Player Matchup

Nu Wa
Nu Wa
Anmity
Nu Wa
Level 140
God Stats
4W - 1L
1,764 SR
Queue Stats
85W - 51L
1,619 Elo+
Party 2
Bacchus
Bacchus
Jurald
Bacchus
Level 138
God Stats
3W - 5L
1,445 SR
Queue Stats
389W - 366L
1,559 Elo+
Party 2
Chronos
Chronos
cristopher2556
Chronos
Level 157
God Stats
3W - 2L
1,733 SR
Queue Stats
417W - 441L
1,507 Elo+
Solo
Artio
Artio
legomyfire
Artio
Level 150
God Stats
9W - 5L
1,808 SR
Queue Stats
529W - 493L
1,553 Elo+
Party 2
Eset
Eset
xXfatcharlie3Xx
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,534 Elo+
Solo
Team Averages
Level 141
1,650 SR
1,554 Elo+

VS

Team Averages
Level 123
1,586 SR
1,567 Elo+
Hachiman
Hachiman
Apache-Warchief
Hachiman
Level 138
God Stats
1W - 3L
1,480 SR
Queue Stats
100W - 120L
1,522 Elo+
Party 3
Pele
Pele
DragotheBeast09
Pele
Level 89
God Stats
1W - 4L
1,557 SR
Queue Stats
146W - 118L
1,604 Elo+
Party 1
Anhur
Anhur
MaFJutshu
Anhur
Level 148
God Stats
2W - 1L
1,707 SR
Queue Stats
104W - 73L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
SinisterA1195
Kukulkan
Level 124
God Stats
2W - 3L
1,494 SR
Queue Stats
74W - 76L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Spect0rVect0r
Gilgamesh
Level 117
God Stats
2W - 3L
1,692 SR
Queue Stats
111W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anmity
Nu Wa
17
7 / 1 / 12
9,367
937
16,559
7,814
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jurald
Bacchus
15
2 / 1 / 12
8,764
876
8,139
18,233
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 12
9,057
906
9,252
9,899
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
2 / 4 / 10
8,590
859
6,069
21,883
24,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 11
8,664
866
10,026
11,182
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 2 / 8
7,622
762
17,735
8,155
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 6 / 3
7,825
783
13,638
14,921
5,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
MaFJutshu
Anhur
12
2 / 6 / 5
7,196
720
8,635
12,699
4,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SinisterA1195
Kukulkan
14
1 / 1 / 5
7,762
776
9,614
4,017
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Spect0rVect0r
Gilgamesh
12
2 / 6 / 4
7,296
730
7,149
13,173
12,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
21
Kills
9
10
Deaths
21
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anmity
Nu Wa
7
1
12
13
L
Hachiman
1
2
8
2.5
L
3
6
3
0.75
W
Bacchus
Jurald
Bacchus
2
1
12
8
L
Anhur
MaFJutshu
Anhur
2
6
5
0.75
L
Kukulkan
SinisterA1195
Kukulkan
1
1
5
3.5
L
Gilgamesh
Spect0rVect0r
Gilgamesh
2
6
4
0.67
W
5
1
12
11
W
Artio
2
4
10
1.75
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
56,771
69,011
Taken
52,965
63,169
Mitigated
28,170
27,319
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anmity
Nu Wa
16,559
4,768
438
1,146
7,814
3,903
2,262
934
6,880
33,763
0
L
Hachiman
17,735
7,376
577
2,391
8,155
3,558
0
7,954
201
0
31,708
L
13,638
3,207
437
3,855
14,921
5,535
0
14,296
625
0
18,473
W
Bacchus
Jurald
Bacchus
8,139
889
652
3,751
18,233
23,561
363
1,970
16,263
11,148
0
L
Anhur
MaFJutshu
Anhur
8,635
4,047
1,651
2,799
12,699
4,715
0
12,201
498
0
14,376
L
Kukulkan
SinisterA1195
Kukulkan
9,614
220
625
1,078
4,017
1,981
0
3,805
212
29,820
0
L
Gilgamesh
Spect0rVect0r
Gilgamesh
7,149
1,535
582
757
13,173
12,381
0
11,789
1,384
0
11,693
W
9,252
2,508
900
1,432
9,899
5,262
1,681
1,452
8,447
22,394
0
W
Artio
6,069
1,079
7,583
5,952
21,883
24,937
168
2,818
19,065
9,862
0
W
10,026
603
3,569
1,896
11,182
5,506
787
2,440
8,742
19,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
37,701
106
Minions Killed
105
0
Camps Cleared
0
981,104
Distance Traveled
920,968
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,367
937
30
3
0
181,194
0
L
Hachiman
7,622
762
25
3
0
187,797
0
L
Pele
7,825
783
10
1
0
173,616
1
W
Bacchus
8,764
876
6
1
0
208,714
1
L
Anhur
7,196
720
17
2
0
151,231
1
L
Kukulkan
7,762
776
45
5
0
222,056
0
L
Gilgamesh
7,296
730
8
1
0
186,268
1
W
Chronos
9,057
906
35
4
0
201,929
5
W
Artio
8,590
859
5
1
0
200,937
0
W
Eset
8,664
866
30
3
0
188,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role