Player Matchup

Sol
Sol
Masters
McThroat
Sol
Masters
Level 119
God Stats
11W - 15L
1,668 SR
Queue Stats
275W - 161L
2,559 MMR
Party 2
Artio
Artio
Diamond III
Sativa Daze
Artio
Diamond III
Level 147
God Stats
1W - 2L
1,523 SR
Queue Stats
190W - 158L
2,195 MMR
Party 2
Fenrir
Fenrir
Diamond I
Watertakeallair
Fenrir
Diamond I
Level 160
God Stats
191W - 163L
1,676 SR
Queue Stats
519W - 500L
2,300 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,622 SR
2,351 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,716 SR
2,301 MMR
Bellona
Bellona
Diamond III
DamagingFire40
Bellona
Diamond III
Level 127
God Stats
46W - 38L
1,695 SR
Queue Stats
55W - 54L
2,274 MMR
Solo
Scylla
Scylla
Platinum IV
Impersonable
Scylla
Platinum IV
Level 88
God Stats
5W - 0L
1,938 SR
Queue Stats
18W - 5L
2,009 MMR
Party 1
Bastet
Bastet
Diamond II
Paayme
Bastet
Diamond II
Level 145
God Stats
4W - 2L
1,516 SR
Queue Stats
47W - 12L
2,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
12,351
686
24,034
17,998
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 8 / 4
10,567
587
7,036
30,585
36,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 2
10,688
594
8,676
27,219
21,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebAtlasAh Muzen CabAresPersephone

VS

Bans
ShivaCabrakanKuzenboKhepriAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
12,651
703
11,974
25,879
37,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
19
11 / 1 / 4
13,741
763
35,019
11,546
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Paayme
Bastet
14
0 / 2 / 13
11,164
620
16,920
17,070
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Scylla
11
1
4
13
L
3
2
3
2.25
W
Bastet
Paayme
Bastet
0
2
13
3.25
L
0
8
4
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
63,913
75,802
Taken
54,495
66,106
Mitigated
52,855
17,405
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,974
3,211
1,710
5,597
25,879
37,325
434
13,132
12,544
0
29,119
W
Scylla
35,019
5,387
0
1,314
11,546
6,009
922
6,628
4,918
87,192
0
L
24,034
10,837
0
7,243
17,998
7,849
1,128
7,323
10,407
75,393
7,945
W
Bastet
Paayme
Bastet
16,920
4,290
0
4,735
17,070
9,521
856
9,305
7,765
0
34,355
L
7,036
539
2,025
4,190
30,585
36,428
139
16,165
13,989
17,539
0
L
8,676
1,940
136
3,811
27,219
21,829
488
12,006
14,696
1,886
28,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
37,556
194
Minions Killed
168
5
Camps Cleared
9
918,716
Distance Traveled
1,025,297
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,651
703
30
2
2
338,900
1
W
Scylla
13,741
763
116
6
5
317,012
1
L
Sol
12,351
686
128
7
3
309,807
2
W
Bastet
11,164
620
22
1
2
369,385
6
L
Artio
10,567
587
19
1
0
288,256
1
L
Fenrir
10,688
594
47
3
2
320,653
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role