Player Matchup

Gilgamesh
Gilgamesh
CantFindMyPulse
Gilgamesh
Level 119
God Stats
5W - 5L
1,558 SR
Queue Stats
114W - 115L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
RosyRelic1936
Nu Wa
Level 21
God Stats
30W - 30L
1,567 SR
Queue Stats
32W - 32L
1,531 Elo+
Party 2
Fenrir
Fenrir
thepack6266
Fenrir
Level 28
God Stats
9W - 10L
1,727 SR
Queue Stats
112W - 124L
1,633 Elo+
Party 2
Team Averages
Level 56
1,617 SR
1,545 Elo+

VS

Team Averages
Level 88
1,504 SR
1,368 Elo+
Poseidon
Poseidon
Dr4k3n22
Poseidon
Level 27
God Stats
2W - 5L
1,429 SR
Queue Stats
14W - 24L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Qorvo Attano
Baron Samedi
Level 148
God Stats
1W - 0L
1,569 SR
Queue Stats
27W - 29L
1,451 Elo+
Party 1
Apollo
Apollo
zammgoose
Apollo
Level 89
God Stats
12W - 12L
1,515 SR
Queue Stats
27W - 46L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CantFindMyPulse
Gilgamesh
17
5 / 5 / 4
12,263
681
14,696
29,417
23,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 4
11,291
627
11,051
13,850
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
3 / 5 / 8
11,678
649
9,812
19,978
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dr4k3n22
Poseidon
17
3 / 4 / 8
12,113
673
12,087
12,150
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Qorvo Attano
Baron Samedi
19
3 / 1 / 10
12,888
716
20,802
15,814
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
zammgoose
Apollo
18
8 / 7 / 5
13,851
770
16,379
16,687
6,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
14
14
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CantFindMyPulse
Gilgamesh
5
5
4
1.4
W
Poseidon
Dr4k3n22
Poseidon
3
4
8
1.75
W
Baron Samedi
Qorvo Attano
Baron Samedi
3
1
10
8
L
4
4
4
1.5
L
Fenrir
3
5
8
1.4
W
Apollo
zammgoose
Apollo
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
49,268
63,245
Taken
44,651
41,659
Mitigated
21,188
16,147
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CantFindMyPulse
Gilgamesh
14,696
2,342
294
11,861
29,417
23,524
372
15,602
13,815
1,898
47,336
W
Poseidon
Dr4k3n22
Poseidon
12,087
1,863
0
2,671
12,150
5,281
272
2,575
9,178
49,498
0
W
Baron Samedi
Qorvo Attano
Baron Samedi
20,802
721
2,202
4,453
15,814
9,151
0
6,080
9,332
65,566
0
L
11,051
5,306
244
1,929
13,850
5,383
1,292
9,626
4,224
36,191
0
L
Fenrir
9,812
1,685
0
1,819
19,978
12,752
558
8,188
11,790
0
23,854
W
Apollo
zammgoose
Apollo
16,379
10,563
0
889
16,687
6,756
2,029
3,096
13,049
0
66,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
38,852
136
Minions Killed
246
4
Camps Cleared
12
908,907
Distance Traveled
1,001,511
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,263
681
68
4
1
307,230
4
W
Poseidon
12,113
673
65
4
3
327,491
4
W
Baron Samedi
12,888
716
88
5
4
353,210
4
L
Nu Wa
11,291
627
31
2
3
291,542
0
L
Fenrir
11,678
649
37
2
0
310,135
1
W
Apollo
13,851
770
93
5
5
320,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role