Player Matchup

Chaac
Chaac
Fashioon7
Chaac
Level 24
God Stats
5W - 4L
1,303 SR
Queue Stats
263W - 297L
1,312 Elo+
Party 1
Hera
Hera
MasterOfMordor
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 147L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
VenezuelaUno
Danzaburou
Level 28
God Stats
43W - 57L
1,357 SR
Queue Stats
50W - 65L
1,368 Elo+
Party 3
Fenrir
Fenrir
ZeeMan222
Fenrir
Level 85
God Stats
81W - 75L
1,510 SR
Queue Stats
143W - 143L
1,518 Elo+
Party 3
Odin
Odin
pipeno-alv
Odin
Level 123
God Stats
2W - 4L
1,383 SR
Queue Stats
35W - 33L
1,346 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,414 Elo+

VS

Team Averages
Level 104
1,597 SR
1,546 Elo+
Skadi
Skadi
Angelin007
Skadi
Level 82
God Stats
6W - 5L
1,740 SR
Queue Stats
66W - 34L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
GrizzlyComic77
Amaterasu
Level 122
God Stats
2W - 2L
1,608 SR
Queue Stats
79W - 51L
1,550 Elo+
Party 2
Poseidon
Poseidon
Pxsitividad
Poseidon
Level 46
God Stats
1W - 2L
1,511 SR
Queue Stats
74W - 52L
1,554 Elo+
Party 2
Horus
Horus
RACKEN422
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 73L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
TrippySneeske
Sylvanus
Level 120
God Stats
4W - 3L
1,625 SR
Queue Stats
51W - 52L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fashioon7
Chaac
19
3 / 8 / 12
12,851
415
19,323
39,236
46,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 6 / 5
16,143
521
47,556
28,224
12,730
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VenezuelaUno
Danzaburou
18
4 / 13 / 4
13,493
435
24,210
34,883
13,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ZeeMan222
Fenrir
20
7 / 3 / 10
14,594
471
20,772
29,791
17,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 11
14,516
468
18,482
31,763
36,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 8 / 10
13,940
450
26,464
29,480
14,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
GrizzlyComic77
Amaterasu
20
10 / 3 / 13
16,246
524
34,928
42,348
32,121
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Pxsitividad
Poseidon
20
3 / 10 / 8
14,171
457
18,795
29,425
14,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RACKEN422
Horus
20
6 / 3 / 10
16,262
525
30,488
34,896
40,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
TrippySneeske
Sylvanus
19
5 / 7 / 12
13,449
434
17,057
40,977
48,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
31
Kills
32
33
Deaths
31
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
8
10
1.63
L
Chaac
Fashioon7
Chaac
3
8
12
1.13
W
Amaterasu
GrizzlyComic77
Amaterasu
10
3
13
5.5
L
15
6
5
2.92
W
Poseidon
Pxsitividad
Poseidon
3
10
8
0.7
W
Horus
RACKEN422
Horus
6
3
10
3.67
W
Sylvanus
TrippySneeske
Sylvanus
5
7
12
1.57
L
Danzaburou
VenezuelaUno
Danzaburou
4
13
4
0.46
L
Fenrir
ZeeMan222
Fenrir
7
3
10
4
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,343
Damage
127,732
163,897
Taken
177,126
127,894
Mitigated
150,363
42,849
Healing
61,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
26,464
13,598
0
6,350
29,480
14,776
3,798
11,135
18,106
0
108,784
L
Chaac
Fashioon7
Chaac
19,323
4,040
777
10,504
39,236
46,880
611
8,792
30,444
0
71,802
W
Amaterasu
GrizzlyComic77
Amaterasu
34,928
15,318
0
8,239
42,348
32,121
690
12,005
30,093
0
156,855
L
47,556
13,316
118
7,893
28,224
12,730
1,554
7,246
20,978
154,832
0
W
Poseidon
Pxsitividad
Poseidon
18,795
2,939
694
5,593
29,425
14,551
223
11,899
17,293
132,227
0
W
Horus
RACKEN422
Horus
30,488
13,253
6,704
16,033
34,896
40,477
1,233
7,740
26,207
0
137,614
W
Sylvanus
TrippySneeske
Sylvanus
17,057
4,443
7,292
10,502
40,977
48,438
1,383
7,905
32,793
41,418
0
L
Danzaburou
VenezuelaUno
Danzaburou
24,210
10,734
0
7,009
34,883
13,485
2,754
6,477
28,406
0
98,530
L
Fenrir
ZeeMan222
Fenrir
20,772
3,494
0
11,500
29,791
17,993
0
5,363
24,190
0
117,438
L
18,482
2,073
0
5,048
31,763
36,806
767
8,185
23,578
5,082
98,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,597
Gold Earned
74,068
722
Minions Killed
685
0
Camps Cleared
0
2,739,490
Distance Traveled
2,932,470
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,940
450
126
4
0
549,045
0
L
Chaac
12,851
415
95
3
0
498,364
0
W
Amaterasu
16,246
524
164
5
0
754,525
0
L
Hera
16,143
521
187
6
0
539,528
2
W
Poseidon
14,171
457
150
5
0
532,314
2
W
Horus
16,262
525
201
6
0
586,273
5
W
Sylvanus
13,449
434
44
1
0
510,313
2
L
Danzaburou
13,493
435
105
3
0
444,627
0
L
Fenrir
14,594
471
154
5
0
660,586
3
L
Odin
14,516
468
181
6
0
596,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role