 / 13
9,984
768
7,769
16,712
19,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
InfernoDJ_
Vulcan
17
5 / 4 / 7
10,437
803
8,516
7,199
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mr_Cot_N_pikker
Danzaburou
18
5 / 3 / 7
10,730
825
10,586
14,150
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
17
4 / 4 / 7
10,355
797
10,398
11,306
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
16
4 / 5 / 9
9,884
760
10,115
14,764
6,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
18
Kills
20
20
Deaths
18
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ghost_Tidus
Cthulhu
1
3
14
2.67
W
Hercules
2
2
13
4.25
W
Vulcan
InfernoDJ_
Vulcan
5
4
7
2.13
L
Khepri
JPW0521
Khepri
9
4
5
2.88
L
Charybdis
Missymishap
Charybdis
0
8
8
0.5
W
Danzaburou
Mr_Cot_N_pikker
Danzaburou
5
3
7
2.83
L
Cliodhna
5
4
5
1.88
L
Eset
3
1
3
4.5
W
Yu Huang
4
4
7
1.88
W
Tsukuyomi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
47,384
62,266
Taken
64,131
48,223
Mitigated
41,781
5,006
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ghost_Tidus
Cthulhu
14,645
1,205
726
777
19,580
23,547
0
5,078
13,803
35,770
0
W
Hercules
7,769
1,828
0
7,241
16,712
19,356
422
5,097
11,615
0
20,015
W
Vulcan
InfernoDJ_
Vulcan
8,516
4,545
0
0
7,199
3,571
680
3,384
3,815
27,262
0
L
Khepri
JPW0521
Khepri
9,793
2,542
0
684
16,503
11,797
0
4,070
12,215
20,544
2,065
L
Charybdis
Missymishap
Charybdis
8,572
3,156
0
16
12,330
6,374
218
4,271
7,828
0
22,982
W
Danzaburou
Mr_Cot_N_pikker
Danzaburou
10,586
4,394
0
3,301
14,150
6,887
5,564
6,155
7,928
0
34,954
L
Cliodhna
12,350
1,645
0
2,317
11,239
5,517
0
4,794
6,334
0
38,156
L
Eset
1,672
137
166
320
2,614
988
0
701
1,913
7,105
0
W
Yu Huang
10,398
362
426
832
11,306
5,455
975
4,956
6,350
37,023
0
W
Tsukuyomi
10,115
3,101
0
3,412
14,764
6,512
207
5,429
9,214
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
51,390
178
Minions Killed
223
0
Camps Cleared
0
1,042,566
Distance Traveled
1,323,421
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,546
734
55
4
0
256,371
0
W
Hercules
9,984
768
30
2
0
266,199
3
W
Vulcan
10,437
803
49
4
0
242,221
0
L
Khepri
10,001
769
28
2
0
244,456
0
L
Charybdis
8,111
624
21
2
0
203,107
0
W
Danzaburou
10,730
825
53
4
0
271,183
3
L
Cliodhna
9,985
768
56
4
0
265,433
1
L
Eset
7,968
613
18
1
0
73,199
1
W
Yu Huang
10,355
797
59
5
0
252,759
0
W
Tsukuyomi
9,884
760
32
2
0
291,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role