Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AGoldenRyno
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,638 Elo+
Solo
Cernunnos
Cernunnos
Begurken
Cernunnos
Level 135
God Stats
3W - 3L
1,628 SR
Queue Stats
101W - 105L
1,645 Elo+
Party 2
Chaac
Chaac
Ikrjasy
Chaac
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
75W - 71L
1,685 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBigDaddyOaks
Zhong Kui
Level 159
God Stats
5W - 4L
1,285 SR
Queue Stats
607W - 484L
1,630 Elo+
Solo
Team Averages
Level 149
1,523 SR
1,620 Elo+

VS

Team Averages
Level 155
1,529 SR
1,551 Elo+
Artemis
Artemis
Barneyisfood
Artemis
Level 149
God Stats
2W - 0L
1,426 SR
Queue Stats
43W - 36L
1,591 Elo+
Solo
Merlin
Merlin
EarlobeBandit
Merlin
Level 159
God Stats
1W - 0L
1,622 SR
Queue Stats
53W - 59L
1,558 Elo+
Party 1
Discordia
Discordia
FlawlessHector
Discordia
Level 149
God Stats
3W - 2L
1,596 SR
Queue Stats
98W - 108L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
TheMolunga
Heimdallr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,513 Elo+
Solo
Thor
Thor
kevreck
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 5 / 5
7,920
720
8,688
12,328
5,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
AGoldenRyno
Cu Chulainn
14
0 / 4 / 9
8,013
728
12,528
19,647
13,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Begurken
Cernunnos
15
2 / 4 / 5
8,399
764
7,825
11,251
5,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Ikrjasy
Chaac
13
0 / 5 / 8
7,698
700
10,192
17,221
19,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
TheBigDaddyOaks
Zhong Kui
15
6 / 6 / 2
9,354
850
11,593
17,145
14,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barneyisfood
Artemis
16
6 / 3 / 15
9,583
871
15,163
13,002
7,526
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 3 / 13
9,550
868
16,032
10,059
4,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
FlawlessHector
Discordia
15
4 / 1 / 14
9,075
825
15,637
8,583
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheMolunga
Heimdallr
15
4 / 2 / 17
9,105
828
11,231
13,040
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
kevreck
Thor
16
3 / 4 / 19
8,735
794
6,513
15,999
18,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
10
Kills
24
24
Deaths
13
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
5
0.9
L
Cu Chulainn
AGoldenRyno
Cu Chulainn
0
4
9
1.13
W
Artemis
Barneyisfood
Artemis
6
3
15
4.5
L
Cernunnos
Begurken
Cernunnos
2
4
5
1.13
W
7
3
13
4.5
W
Discordia
FlawlessHector
Discordia
4
1
14
11
L
Chaac
Ikrjasy
Chaac
0
5
8
0.8
L
Zhong Kui
TheBigDaddyOaks
Zhong Kui
6
6
2
1.17
W
Heimdallr
TheMolunga
Heimdallr
4
2
17
6.25
W
Thor
kevreck
Thor
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
64,576
77,592
Taken
60,683
59,843
Mitigated
43,839
18,115
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,688
3,242
396
1,853
12,328
5,935
290
4,051
8,071
0
12,520
L
Cu Chulainn
AGoldenRyno
Cu Chulainn
12,528
928
786
5,051
19,647
13,862
0
7,371
12,099
0
26,177
W
Artemis
Barneyisfood
Artemis
15,163
8,479
1,583
2,553
13,002
7,526
2,417
2,140
10,582
0
32,572
L
Cernunnos
Begurken
Cernunnos
7,825
2,459
2,075
1,679
11,251
5,857
448
6,652
4,456
0
20,379
W
16,032
1,288
2,160
1,259
10,059
4,856
2,191
1,330
8,544
29,958
0
W
Discordia
FlawlessHector
Discordia
15,637
626
1,625
1,647
8,583
4,691
1,426
2,211
6,153
24,472
0
L
Chaac
Ikrjasy
Chaac
10,192
573
1,028
3,156
17,221
19,419
134
6,621
10,530
0
17,235
L
Zhong Kui
TheBigDaddyOaks
Zhong Kui
11,593
577
154
1,937
17,145
14,770
912
6,974
10,027
17,932
0
W
Heimdallr
TheMolunga
Heimdallr
11,231
5,813
3,322
4,545
13,040
8,145
1,320
3,061
9,636
0
23,334
W
Thor
kevreck
Thor
6,513
681
1,043
1,519
15,999
18,621
474
2,133
13,517
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
46,048
96
Minions Killed
109
0
Camps Cleared
0
1,030,735
Distance Traveled
966,930
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,920
720
5
0
0
176,007
0
L
Cu Chulainn
8,013
728
22
2
0
258,454
5
W
Artemis
9,583
871
37
3
0
181,649
2
L
Cernunnos
8,399
764
41
4
0
187,742
0
W
Merlin
9,550
868
21
2
0
180,099
0
W
Discordia
9,075
825
29
3
0
207,118
0
L
Chaac
7,698
700
9
1
0
224,771
0
L
Zhong Kui
9,354
850
19
2
0
183,761
0
W
Heimdallr
9,105
828
17
2
0
205,359
0
W
Thor
8,735
794
5
0
0
192,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role