Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DankMelloGang
Hera
Level 67
God Stats
8W - 1L
1,301 SR
Queue Stats
269W - 231L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nickcbc
Ah Muzen Cab
Level 89
God Stats
10W - 5L
1,558 SR
Queue Stats
109W - 110L
1,333 Elo+
Party 1
Chaac
Chaac
alphadingo
Chaac
Level 159
God Stats
4W - 6L
1,449 SR
Queue Stats
368W - 416L
1,355 Elo+
Solo
Apollo
Apollo
soojivante
Apollo
Level 122
God Stats
3W - 1L
1,492 SR
Queue Stats
56W - 74L
1,294 Elo+
Party 1
Team Averages
Level 116
1,460 SR
1,375 Elo+

VS

Team Averages
Level 74
1,520 SR
1,251 Elo+
Chaac
Chaac
Daddie133
Chaac
Level 80
God Stats
6W - 1L
1,833 SR
Queue Stats
149W - 148L
1,311 Elo+
Party 2
Ymir
Ymir
JKSAVAGE22
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
989 Elo+
Party 2
Kuzenbo
Kuzenbo
TomfoolCheese77
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
bpdiabloflorida
Cthulhu
Level 127
God Stats
3W - 5L
1,266 SR
Queue Stats
591W - 613L
1,369 Elo+
Solo
Tiamat
Tiamat
ziggy172
Tiamat
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 32
10,037
836
13,058
21,961
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 24
10,077
840
15,504
7,476
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Nickcbc
Ah Muzen Cab
20
20 / 2 / 15
12,084
1,007
41,031
14,400
7,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
18
7 / 0 / 24
10,766
897
15,217
14,468
10,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
soojivante
Apollo
14
5 / 5 / 17
9,181
765
10,958
12,748
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daddie133
Chaac
17
5 / 4 / 3
9,148
762
12,651
18,946
27,061
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 1
6,795
566
3,273
19,458
19,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 7 / 4
7,689
641
7,731
26,409
26,989
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 3
7,841
653
14,433
20,925
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ziggy172
Tiamat
13
0 / 9 / 4
7,451
621
5,304
15,305
11,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
23
36
Kills
8
12
Deaths
36
112
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
32
5.33
L
Chaac
Daddie133
Chaac
5
4
3
1.63
W
4
2
24
8
L
0
8
1
0.06
W
Ah Muzen Cab
Nickcbc
Ah Muzen Cab
20
2
15
13.75
L
2
7
4
0.57
W
Chaac
7
0
24
19
L
1
8
3
0.31
W
Apollo
soojivante
Apollo
5
5
17
2.7
L
Tiamat
ziggy172
Tiamat
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,768
Damage
43,392
71,053
Taken
101,043
51,528
Mitigated
106,791
34,944
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,058
1,640
1,570
7,190
21,961
23,071
269
8,274
13,112
20,842
0
L
Chaac
Daddie133
Chaac
12,651
2,826
1,144
6,197
18,946
27,061
0
5,716
13,230
0
33,362
W
15,504
4,608
2,241
2,077
7,476
3,726
1,529
3,761
3,614
31,196
0
L
3,273
687
0
414
19,458
19,976
0
6,115
13,343
5,297
0
W
Ah Muzen Cab
Nickcbc
Ah Muzen Cab
41,031
16,181
2,600
6,081
14,400
7,794
5,139
6,198
8,143
0
69,844
L
7,731
2,575
506
5,567
26,409
26,989
0
7,623
18,786
12,043
0
W
Chaac
15,217
961
1,088
7,423
14,468
10,103
944
4,719
9,585
0
29,625
L
14,433
784
2,903
1,936
20,925
21,610
0
5,519
15,406
25,235
0
W
Apollo
soojivante
Apollo
10,958
5,004
1,843
2,831
12,748
6,834
408
6,831
5,858
0
16,214
L
Tiamat
ziggy172
Tiamat
5,304
916
0
1,121
15,305
11,155
0
3,589
11,716
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,145
Gold Earned
38,924
147
Minions Killed
111
0
Camps Cleared
0
1,086,255
Distance Traveled
899,566
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,037
836
1
0
0
202,410
0
L
Chaac
9,148
762
47
4
0
183,909
0
W
Hera
10,077
840
31
3
0
208,681
0
L
Ymir
6,795
566
0
0
0
159,203
0
W
Ah Muzen Cab
12,084
1,007
63
5
0
207,637
0
L
Kuzenbo
7,689
641
16
1
0
183,602
0
W
Chaac
10,766
897
39
3
0
267,274
0
L
Cthulhu
7,841
653
36
3
0
206,834
1
W
Apollo
9,181
765
13
1
0
200,253
0
L
Tiamat
7,451
621
12
1
0
166,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role