Player Matchup

Neith
Neith
AyItsDoxx
Neith
Level 135
God Stats
2W - 1L
1,407 SR
Queue Stats
26W - 62L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Daviotori
Baron Samedi
Level 100
God Stats
2W - 2L
1,419 SR
Queue Stats
13W - 37L
1,287 Elo+
Party 2
Chang'e
Chang'e
exterminator174
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,551 Elo+
Party 3
Cthulhu
Cthulhu
hgffttytggb
Cthulhu
Level 23
God Stats
2W - 1L
1,375 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
o JANY CAT o406
Charybdis
Level 88
God Stats
17W - 16L
1,512 SR
Queue Stats
109W - 98L
1,394 Elo+
Solo
Team Averages
Level 94
1,443 SR
1,425 Elo+

VS

Team Averages
Level 96
1,450 SR
1,488 Elo+
Neith
Neith
DavidFMO_06
Neith
Level 47
God Stats
7W - 8L
1,432 SR
Queue Stats
8W - 11L
1,452 Elo+
Party 1
Zeus
Zeus
Jesua130194
Zeus
Level 133
God Stats
11W - 16L
1,523 SR
Queue Stats
40W - 65L
1,499 Elo+
Party 1
Chiron
Chiron
TheOnlyYZX
Chiron
Level 87
God Stats
2W - 2L
1,508 SR
Queue Stats
93W - 97L
1,438 Elo+
Solo
Poseidon
Poseidon
cardenas_usa
Poseidon
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,487 Elo+
Party 1
Terra
Terra
xxPAINxx8623
Terra
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
142W - 144L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyItsDoxx
Neith
20
8 / 1 / 7
14,083
741
23,180
18,257
8,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Daviotori
Baron Samedi
19
3 / 6 / 7
12,706
669
12,937
17,898
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 7
15,744
829
31,844
21,578
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
hgffttytggb
Cthulhu
19
1 / 3 / 4
12,622
664
12,188
19,367
22,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
o JANY CAT o406
Charybdis
20
1 / 3 / 5
13,556
713
7,352
15,215
6,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 7
12,043
634
10,760
20,759
8,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 6 / 11
12,862
677
27,501
18,703
8,319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
TheOnlyYZX
Chiron
20
8 / 4 / 1
13,409
706
9,749
19,277
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
cardenas_usa
Poseidon
20
4 / 4 / 4
12,471
656
10,722
16,465
6,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 5 / 5
11,845
623
7,014
28,418
31,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
26
Kills
15
15
Deaths
26
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
AyItsDoxx
Neith
8
1
7
11.5
L
1
7
7
0.64
W
Baron Samedi
Daviotori
Baron Samedi
3
6
7
1.08
L
1
6
11
1.08
L
Chiron
TheOnlyYZX
Chiron
8
4
1
2.13
L
Poseidon
cardenas_usa
Poseidon
4
4
4
1.5
W
13
2
7
8.25
W
Cthulhu
hgffttytggb
Cthulhu
1
3
4
1
W
Charybdis
o JANY CAT o406
Charybdis
1
3
5
1.17
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,501
Damage
65,746
92,315
Taken
103,622
57,412
Mitigated
62,938
29,422
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AyItsDoxx
Neith
23,180
6,685
0
7,112
18,257
8,126
3,048
10,447
7,596
0
67,162
L
10,760
3,901
0
2,040
20,759
8,902
0
12,479
8,025
0
32,732
W
Baron Samedi
Daviotori
Baron Samedi
12,937
481
1,311
3,304
17,898
9,805
126
10,862
6,753
29,168
0
L
27,501
3,959
0
250
18,703
8,319
0
12,221
6,210
64,338
0
L
Chiron
TheOnlyYZX
Chiron
9,749
2,816
518
3,231
19,277
8,284
0
7,579
11,537
303
44,696
L
Poseidon
cardenas_usa
Poseidon
10,722
1,399
0
4,053
16,465
6,339
0
9,776
6,507
28,499
0
W
31,844
2,006
3,508
10,160
21,578
9,830
582
8,039
13,313
79,420
0
W
Cthulhu
hgffttytggb
Cthulhu
12,188
940
607
1,760
19,367
22,791
606
7,856
11,150
31,205
0
W
Charybdis
o JANY CAT o406
Charybdis
7,352
3,890
0
1,660
15,215
6,860
7,684
6,952
7,963
0
54,741
L
7,014
780
2,344
7,151
28,418
31,094
0
13,700
13,950
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,711
Gold Earned
62,630
368
Minions Killed
270
0
Camps Cleared
0
1,715,331
Distance Traveled
1,511,694
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,083
741
93
5
0
357,913
0
L
Neith
12,043
634
50
3
0
285,029
0
W
Baron Samedi
12,706
669
34
2
0
284,291
0
L
Zeus
12,862
677
88
5
0
327,811
3
L
Chiron
13,409
706
50
3
0
269,636
2
L
Poseidon
12,471
656
49
3
0
331,106
0
W
Chang'e
15,744
829
96
5
0
403,497
1
W
Cthulhu
12,622
664
43
2
0
315,230
0
W
Charybdis
13,556
713
102
5
0
354,400
4
L
Terra
11,845
623
33
2
0
298,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role