Player Matchup

Chiron
Chiron
JeffyDanks
Chiron
Level 120
God Stats
2W - 2L
1,638 SR
Queue Stats
8W - 9L
1,560 Elo+
Party 1
Chang'e
Chang'e
KingSmooth505
Chang'e
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Shamazotz
Chaac
Level 159
God Stats
1W - 2L
1,538 SR
Queue Stats
77W - 49L
1,612 Elo+
Party 1
Team Averages
Level 127
1,559 SR
1,557 Elo+

VS

Team Averages
Level 107
1,551 SR
1,532 Elo+
Ra
Ra
BlueEyeBlind
Ra
Level 137
God Stats
15W - 12L
1,697 SR
Queue Stats
286W - 302L
1,571 Elo+
Party 2
Odin
Odin
NinjaN3M
Odin
Level 72
God Stats
10W - 16L
1,355 SR
Queue Stats
150W - 186L
1,451 Elo+
Party 2
Artio
Artio
Zax1
Artio
Level 111
God Stats
25W - 21L
1,600 SR
Queue Stats
203W - 200L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JeffyDanks
Chiron
16
7 / 0 / 8
10,890
778
17,382
10,789
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
15
3 / 1 / 12
10,857
776
7,914
8,205
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Shamazotz
Chaac
16
6 / 1 / 10
10,627
759
16,946
20,736
14,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,049
646
12,343
11,951
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
1 / 7 / 1
8,521
609
6,190
13,676
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Zax1
Artio
11
0 / 4 / 2
8,235
588
6,296
21,807
16,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chiron
JeffyDanks
Chiron
7
0
8
11
W
Chang'e
3
1
12
9
L
Odin
1
7
1
0.21
W
Chaac
Shamazotz
Chaac
6
1
10
11
L
Artio
Zax1
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
24,829
39,730
Taken
47,434
23,857
Mitigated
24,959
22,243
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,343
906
1,380
1,678
11,951
3,669
244
1,402
10,549
61,708
0
W
Chiron
JeffyDanks
Chiron
17,382
6,022
1,690
3,717
10,789
4,951
1,647
6,328
4,461
0
59,227
W
Chang'e
7,914
1,225
3,940
4,118
8,205
4,187
729
5,090
3,115
19,827
0
L
Odin
6,190
1,557
0
0
13,676
4,925
0
2,883
10,793
0
17,022
W
Chaac
Shamazotz
Chaac
16,946
2,277
173
8,605
20,736
14,719
341
7,948
12,788
96
46,727
L
Artio
Zax1
Artio
6,296
761
1,440
3,439
21,807
16,365
0
3,859
17,948
11,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
25,805
168
Minions Killed
148
8
Camps Cleared
4
817,003
Distance Traveled
801,210
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,049
646
107
8
3
258,077
0
W
Chiron
10,890
778
83
6
6
261,756
5
W
Chang'e
10,857
776
33
2
2
252,741
2
L
Odin
8,521
609
29
2
1
246,237
2
W
Chaac
10,627
759
52
4
0
302,506
6
L
Artio
8,235
588
12
1
0
296,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role