Player Matchup

Nox
Nox
FoxPro Doslocos
Nox
Level 47
God Stats
6W - 4L
1,594 SR
Queue Stats
178W - 167L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
IIxDEITYxII
Hun Batz
Level 155
God Stats
1W - 0L
1,829 SR
Queue Stats
259W - 254L
1,527 Elo+
Party 2
Chiron
Chiron
RAIVI1REZ
Chiron
Level 103
God Stats
20W - 22L
1,502 SR
Queue Stats
161W - 152L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
TexasDabber420
Sylvanus
Level 77
God Stats
23W - 28L
1,481 SR
Queue Stats
208W - 198L
1,523 Elo+
Party 2
Hachiman
Hachiman
xCOZMiK
Hachiman
Level 76
God Stats
9W - 15L
1,549 SR
Queue Stats
29W - 32L
1,577 Elo+
Party 2
Team Averages
Level 92
1,591 SR
1,522 Elo+

VS

Team Averages
Level 42
1,440 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlankAshe
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,338 SR
Queue Stats
12W - 12L
1,461 Elo+
Solo
Shiva
Shiva
CustodesRomules
Shiva
Level 122
God Stats
3W - 3L
1,564 SR
Queue Stats
10W - 15L
1,668 Elo+
Party 1
Hades
Hades
DixonCider0611
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo
Cerberus
Cerberus
GeniusOnDrugs
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Merlin
Merlin
ZeroXDive
Merlin
Level 49
God Stats
5W - 5L
1,295 SR
Queue Stats
113W - 117L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 10
11,509
677
9,011
12,539
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
IIxDEITYxII
Hun Batz
20
3 / 1 / 6
12,641
744
17,882
19,280
9,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chiron
RAIVI1REZ
Chiron
20
6 / 0 / 4
12,508
736
11,371
17,002
7,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
1 / 4 / 8
11,778
693
5,876
22,239
25,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xCOZMiK
Hachiman
18
3 / 2 / 6
11,568
680
15,144
14,649
5,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlankAshe
Ah Muzen Cab
19
1 / 1 / 5
11,420
672
16,007
12,047
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 4
10,997
647
19,351
22,257
20,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 1 / 0
8,953
527
1,420
2,395
821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
GeniusOnDrugs
Cerberus
16
1 / 6 / 2
10,416
613
7,334
29,053
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ZeroXDive
Merlin
20
4 / 1 / 2
12,155
715
24,474
13,730
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
13
Kills
8
8
Deaths
13
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlankAshe
Ah Muzen Cab
1
1
5
3.5
L
2
4
4
1
L
0
1
0
0
W
0
1
10
5
L
Cerberus
GeniusOnDrugs
Cerberus
1
6
2
0.33
W
Hun Batz
IIxDEITYxII
Hun Batz
3
1
6
6
W
Chiron
RAIVI1REZ
Chiron
6
0
4
8
W
Sylvanus
1
4
8
1.25
L
Merlin
ZeroXDive
Merlin
4
1
2
5
W
Hachiman
xCOZMiK
Hachiman
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,284
Damage
68,586
85,709
Taken
79,482
53,150
Mitigated
62,661
25,374
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlankAshe
Ah Muzen Cab
16,007
4,212
0
3,858
12,047
6,024
989
2,314
9,619
0
58,178
L
19,351
2,329
1,342
6,816
22,257
20,828
138
5,679
16,385
0
43,055
L
1,420
69
0
323
2,395
821
0
114
2,281
2,816
0
W
9,011
230
0
2,403
12,539
5,627
1,385
4,267
8,272
42,432
0
L
Cerberus
GeniusOnDrugs
Cerberus
7,334
452
0
3,147
29,053
28,064
0
4,961
23,840
24,162
0
W
Hun Batz
IIxDEITYxII
Hun Batz
17,882
2,843
0
2,325
19,280
9,103
313
6,059
13,221
0
70,668
W
Chiron
RAIVI1REZ
Chiron
11,371
6,858
1,798
6,076
17,002
7,346
1,656
6,669
10,333
0
48,661
W
Sylvanus
5,876
644
3,781
5,890
22,239
25,609
334
9,920
12,319
16,048
0
L
Merlin
ZeroXDive
Merlin
24,474
231
81
5,048
13,730
6,924
0
1,606
12,058
85,285
0
W
Hachiman
xCOZMiK
Hachiman
15,144
6,492
0
3,101
14,649
5,465
2,723
6,313
8,336
0
48,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,004
Gold Earned
53,941
357
Minions Killed
301
0
Camps Cleared
0
1,653,748
Distance Traveled
1,404,661
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,420
672
108
6
0
349,405
1
L
Shiva
10,997
647
54
3
0
359,573
0
L
Hades
8,953
527
5
0
0
57,883
1
W
Nox
11,509
677
65
4
0
320,192
3
L
Cerberus
10,416
613
31
2
0
295,958
5
W
Hun Batz
12,641
744
137
8
0
392,316
0
W
Chiron
12,508
736
77
5
0
345,614
0
W
Sylvanus
11,778
693
25
1
0
285,445
1
L
Merlin
12,155
715
103
6
0
341,842
4
W
Hachiman
11,568
680
53
3
0
310,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role