Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
COSME pr3co2
He Bo
Level 129
God Stats
5W - 7L
1,359 SR
Queue Stats
331W - 351L
1,409 Elo+
Solo
Ganesha
Ganesha
Karevek
Ganesha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 1
Set
Set
Squab
Set
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
yaboyford
Xbalanque
Level 146
God Stats
6W - 0L
1,612 SR
Queue Stats
159W - 138L
1,424 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,462 Elo+

VS

Team Averages
Level 105
1,419 SR
1,510 Elo+
Bakasura
Bakasura
AshitakaNago
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,567 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FlameSama
Tsukuyomi
Level 141
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 3
Sol
Sol
TossedMonster69
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,545 Elo+
Party 2
Charybdis
Charybdis
dantethemaker
Charybdis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,564 Elo+
Party 2
Cupid
Cupid
gavdeady
Cupid
Level 81
God Stats
0W - 3L
1,278 SR
Queue Stats
66W - 79L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
12 / 3 / 14
11,422
879
18,704
14,337
8,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 3 / 17
10,600
815
13,444
10,949
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Karevek
Ganesha
17
0 / 3 / 26
10,478
806
7,853
21,126
29,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
Squab
Set
17
9 / 3 / 15
10,939
841
11,014
15,933
14,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
yaboyford
Xbalanque
19
4 / 1 / 18
10,765
828
13,291
8,755
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AshitakaNago
Bakasura
15
1 / 8 / 7
9,123
702
7,090
16,899
8,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
FlameSama
Tsukuyomi
18
4 / 7 / 5
10,745
827
10,937
16,167
18,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 7 / 3
8,199
631
12,776
13,863
5,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
dantethemaker
Charybdis
17
3 / 6 / 3
10,076
775
10,623
13,204
6,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
gavdeady
Cupid
16
4 / 4 / 1
9,429
725
11,330
12,746
6,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
32
Kills
12
13
Deaths
32
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
3
14
6.33
L
Bakasura
AshitakaNago
Bakasura
1
8
7
0.56
W
7
3
17
5.17
L
Tsukuyomi
FlameSama
Tsukuyomi
4
7
5
0.93
W
Ganesha
Karevek
Ganesha
0
3
26
4.33
W
Set
Squab
Set
9
3
15
5.5
L
0
7
3
0.21
L
Charybdis
dantethemaker
Charybdis
3
6
3
0.75
L
Cupid
gavdeady
Cupid
4
4
1
1.13
W
Xbalanque
yaboyford
Xbalanque
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,306
Damage
52,756
71,100
Taken
72,879
62,704
Mitigated
46,190
23,834
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,704
11,394
3,619
2,635
14,337
8,845
2,926
2,409
11,395
0
39,832
L
Bakasura
AshitakaNago
Bakasura
7,090
4,020
135
1,360
16,899
8,990
243
3,503
13,224
0
8,365
W
13,444
157
2,399
3,033
10,949
5,348
1,173
1,557
9,392
24,322
0
L
Tsukuyomi
FlameSama
Tsukuyomi
10,937
1,563
380
801
16,167
18,276
34
4,970
11,004
0
26,289
W
Ganesha
Karevek
Ganesha
7,853
880
1,207
4,018
21,126
29,334
584
3,692
16,886
21,494
0
W
Set
Squab
Set
11,014
3,859
144
2,732
15,933
14,351
523
2,729
12,424
0
17,241
L
12,776
3,310
906
2,410
13,863
5,675
764
5,560
8,179
25,108
0
L
Charybdis
dantethemaker
Charybdis
10,623
4,195
0
1,549
13,204
6,666
819
3,922
9,162
0
26,094
L
Cupid
gavdeady
Cupid
11,330
5,703
1,748
4,382
12,746
6,583
0
3,342
9,217
0
19,706
W
Xbalanque
yaboyford
Xbalanque
13,291
3,567
1,061
2,986
8,755
4,826
2,924
2,389
6,366
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
47,572
134
Minions Killed
117
0
Camps Cleared
0
1,195,590
Distance Traveled
1,020,955
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,422
879
49
4
0
216,777
2
L
Bakasura
9,123
702
8
1
0
209,448
1
W
He Bo
10,600
815
32
2
0
239,434
3
L
Tsukuyomi
10,745
827
28
2
0
217,244
1
W
Ganesha
10,478
806
0
0
0
249,826
1
W
Set
10,939
841
12
1
0
262,896
2
L
Sol
8,199
631
22
2
0
210,817
0
L
Charybdis
10,076
775
30
2
0
174,925
0
L
Cupid
9,429
725
29
2
0
208,521
0
W
Xbalanque
10,765
828
41
3
0
226,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role