Player Matchup

Discordia
Discordia
Kasumi_Sanyu
Discordia
Level 160
God Stats
3W - 2L
1,645 SR
Queue Stats
111W - 78L
1,733 Elo+
Solo
Artemis
Artemis
Killstealer313
Artemis
Level 136
God Stats
2W - 3L
1,570 SR
Queue Stats
12W - 12L
1,338 Elo+
Party 1
Bacchus
Bacchus
TheIcyPlays_ttv
Bacchus
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 1
Team Averages
Level 125
1,571 SR
1,470 Elo+

VS

Team Averages
Level 134
1,655 SR
1,706 Elo+
Charybdis
Charybdis
I am Swag Jesus
Charybdis
Level 158
God Stats
5W - 2L
1,626 SR
Queue Stats
330W - 205L
1,699 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Swan a Newt
Morgan Le Fay
Level 156
God Stats
9W - 2L
1,869 SR
Queue Stats
166W - 96L
1,753 Elo+
Party 2
Fenrir
Fenrir
kidarchi
Fenrir
Level 87
God Stats
3W - 8L
1,471 SR
Queue Stats
94W - 64L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kasumi_Sanyu
Discordia
16
3 / 0 / 5
10,478
699
12,727
5,689
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 5
10,257
684
19,019
9,892
4,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 6
10,681
712
5,154
11,577
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I am Swag Jesus
Charybdis
13
0 / 2 / 0
8,554
570
7,063
15,721
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Swan a Newt
Morgan Le Fay
12
0 / 3 / 0
8,114
541
10,118
11,988
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kidarchi
Fenrir
12
0 / 3 / 0
7,975
532
2,376
13,423
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
I am Swag Jesus
Charybdis
0
2
0
0
W
Discordia
Kasumi_Sanyu
Discordia
3
0
5
5.5
W
3
0
5
5.5
L
Morgan Le Fay
Swan a Newt
Morgan Le Fay
0
3
0
0
W
2
0
6
5
L
Fenrir
kidarchi
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,900
Damage
19,557
27,158
Taken
41,132
22,271
Mitigated
18,708
10,980
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
I am Swag Jesus
Charybdis
7,063
3,248
0
3,143
15,721
5,533
0
6,551
8,766
0
45,048
W
Discordia
Kasumi_Sanyu
Discordia
12,727
31
152
1,917
5,689
2,643
478
1,541
4,148
53,850
0
W
19,019
7,979
0
5,240
9,892
4,592
2,117
5,004
4,663
0
61,644
L
Morgan Le Fay
Swan a Newt
Morgan Le Fay
10,118
246
0
1,282
11,988
4,430
0
5,813
5,719
32,710
0
W
5,154
303
0
3,671
11,577
15,036
298
4,030
7,522
19,579
0
L
Fenrir
kidarchi
Fenrir
2,376
82
0
720
13,423
8,745
0
4,489
8,622
0
6,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
24,643
209
Minions Killed
148
11
Camps Cleared
2
840,318
Distance Traveled
824,247
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,554
570
98
7
0
261,374
6
W
Discordia
10,478
699
96
6
4
286,173
3
W
Artemis
10,257
684
82
5
5
274,610
3
L
Morgan Le Fay
8,114
541
42
3
1
267,913
4
W
Bacchus
10,681
712
31
2
2
279,535
2
L
Fenrir
7,975
532
8
1
1
294,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role