Player Matchup

Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gil_from_307
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 178L
1,392 Elo+
Party 2
Ra
Ra
Max6942069
Ra
Level 68
God Stats
1W - 2L
1,193 SR
Queue Stats
276W - 277L
1,460 Elo+
Solo
Bacchus
Bacchus
kydean9
Bacchus
Level 84
God Stats
58W - 51L
1,487 SR
Queue Stats
264W - 294L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
xXGunnerZaklXx
Sun Wukong
Level 68
God Stats
1W - 2L
1,151 SR
Queue Stats
12W - 17L
1,299 Elo+
Solo
Team Averages
Level 83
1,366 SR
1,409 Elo+

VS

Team Averages
Level 76
1,521 SR
1,253 Elo+
Ah Muzen Cab
Ah Muzen Cab
GodDarkness-
Ah Muzen Cab
Level 99
God Stats
1W - 2L
1,743 SR
Queue Stats
373W - 466L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
SxFxlcon
Baron Samedi
Level 96
God Stats
19W - 14L
1,544 SR
Queue Stats
446W - 499L
1,385 Elo+
Solo
Ra
Ra
branssjj
Ra
Level 95
God Stats
10W - 15L
1,454 SR
Queue Stats
310W - 402L
1,226 Elo+
Party 1
Rama
Rama
ezequiel871
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 1
Thanatos
Thanatos
xTonyMax
Thanatos
Level 86
God Stats
67W - 102L
1,366 SR
Queue Stats
233W - 274L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 3
6,140
614
2,394
9,733
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Gil_from_307
Jing Wei
9
2 / 1 / 1
5,861
586
4,219
4,560
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
5,992
599
5,855
5,881
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kydean9
Bacchus
9
0 / 0 / 6
5,730
573
4,228
5,955
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xXGunnerZaklXx
Sun Wukong
11
3 / 0 / 1
6,495
650
3,747
5,562
2,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodDarkness-
Ah Muzen Cab
4
0 / 1 / 0
3,959
396
724
2,382
585
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SxFxlcon
Baron Samedi
8
1 / 1 / 1
4,997
500
2,389
6,625
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 3 / 3
5,444
544
4,674
7,187
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,592
459
2,833
6,824
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
xTonyMax
Thanatos
9
3 / 1 / 1
5,448
545
2,977
7,178
3,312
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
7
7
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
3
1.25
W
Jing Wei
Gil_from_307
Jing Wei
2
1
1
2.5
L
Ah Muzen Cab
GodDarkness-
Ah Muzen Cab
0
1
0
0
W
2
4
2
0.75
L
Baron Samedi
SxFxlcon
Baron Samedi
1
1
1
1.5
L
3
3
3
1.5
L
0
3
1
0.17
W
Bacchus
kydean9
Bacchus
0
0
6
3
L
Thanatos
xTonyMax
Thanatos
3
1
1
3.5
W
Sun Wukong
xXGunnerZaklXx
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
13,597
31,691
Taken
30,196
13,853
Mitigated
12,658
12,013
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,394
1,623
0
4,268
9,733
3,517
0
1,373
8,360
0
34,554
W
Jing Wei
Gil_from_307
Jing Wei
4,219
3,593
0
1,815
4,560
1,296
976
609
3,951
0
32,545
L
Ah Muzen Cab
GodDarkness-
Ah Muzen Cab
724
473
0
697
2,382
585
0
0
2,382
0
11,309
W
5,855
532
248
1,039
5,881
2,238
112
2,982
2,899
36,696
0
L
Baron Samedi
SxFxlcon
Baron Samedi
2,389
382
335
2,405
6,625
3,825
0
2,134
4,491
18,541
0
L
4,674
858
226
1,709
7,187
2,813
60
3,928
3,259
29,586
0
L
2,833
2,231
0
766
6,824
2,123
0
2,399
4,425
0
19,364
W
Bacchus
kydean9
Bacchus
4,228
605
221
1,968
5,955
4,549
290
1,657
4,298
13,144
0
L
Thanatos
xTonyMax
Thanatos
2,977
626
0
5,488
7,178
3,312
27
1,622
5,556
0
27,945
W
Sun Wukong
xXGunnerZaklXx
Sun Wukong
3,747
711
0
2,454
5,562
2,253
970
442
5,120
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
24,440
272
Minions Killed
175
0
Camps Cleared
0
980,734
Distance Traveled
800,113
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,140
614
77
8
0
198,770
6
W
Jing Wei
5,861
586
62
6
0
185,964
0
L
Ah Muzen Cab
3,959
396
16
2
0
54,201
0
W
Ra
5,992
599
50
5
0
183,805
1
L
Baron Samedi
4,997
500
24
2
0
182,527
0
L
Ra
5,444
544
47
5
0
168,478
0
L
Rama
4,592
459
32
3
0
183,791
2
W
Bacchus
5,730
573
19
2
0
208,402
7
L
Thanatos
5,448
545
56
6
0
211,116
0
W
Sun Wukong
6,495
650
64
6
0
203,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role