Player Matchup

Cthulhu
Cthulhu
Celci
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,476 Elo+
Party 2
Shiva
Shiva
Klyva
Shiva
Level 104
God Stats
1W - 5L
1,319 SR
Queue Stats
39W - 31L
1,402 Elo+
Party 2
Ratatoskr
Ratatoskr
LCutright
Ratatoskr
Level 103
God Stats
4W - 6L
1,457 SR
Queue Stats
54W - 52L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
Lost9800
Aphrodite
Level 159
God Stats
5W - 5L
1,641 SR
Queue Stats
333W - 315L
1,498 Elo+
Party 2
Cupid
Cupid
gersonisai24
Cupid
Level 114
God Stats
28W - 27L
1,486 SR
Queue Stats
269W - 267L
1,417 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,434 Elo+

VS

Team Averages
Level 106
1,514 SR
1,437 Elo+
Zhong Kui
Zhong Kui
Aqazos
Zhong Kui
Level 124
God Stats
7W - 1L
1,616 SR
Queue Stats
110W - 101L
1,482 Elo+
Party 1
Charybdis
Charybdis
BalloonMouse26
Charybdis
Level 85
God Stats
3W - 3L
1,478 SR
Queue Stats
91W - 103L
1,401 Elo+
Solo
Skadi
Skadi
Homie JBurns
Skadi
Level 33
God Stats
4W - 5L
1,401 SR
Queue Stats
66W - 62L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
Mob Borley
Cabrakan
Level 158
God Stats
5W - 3L
1,454 SR
Queue Stats
193W - 173L
1,463 Elo+
Party 1
Nemesis
Nemesis
Wet Keef
Nemesis
Level 129
God Stats
4W - 0L
1,622 SR
Queue Stats
89W - 86L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Celci
Cthulhu
9
0 / 4 / 0
6,557
410
6,682
15,356
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Klyva
Shiva
13
2 / 3 / 0
8,296
519
10,347
15,952
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
LCutright
Ratatoskr
14
1 / 2 / 2
8,290
518
5,809
15,158
6,348
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Lost9800
Aphrodite
12
1 / 4 / 2
7,627
477
6,470
11,358
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 0
8,143
509
6,256
10,436
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aqazos
Zhong Kui
15
5 / 2 / 1
8,943
559
11,623
12,177
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
BalloonMouse26
Charybdis
14
2 / 2 / 6
8,457
529
10,394
10,144
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 0
8,273
517
7,570
9,290
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Mob Borley
Cabrakan
12
0 / 0 / 5
6,993
437
6,649
13,032
15,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Wet Keef
Nemesis
15
4 / 0 / 2
8,551
534
9,365
14,247
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aqazos
Zhong Kui
5
2
1
2.75
W
Charybdis
BalloonMouse26
Charybdis
2
2
6
2.5
L
Cthulhu
Celci
Cthulhu
0
4
0
0
W
4
2
0
2
L
Shiva
Klyva
Shiva
2
3
0
0.67
L
Ratatoskr
LCutright
Ratatoskr
1
2
2
1
L
Aphrodite
Lost9800
Aphrodite
1
4
2
0.5
W
Cabrakan
Mob Borley
Cabrakan
0
0
5
2.5
W
Nemesis
Wet Keef
Nemesis
4
0
2
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
45,601
68,260
Taken
58,890
39,200
Mitigated
36,404
28,820
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aqazos
Zhong Kui
11,623
1,365
192
6,504
12,177
8,021
1,254
413
11,764
69,977
0
W
Charybdis
BalloonMouse26
Charybdis
10,394
6,130
0
4,992
10,144
4,295
0
4,932
5,212
0
71,546
L
Cthulhu
Celci
Cthulhu
6,682
685
335
2,695
15,356
12,099
0
5,448
9,908
22,858
0
W
7,570
4,133
0
2,677
9,290
3,264
914
1,725
7,565
0
60,544
L
Shiva
Klyva
Shiva
10,347
1,968
118
6,587
15,952
10,851
0
9,014
6,938
0
66,065
L
Ratatoskr
LCutright
Ratatoskr
5,809
2,629
0
7,668
15,158
6,348
240
2,811
12,347
0
75,515
L
Aphrodite
Lost9800
Aphrodite
6,470
588
1,489
5,569
11,358
4,804
354
722
10,636
58,620
0
W
Cabrakan
Mob Borley
Cabrakan
6,649
928
511
3,355
13,032
15,118
0
4,404
8,628
24,214
0
W
Nemesis
Wet Keef
Nemesis
9,365
4,603
0
3,379
14,247
5,706
0
1,678
12,569
0
78,389
L
6,256
2,184
414
3,945
10,436
5,098
0
277
10,159
0
55,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
41,217
462
Minions Killed
478
0
Camps Cleared
0
1,547,267
Distance Traveled
1,531,760
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,943
559
125
8
0
296,107
2
W
Charybdis
8,457
529
119
7
0
286,441
1
L
Cthulhu
6,557
410
21
1
0
296,763
0
W
Skadi
8,273
517
100
6
0
270,570
3
L
Shiva
8,296
519
126
8
0
292,223
0
L
Ratatoskr
8,290
518
123
8
0
394,242
0
L
Aphrodite
7,627
477
95
6
0
287,559
7
W
Cabrakan
6,993
437
30
2
0
306,332
14
W
Nemesis
8,551
534
104
7
0
372,310
2
L
Cupid
8,143
509
97
6
0
276,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role