Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DemonSlayer1776
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,687 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DunkeyOrc
Kumbhakarna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,687 Elo+
Party 1
Sun Wukong
Sun Wukong
EnemyatheGates
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
naakaamura
Kukulkan
Level 80
God Stats
22W - 12L
1,657 SR
Queue Stats
402W - 433L
1,451 Elo+
Solo
Team Averages
Level 54
1,531 SR
1,603 Elo+

VS

Team Averages
Level 45
1,456 SR
1,449 Elo+
Olorun
Olorun
Brianok
Olorun
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Thor
Thor
ReliantVenus216
Thor
Level 29
God Stats
2W - 8L
1,624 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 2
Rama
Rama
SmiteLober39
Rama
Level 36
God Stats
23W - 22L
1,437 SR
Queue Stats
33W - 39L
1,358 Elo+
Party 2
Atlas
Atlas
TImbold
Atlas
Level 28
God Stats
5W - 5L
1,220 SR
Queue Stats
18W - 23L
1,383 Elo+
Party 2
Anubis
Anubis
WarionIC
Anubis
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 7 / 7
9,383
447
16,508
21,724
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 11 / 4
10,968
522
18,200
20,440
8,154
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
DunkeyOrc
Kumbhakarna
11
0 / 7 / 11
8,213
391
5,065
25,647
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
EnemyatheGates
Sun Wukong
15
5 / 5 / 2
10,061
479
9,788
20,392
18,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
naakaamura
Kukulkan
17
4 / 8 / 3
11,202
533
14,598
14,013
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brianok
Olorun
17
7 / 6 / 7
11,156
531
16,317
25,687
12,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 6
10,572
503
7,961
15,525
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 6 / 8
11,056
526
16,470
17,095
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
TImbold
Atlas
16
4 / 2 / 18
10,787
514
8,973
12,863
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
WarionIC
Anubis
20
14 / 3 / 12
13,135
625
30,575
25,754
17,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
23
Kills
38
38
Deaths
23
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
7
1.21
W
Olorun
Brianok
Olorun
7
6
7
1.75
L
9
11
4
1
L
Kumbhakarna
DunkeyOrc
Kumbhakarna
0
7
11
0.79
L
Sun Wukong
EnemyatheGates
Sun Wukong
5
5
2
1.2
W
2
6
6
0.83
W
11
6
8
2.5
W
Atlas
TImbold
Atlas
4
2
18
6.5
W
Anubis
WarionIC
Anubis
14
3
12
6.67
L
Kukulkan
naakaamura
Kukulkan
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,159
Damage
80,296
102,216
Taken
96,924
64,015
Mitigated
60,869
10,370
Healing
41,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,508
6,283
0
2,539
21,724
9,718
0
12,415
9,309
0
56,560
W
Olorun
Brianok
Olorun
16,317
10,927
951
13,410
25,687
12,161
2,140
6,082
19,605
80,743
0
L
18,200
11,936
0
1,908
20,440
8,154
1,321
10,540
9,900
0
66,114
L
Kumbhakarna
DunkeyOrc
Kumbhakarna
5,065
1,000
0
1,253
25,647
22,134
0
16,161
9,486
15,518
0
L
Sun Wukong
EnemyatheGates
Sun Wukong
9,788
2,662
0
3,792
20,392
18,180
486
8,425
11,967
0
50,055
W
7,961
3,129
0
2,686
15,525
7,862
1,905
1,019
14,506
0
76,545
W
16,470
14,603
0
4,802
17,095
7,837
5,511
2,626
14,469
0
58,859
W
Atlas
TImbold
Atlas
8,973
3,724
0
2,707
12,863
15,411
665
4,129
8,734
33,491
0
W
Anubis
WarionIC
Anubis
30,575
2,084
0
17,371
25,754
17,598
1,065
5,807
19,947
116,091
0
L
Kukulkan
naakaamura
Kukulkan
14,598
682
0
878
14,013
5,829
0
8,324
5,689
86,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
56,706
407
Minions Killed
498
0
Camps Cleared
0
1,806,096
Distance Traveled
1,817,355
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,383
447
60
3
0
381,569
10
W
Olorun
11,156
531
110
5
0
319,049
1
L
Neith
10,968
522
85
4
0
304,222
0
L
Kumbhakarna
8,213
391
9
0
0
388,984
0
L
Sun Wukong
10,061
479
101
5
0
388,717
0
W
Thor
10,572
503
112
5
0
385,726
4
W
Rama
11,056
526
84
4
0
359,406
1
W
Atlas
10,787
514
38
2
0
392,645
5
W
Anubis
13,135
625
154
7
0
360,529
3
L
Kukulkan
11,202
533
152
7
0
342,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role