Player Matchup

Scylla
Scylla
ChunkeeMaster
Scylla
Level 122
God Stats
7W - 4L
1,537 SR
Queue Stats
184W - 159L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
Dellegon
Cthulhu
Level 156
God Stats
1W - 1L
1,530 SR
Queue Stats
188W - 142L
1,661 Elo+
Party 1
Da Ji
Da Ji
GabrielTheTwin
Da Ji
Level 129
God Stats
4W - 3L
1,653 SR
Queue Stats
121W - 104L
1,581 Elo+
Party 1
Izanami
Izanami
Kolky313
Izanami
Level 70
God Stats
3W - 1L
1,766 SR
Queue Stats
80W - 68L
1,555 Elo+
Party 2
Athena
Athena
jamseyee
Athena
Level 142
God Stats
13W - 13L
1,495 SR
Queue Stats
606W - 603L
1,542 Elo+
Party 1
Team Averages
Level 124
1,596 SR
1,592 Elo+

VS

Team Averages
Level 136
1,497 SR
1,568 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
MikeTheLoco1
Janus
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
65W - 52L
1,608 Elo+
Party 3
Athena
Athena
Themauro00
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,556 Elo+
Solo
Aphrodite
Aphrodite
gorillanice
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 151L
1,589 Elo+
Party 4
Jing Wei
Jing Wei
sharknice
Jing Wei
Level 144
God Stats
1W - 1L
1,742 SR
Queue Stats
26W - 27L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,805
518
5,607
7,584
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Dellegon
Cthulhu
17
6 / 0 / 4
10,873
640
14,146
12,294
11,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 2 / 4
9,773
575
9,733
13,281
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kolky313
Izanami
17
1 / 1 / 1
10,098
594
9,018
11,889
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Athena
jamseyee
Athena
13
1 / 0 / 4
8,450
497
2,558
8,045
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 3 / 1
7,378
434
7,178
12,210
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 0
8,739
514
3,601
4,744
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Themauro00
Athena
11
1 / 2 / 0
7,567
445
4,382
17,199
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
gorillanice
Aphrodite
15
0 / 5 / 0
8,861
521
4,728
16,478
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
sharknice
Jing Wei
16
0 / 1 / 1
9,353
550
4,575
10,132
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
0
0
3
1.5
W
Cthulhu
Dellegon
Cthulhu
6
0
4
8
W
4
2
4
3
W
Izanami
Kolky313
Izanami
1
1
1
1.5
L
1
1
0
1
L
Athena
Themauro00
Athena
1
2
0
0.5
L
Aphrodite
gorillanice
Aphrodite
0
5
0
0
W
Athena
jamseyee
Athena
1
0
4
3
L
Jing Wei
sharknice
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
24,464
53,093
Taken
60,763
32,784
Mitigated
32,351
13,823
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,178
1,929
0
4,243
12,210
4,383
0
3,318
8,820
0
59,816
W
5,607
877
0
2,332
7,584
3,116
143
1,822
5,762
82,602
0
W
Cthulhu
Dellegon
Cthulhu
14,146
1,862
284
1,860
12,294
11,041
0
4,124
8,170
90,831
0
W
9,733
3,517
0
750
13,281
6,217
0
2,751
10,530
0
91,861
W
Izanami
Kolky313
Izanami
9,018
5,974
0
6,758
11,889
5,260
1,180
1,709
10,180
0
113,823
L
3,601
203
0
459
4,744
1,610
0
727
4,009
79,699
0
L
Athena
Themauro00
Athena
4,382
1,433
0
2,223
17,199
15,425
27
6,398
10,548
19,744
0
L
Aphrodite
gorillanice
Aphrodite
4,728
423
920
8,522
16,478
7,108
0
10,148
6,330
74,756
0
W
Athena
jamseyee
Athena
2,558
963
0
1,839
8,045
7,150
0
2,305
5,740
18,630
0
L
Jing Wei
sharknice
Jing Wei
4,575
3,693
0
3,220
10,132
3,825
86
1,359
8,745
0
84,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
41,898
661
Minions Killed
612
0
Camps Cleared
0
1,760,943
Distance Traveled
1,755,109
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,378
434
96
6
0
396,121
5
W
Scylla
8,805
518
150
9
0
344,176
6
W
Cthulhu
10,873
640
157
9
0
384,454
2
W
Da Ji
9,773
575
125
7
0
379,703
2
W
Izanami
10,098
594
197
12
0
306,196
3
L
Janus
8,739
514
167
10
0
353,409
5
L
Athena
7,567
445
20
1
0
351,492
8
L
Aphrodite
8,861
521
171
10
0
326,456
4
W
Athena
8,450
497
32
2
0
346,414
4
L
Jing Wei
9,353
550
158
9
0
327,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role