Player Matchup

Ganesha
Ganesha
DarkMoonUmbreon
Ganesha
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
137W - 145L
1,464 Elo+
Party 3
Sol
Sol
GB DubEye
Sol
Level 104
God Stats
17W - 8L
1,271 SR
Queue Stats
304W - 339L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
ImmortalLumbee
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 148L
1,365 Elo+
Party 1
Vulcan
Vulcan
TehDiney
Vulcan
Level 20
God Stats
0W - 5L
1,108 SR
Queue Stats
43W - 53L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
mrcharger68rt
Guan Yu
Level 76
God Stats
1W - 3L
1,304 SR
Queue Stats
120W - 109L
1,469 Elo+
Party 3
Team Averages
Level 67
1,335 SR
1,418 Elo+

VS

Team Averages
Level 117
1,585 SR
1,389 Elo+
Sylvanus
Sylvanus
LadyKlutch
Sylvanus
Level 144
God Stats
2W - 0L
1,559 SR
Queue Stats
39W - 33L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Sabellabel
Heimdallr
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 236L
1,382 Elo+
Solo
Hercules
Hercules
ii aM x BinBin
Hercules
Level 89
God Stats
7W - 6L
1,460 SR
Queue Stats
193W - 199L
1,402 Elo+
Party 2
Hades
Hades
ii aM x Steve
Hades
Level 84
God Stats
4W - 2L
1,690 SR
Queue Stats
188W - 194L
1,393 Elo+
Party 2
Hachiman
Hachiman
xdarkenigma
Hachiman
Level 158
God Stats
4W - 6L
1,715 SR
Queue Stats
397W - 449L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
7,430
675
7,867
16,238
12,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 6
7,920
720
10,874
12,081
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ImmortalLumbee
Gilgamesh
12
3 / 6 / 1
8,591
781
6,008
16,831
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TehDiney
Vulcan
15
6 / 4 / 2
8,714
792
15,488
9,919
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
12
0 / 5 / 5
7,180
653
4,118
19,356
10,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LadyKlutch
Sylvanus
14
3 / 4 / 11
8,717
792
9,878
13,291
10,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Sabellabel
Heimdallr
14
6 / 2 / 15
9,240
840
9,137
8,336
4,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
3 / 2 / 21
9,095
827
9,902
17,784
13,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

16
6 / 2 / 19
9,664
879
19,103
11,123
7,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
xdarkenigma
Hachiman
17
10 / 2 / 11
10,214
929
16,332
10,248
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
11
Kills
28
28
Deaths
12
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
2
7
6
0.71
L
Gilgamesh
ImmortalLumbee
Gilgamesh
3
6
1
0.58
W
Sylvanus
LadyKlutch
Sylvanus
3
4
11
2.13
W
Heimdallr
Sabellabel
Heimdallr
6
2
15
6.75
L
Vulcan
TehDiney
Vulcan
6
4
2
1.75
W
Hercules
3
2
21
6.75
W
6
2
19
7.75
L
Guan Yu
0
5
5
0.5
W
Hachiman
xdarkenigma
Hachiman
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
64,352
74,425
Taken
60,782
40,723
Mitigated
39,659
20,317
Healing
29,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
1,205
629
1,272
16,238
12,102
167
2,942
13,293
17,108
0
L
10,874
2,326
515
2,021
12,081
4,638
59
3,769
8,312
21,240
0
L
Gilgamesh
ImmortalLumbee
Gilgamesh
6,008
1,380
1,436
1,257
16,831
8,662
275
9,387
7,439
0
9,560
W
Sylvanus
LadyKlutch
Sylvanus
9,878
2,802
2,739
3,576
13,291
10,030
2,048
9,261
3,619
16,761
2,193
W
Heimdallr
Sabellabel
Heimdallr
9,137
2,333
844
1,471
8,336
4,373
1,923
6,280
1,851
0
15,526
L
Vulcan
TehDiney
Vulcan
15,488
3,541
1,831
1,098
9,919
4,647
127
4,388
5,531
26,000
0
W
Hercules
9,902
1,795
1,654
8,470
17,784
13,085
741
10,578
6,723
0
12,770
W
19,103
1,136
1,198
4,856
11,123
7,198
1,057
4,114
6,666
33,034
0
L
Guan Yu
4,118
804
3,815
6,443
19,356
10,674
174
7,684
11,672
0
5,856
W
Hachiman
xdarkenigma
Hachiman
16,332
10,107
1,296
3,090
10,248
4,973
2,160
3,081
7,109
0
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
46,930
69
Minions Killed
116
0
Camps Cleared
0
1,054,946
Distance Traveled
1,004,318
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,430
675
1
0
0
194,730
0
L
Sol
7,920
720
31
3
0
175,714
0
L
Gilgamesh
8,591
781
6
1
0
230,328
0
W
Sylvanus
8,717
792
20
2
0
181,833
1
W
Heimdallr
9,240
840
15
1
0
220,015
0
L
Vulcan
8,714
792
25
2
0
253,428
0
W
Hercules
9,095
827
9
1
0
227,332
2
W
Hades
9,664
879
36
3
0
166,414
2
L
Guan Yu
7,180
653
6
1
0
200,746
0
W
Hachiman
10,214
929
36
3
0
208,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role