Player Matchup

Yemoja
Yemoja
BLACKMAMBA_2416
Yemoja
Level 63
God Stats
6W - 3L
1,590 SR
Queue Stats
157W - 224L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
Bad MDMA
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,353 Elo+
Solo
Thor
Thor
OG_MUdBOnE_1018
Thor
Level 65
God Stats
12W - 20L
1,409 SR
Queue Stats
76W - 95L
1,393 Elo+
Party 2
Nemesis
Nemesis
TheVagrantZ
Nemesis
Level 3
God Stats
1W - 7L
1,344 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2
Cabrakan
Cabrakan
TheYoungMansGame
Cabrakan
Level 43
God Stats
29W - 19L
1,621 SR
Queue Stats
129W - 154L
1,316 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,325 Elo+

VS

Team Averages
Level 86
1,539 SR
1,415 Elo+
Atlas
Atlas
AdFortem
Atlas
Level 119
God Stats
2W - 0L
1,675 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 3
Erlang Shen
Erlang Shen
KingKhari
Erlang Shen
Level 133
God Stats
3W - 2L
1,667 SR
Queue Stats
53W - 65L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
WMApache5
Heimdallr
Level 126
God Stats
1W - 1L
1,645 SR
Queue Stats
28W - 27L
1,517 Elo+
Party 3
Olorun
Olorun
boogie12254
Olorun
Level 11
God Stats
3W - 2L
1,321 SR
Queue Stats
6W - 11L
1,289 Elo+
Party 3
Hun Batz
Hun Batz
xzs11x
Hun Batz
Level 43
God Stats
37W - 54L
1,386 SR
Queue Stats
101W - 112L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
13,199
1,100
6,689
16,583
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Bad MDMA
Cernunnos
18
1 / 7 / 10
12,488
1,041
16,309
22,983
14,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 7 / 7
13,011
1,084
15,657
24,108
12,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
TheVagrantZ
Nemesis
18
3 / 11 / 4
11,931
994
14,548
24,130
14,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 10 / 8
13,410
1,118
34,507
33,710
31,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AdFortem
Atlas
20
4 / 1 / 22
13,461
1,122
14,811
23,922
33,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
KingKhari
Erlang Shen
20
9 / 6 / 22
14,258
1,188
26,943
28,136
25,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
WMApache5
Heimdallr
20
14 / 2 / 17
16,025
1,335
36,535
16,778
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
19
3 / 4 / 13
12,677
1,056
14,984
11,226
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
xzs11x
Hun Batz
20
9 / 1 / 17
14,527
1,211
19,288
15,999
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
14
Kills
39
39
Deaths
14
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Atlas
AdFortem
Atlas
4
1
22
15
L
1
4
11
1.63
L
Cernunnos
Bad MDMA
Cernunnos
1
7
10
0.86
W
Erlang Shen
KingKhari
Erlang Shen
9
6
22
3.33
L
4
7
7
1.07
L
Nemesis
TheVagrantZ
Nemesis
3
11
4
0.45
L
5
10
8
0.9
W
Heimdallr
WMApache5
Heimdallr
14
2
17
11.25
W
Olorun
3
4
13
2.38
W
Hun Batz
xzs11x
Hun Batz
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,710
Damage
112,561
121,514
Taken
96,061
93,886
Mitigated
81,080
20,032
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AdFortem
Atlas
14,811
5,748
119
435
23,922
33,435
0
10,937
12,985
29,685
0
L
6,689
1,780
8,537
2,973
16,583
21,387
0
5,065
11,518
18,509
0
L
Cernunnos
Bad MDMA
Cernunnos
16,309
9,481
92
4,148
22,983
14,168
0
3,543
19,440
0
42,113
W
Erlang Shen
KingKhari
Erlang Shen
26,943
17,820
267
7,105
28,136
25,281
0
11,385
16,751
0
30,898
L
15,657
4,667
444
767
24,108
12,152
0
6,674
17,433
0
31,260
L
Nemesis
TheVagrantZ
Nemesis
14,548
6,322
110
1,766
24,130
14,865
0
4,190
19,940
0
26,684
L
34,507
3,766
0
1,195
33,710
31,314
0
8,907
24,787
57,871
0
W
Heimdallr
WMApache5
Heimdallr
36,535
16,910
0
5,199
16,778
8,828
0
7,602
9,176
0
72,943
W
Olorun
14,984
6,680
833
2,210
11,226
5,558
0
4,959
6,267
36,572
2,325
W
Hun Batz
xzs11x
Hun Batz
19,288
6,704
0
2,480
15,999
7,978
0
6,313
9,686
0
41,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,039
Gold Earned
70,948
193
Minions Killed
224
3
Camps Cleared
9
1,169,532
Distance Traveled
1,055,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,461
1,122
27
2
0
232,634
0
L
Yemoja
13,199
1,100
27
2
0
202,742
0
L
Cernunnos
12,488
1,041
64
5
0
237,146
0
W
Erlang Shen
14,258
1,188
7
1
0
183,084
0
L
Thor
13,011
1,084
33
3
0
242,662
0
L
Nemesis
11,931
994
23
2
3
229,309
1
L
Cabrakan
13,410
1,118
46
4
0
257,673
0
W
Heimdallr
16,025
1,335
72
6
2
212,274
0
W
Olorun
12,677
1,056
67
6
1
175,224
0
W
Hun Batz
14,527
1,211
51
4
6
251,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role