Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NrthSider614
Susano
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,459 Elo+
Solo
Artemis
Artemis
PharSydeBlu
Artemis
Level 67
God Stats
4W - 1L
1,633 SR
Queue Stats
57W - 30L
1,479 Elo+
Solo
Vulcan
Vulcan
PrincessKrusty
Vulcan
Level 57
God Stats
2W - 0L
1,526 SR
Queue Stats
167W - 214L
1,379 Elo+
Solo
Anubis
Anubis
TSM GARBAGE6012
Anubis
Level 80
God Stats
2W - 0L
1,443 SR
Queue Stats
203W - 225L
1,271 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,418 Elo+

VS

Team Averages
Level 54
1,394 SR
1,269 Elo+
Horus
Horus
SSG x Toxic
Horus
Level 50
God Stats
10W - 14L
1,399 SR
Queue Stats
21W - 34L
1,331 Elo+
Party 1
Yu Huang
Yu Huang
SirCapalot__69
Yu Huang
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 23L
1,288 Elo+
Party 2
Achilles
Achilles
lSytherl
Achilles
Level 65
God Stats
0W - 2L
1,208 SR
Queue Stats
13W - 23L
1,283 Elo+
Party 1
Hun Batz
Hun Batz
phantom3knight3
Hun Batz
Level 67
God Stats
1W - 3L
1,175 SR
Queue Stats
27W - 35L
1,288 Elo+
Party 2
Artemis
Artemis
sytherisabitc
Artemis
Level 21
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 17L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 2 / 4
7,790
458
4,565
14,209
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
12
2 / 4 / 5
7,794
458
3,719
15,644
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
PharSydeBlu
Artemis
14
2 / 0 / 3
8,424
496
11,796
11,694
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,945
467
5,367
8,195
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 3
10,563
621
16,168
15,258
8,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,482
381
5,085
12,043
9,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
14
2 / 1 / 2
8,160
480
7,926
8,892
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lSytherl
Achilles
13
3 / 5 / 1
8,213
483
8,629
15,828
7,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hun Batz
12
2 / 5 / 1
7,121
419
5,106
15,492
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
10
1 / 1 / 1
6,458
380
7,428
9,485
2,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
11
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
4
2
W
Susano
2
4
5
1.13
W
Artemis
PharSydeBlu
Artemis
2
0
3
3.5
W
1
3
1
0.5
L
1
3
2
0.67
L
Yu Huang
2
1
2
3
W
7
2
3
4.25
L
Achilles
lSytherl
Achilles
3
5
1
0.7
L
Hun Batz
2
5
1
0.5
L
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
34,174
65,000
Taken
61,740
35,848
Mitigated
27,726
25,725
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,565
551
219
2,365
14,209
13,855
301
345
13,851
20,967
0
W
Susano
3,719
1,276
0
5,368
15,644
6,322
308
158
15,446
0
45,671
W
Artemis
PharSydeBlu
Artemis
11,796
5,004
0
5,772
11,694
4,382
1,225
0
11,694
0
61,996
W
5,367
1,089
0
914
8,195
3,015
1,689
5,468
2,315
43,180
2,341
L
5,085
2,752
2,436
5,439
12,043
9,387
60
3,148
8,895
0
18,047
L
Yu Huang
7,926
1,038
0
835
8,892
3,596
135
5,449
3,443
50,308
0
W
16,168
1,188
0
11,087
15,258
8,274
1,920
1,382
13,768
88,808
0
L
Achilles
lSytherl
Achilles
8,629
4,052
0
796
15,828
7,328
1,332
10,097
5,731
0
50,828
L
Hun Batz
5,106
1,545
84
4,496
15,492
4,901
387
5,569
9,923
0
35,207
L
Artemis
7,428
3,212
0
2,261
9,485
2,514
357
1,701
7,784
0
34,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
36,434
418
Minions Killed
296
0
Camps Cleared
0
1,470,925
Distance Traveled
1,578,497
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,790
458
23
1
0
326,805
2
W
Susano
7,794
458
70
4
0
286,294
0
W
Artemis
8,424
496
93
5
0
286,655
2
W
Vulcan
7,945
467
77
5
0
297,154
1
L
Horus
6,482
381
20
1
0
339,796
0
L
Yu Huang
8,160
480
90
5
0
302,989
0
W
Anubis
10,563
621
155
9
0
274,017
3
L
Achilles
8,213
483
73
4
0
317,468
0
L
Hun Batz
7,121
419
59
3
0
325,418
0
L
Artemis
6,458
380
54
3
0
292,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role