Player Matchup

Bastet
Bastet
Blood16
Bastet
Level 128
God Stats
15W - 7L
1,771 SR
Queue Stats
587W - 515L
1,567 Elo+
Party 2
Sol
Sol
Sir Blood Eagle
Sol
Level 145
God Stats
12W - 6L
1,670 SR
Queue Stats
579W - 359L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
TweakerOnThe360
Cthulhu
Level 153
God Stats
13W - 12L
1,761 SR
Queue Stats
708W - 492L
1,612 Elo+
Party 2
Team Averages
Level 142
1,734 SR
1,608 Elo+

VS

Team Averages
Level 107
1,562 SR
1,301 Elo+
Kumbhakarna
Kumbhakarna
ActuallyNicky
Kumbhakarna
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
Supid1
Kukulkan
Level 115
God Stats
0W - 2L
1,685 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 1
Cupid
Cupid
rectorioum
Cupid
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 270L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blood16
Bastet
10
1 / 2 / 3
6,477
648
5,637
7,271
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 6
7,932
793
9,485
6,784
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 3 / 2
7,745
775
5,802
8,194
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ActuallyNicky
Kumbhakarna
10
2 / 2 / 4
6,941
694
3,207
10,641
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Supid1
Kukulkan
10
1 / 4 / 5
6,644
664
6,846
7,991
3,186
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
2 / 3 / 2
6,835
684
4,735
7,192
2,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
5
6
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ActuallyNicky
Kumbhakarna
2
2
4
2
W
Bastet
Blood16
Bastet
1
2
3
1.25
W
2
1
6
5
L
Kukulkan
Supid1
Kukulkan
1
4
5
0.88
W
6
3
2
2.33
L
Cupid
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
14,788
22,249
Taken
25,824
13,826
Mitigated
13,528
4,811
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ActuallyNicky
Kumbhakarna
3,207
808
266
1,917
10,641
7,573
0
6,119
4,337
6,799
0
W
Bastet
Blood16
Bastet
5,637
1,394
0
533
7,271
3,057
0
3,741
3,530
0
18,503
W
9,485
4,329
0
3,382
6,784
3,024
1,544
4,219
2,565
33,520
0
L
Kukulkan
Supid1
Kukulkan
6,846
883
302
1,115
7,991
3,186
0
4,937
2,755
25,674
0
W
5,802
114
0
896
8,194
7,745
0
2,674
5,520
15,019
0
L
Cupid
4,735
2,752
249
2,051
7,192
2,769
0
3,704
3,392
0
16,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
20,420
109
Minions Killed
86
7
Camps Cleared
1
524,717
Distance Traveled
513,160
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,941
694
5
1
0
188,645
3
W
Bastet
6,477
648
27
3
2
188,158
2
W
Sol
7,932
793
64
6
3
173,715
0
L
Kukulkan
6,644
664
45
5
1
173,092
4
W
Cthulhu
7,745
775
18
2
2
162,844
3
L
Cupid
6,835
684
36
4
0
151,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role