Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AaronAteCake
Medusa
Level 125
God Stats
6W - 6L
1,550 SR
Queue Stats
349W - 240L
1,674 Elo+
Party 1
Bakasura
Bakasura
Paralaizen
Bakasura
Level 81
God Stats
50W - 32L
1,480 SR
Queue Stats
273W - 256L
1,433 Elo+
Solo
Nu Wa
Nu Wa
RinneShinkai
Nu Wa
Level 24
God Stats
8W - 0L
1,898 SR
Queue Stats
231W - 113L
1,752 Elo+
Party 1
Ares
Ares
ShapelessFantasy
Ares
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 1
Team Averages
Level 88
1,586 SR
1,558 Elo+

VS

Team Averages
Level 82
1,658 SR
1,500 Elo+
Achilles
Achilles
Ambush556-_-
Achilles
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 117L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
IHigh_Octane
Danzaburou
Level 38
God Stats
0W - 1L
1,698 SR
Queue Stats
44W - 41L
1,515 Elo+
Party 2
Geb
Geb
Jonuhthann
Geb
Level 152
God Stats
2W - 1L
1,897 SR
Queue Stats
100W - 49L
1,721 Elo+
Party 2
Baron Samedi
Baron Samedi
Maniacalmurse
Baron Samedi
Level 104
God Stats
4W - 2L
1,820 SR
Queue Stats
231W - 238L
1,422 Elo+
Party 3
Arachne
Arachne
SarrrahG
Arachne
Level 71
God Stats
10W - 14L
1,373 SR
Queue Stats
123W - 144L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 2 / 1
7,317
523
6,076
9,649
6,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
3 / 0 / 10
7,822
559
9,841
9,475
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Paralaizen
Bakasura
12
3 / 1 / 2
7,159
511
4,953
8,473
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
6 / 1 / 6
8,190
585
13,598
4,830
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 8
6,526
466
6,022
8,306
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ambush556-_-
Achilles
11
1 / 1 / 1
6,024
430
6,194
13,525
11,011
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IHigh_Octane
Danzaburou
10
1 / 4 / 0
6,672
477
5,448
11,458
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
5,836
417
4,359
13,182
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Maniacalmurse
Baron Samedi
11
1 / 4 / 1
6,157
440
4,154
9,136
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SarrrahG
Arachne
10
1 / 3 / 0
5,977
427
3,418
12,435
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
1
0.75
W
Medusa
3
0
10
8
L
Achilles
Ambush556-_-
Achilles
1
1
1
1.5
L
Danzaburou
IHigh_Octane
Danzaburou
1
4
0
0.25
L
0
2
2
0.5
L
Baron Samedi
Maniacalmurse
Baron Samedi
1
4
1
0.38
W
Bakasura
Paralaizen
Bakasura
3
1
2
4
W
6
1
6
9
L
Arachne
SarrrahG
Arachne
1
3
0
0.33
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
23,573
40,733
Taken
59,736
23,004
Mitigated
30,865
11,823
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,076
601
0
4,485
9,649
6,596
0
850
8,799
54,433
0
W
Medusa
9,841
3,429
0
2,509
9,475
4,849
1,000
1,876
7,599
0
69,682
L
Achilles
Ambush556-_-
Achilles
6,194
1,549
0
2,418
13,525
11,011
0
6,396
7,129
0
30,093
L
Danzaburou
IHigh_Octane
Danzaburou
5,448
2,127
0
2,743
11,458
3,899
90
3,078
7,856
0
46,695
L
4,359
1,326
1,718
2,596
13,182
7,410
0
6,376
6,716
13,210
0
L
Baron Samedi
Maniacalmurse
Baron Samedi
4,154
136
239
2,102
9,136
4,028
0
4,933
4,203
44,366
0
W
Bakasura
Paralaizen
Bakasura
4,953
3,615
0
1,836
8,473
3,392
207
1,357
7,116
0
41,289
W
13,598
3,890
0
1,188
4,830
1,901
448
1,797
3,033
68,789
0
L
Arachne
SarrrahG
Arachne
3,418
2,849
0
1,299
12,435
4,517
0
4,913
7,522
0
41,872
W
6,022
475
0
1,805
8,306
6,266
58
2,633
5,673
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
30,666
419
Minions Killed
285
0
Camps Cleared
0
1,370,952
Distance Traveled
1,317,178
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,317
523
88
6
0
228,362
3
W
Medusa
7,822
559
101
7
0
271,720
6
L
Achilles
6,024
430
43
3
0
267,037
3
L
Danzaburou
6,672
477
86
6
0
220,342
1
L
Geb
5,836
417
11
1
0
283,953
2
L
Baron Samedi
6,157
440
74
5
0
252,182
6
W
Bakasura
7,159
511
95
7
0
324,147
4
W
Nu Wa
8,190
585
111
8
0
267,654
5
L
Arachne
5,977
427
71
5
0
293,664
2
W
Ares
6,526
466
24
2
0
279,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role