Player Matchup

Khepri
Khepri
 
Khepri
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JokerLe
Ao Kuang
Level 113
God Stats
8W - 10L
1,388 SR
Queue Stats
144W - 148L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Palemperor
Jing Wei
Level 105
God Stats
1W - 1L
1,281 SR
Queue Stats
84W - 89L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ddogmoore
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,462 SR
Queue Stats
3W - 5L
1,181 Elo+
Party 1
Zeus
Zeus
gordura_acustico
Zeus
Level 51
God Stats
3W - 2L
1,340 SR
Queue Stats
171W - 211L
1,358 Elo+
Solo
Team Averages
Level 77
1,394 SR
1,391 Elo+

VS

Team Averages
Level 44
1,502 SR
1,399 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kuyguy78
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Meentalista
Set
Level 47
God Stats
1W - 3L
1,579 SR
Queue Stats
10W - 23L
1,249 Elo+
Solo
Ares
Ares
Plembis22
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
softiemf
Sol
Level 56
God Stats
6W - 6L
1,433 SR
Queue Stats
21W - 27L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 4
6,360
578
2,869
3,910
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
JokerLe
Ao Kuang
10
2 / 1 / 1
5,985
544
3,243
7,155
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Palemperor
Jing Wei
11
1 / 0 / 1
6,385
580
1,650
5,320
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ddogmoore
Ah Muzen Cab
10
4 / 0 / 2
6,479
589
7,387
2,875
1,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 0
6,317
574
2,990
6,050
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 0
5,247
477
1,577
6,149
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kuyguy78
Bellona
8
0 / 3 / 0
4,670
425
2,762
6,414
3,855
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 0
5,041
458
0
6,312
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 3 / 0
4,683
426
831
7,067
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,724
520
3,683
6,577
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
4
4
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Ao Kuang
JokerLe
Ao Kuang
2
1
1
2.5
L
Bellona
Kuyguy78
Bellona
0
3
0
0
L
0
1
0
0
W
Jing Wei
Palemperor
Jing Wei
1
0
1
1.5
L
Ares
0
3
0
0
W
Ah Muzen Cab
ddogmoore
Ah Muzen Cab
4
0
2
5
W
0
2
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
8,853
25,310
Taken
32,519
11,159
Mitigated
14,722
7,313
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,869
271
67
988
3,910
3,529
599
1,151
2,759
14,451
0
L
Jing Wei
 
Jing Wei
1,577
1,462
0
2,215
6,149
1,947
0
2,400
3,749
0
33,097
W
Ao Kuang
JokerLe
Ao Kuang
3,243
930
0
1,039
7,155
2,326
57
196
6,959
29,879
0
L
Bellona
Kuyguy78
Bellona
2,762
643
0
170
6,414
3,855
137
1,848
4,566
0
18,884
L
0
0
0
250
6,312
2,285
0
189
6,123
0
28,965
W
Jing Wei
Palemperor
Jing Wei
1,650
1,150
0
3,417
5,320
1,606
357
0
5,320
0
37,829
L
Ares
831
185
0
672
7,067
3,886
0
1,577
5,490
7,363
0
W
Ah Muzen Cab
ddogmoore
Ah Muzen Cab
7,387
2,469
0
1,177
2,875
1,406
2,899
367
2,508
0
47,148
W
2,990
997
0
625
6,050
2,292
116
2,481
3,569
48,730
0
L
3,683
758
0
1,630
6,577
2,749
0
3,088
3,489
32,842
3,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
25,365
320
Minions Killed
224
0
Camps Cleared
0
1,068,014
Distance Traveled
908,642
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,360
578
17
2
0
218,725
3
L
Jing Wei
5,247
477
68
6
0
173,810
1
W
Ao Kuang
5,985
544
53
5
0
239,488
1
L
Bellona
4,670
425
30
3
0
181,686
0
L
Set
5,041
458
54
5
0
179,814
0
W
Jing Wei
6,385
580
75
7
0
202,012
4
L
Ares
4,683
426
11
1
0
183,993
0
W
Ah Muzen Cab
6,479
589
87
8
0
218,861
0
W
Zeus
6,317
574
88
8
0
188,928
1
L
Sol
5,724
520
61
6
0
189,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role