Player Matchup

Medusa
Medusa
Baph66
Medusa
Level 61
God Stats
1W - 4L
1,287 SR
Queue Stats
52W - 60L
1,373 Elo+
Party 1
Terra
Terra
Max_Titanica
Terra
Level 140
God Stats
1W - 3L
1,427 SR
Queue Stats
343W - 389L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Pwnninja221
The Morrigan
Level 47
God Stats
0W - 3L
1,262 SR
Queue Stats
71W - 74L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
WalmartWarlock
Gilgamesh
Level 111
God Stats
1W - 2L
1,644 SR
Queue Stats
83W - 94L
1,408 Elo+
Party 1
He Bo
He Bo
xDead666Manx
He Bo
Level 60
God Stats
0W - 2L
1,178 SR
Queue Stats
21W - 28L
1,390 Elo+
Party 1
Team Averages
Level 84
1,360 SR
1,400 Elo+

VS

Team Averages
Level 77
1,481 SR
1,415 Elo+
He Bo
He Bo
DastardlyHitmanZ
He Bo
Level 101
God Stats
2W - 0L
1,715 SR
Queue Stats
219W - 235L
1,407 Elo+
Solo
Khepri
Khepri
KOYOTE-LXIX
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,424 Elo+
Party 3
Ra
Ra
LorD_CrazySmurF
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,399 Elo+
Party 3
Neith
Neith
Medcinemaan
Neith
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 133L
1,425 Elo+
Party 2
Bastet
Bastet
SonOfSkoden
Bastet
Level 46
God Stats
1W - 2L
1,192 SR
Queue Stats
48W - 60L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baph66
Medusa
17
6 / 5 / 9
10,634
665
14,172
14,205
9,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 12
9,102
569
5,534
24,324
31,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Pwnninja221
The Morrigan
17
5 / 6 / 12
10,083
630
10,897
13,782
8,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
WalmartWarlock
Gilgamesh
16
3 / 5 / 13
9,684
605
15,544
21,508
16,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 6 / 9
11,293
706
21,356
16,348
8,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 10
11,230
702
10,311
15,349
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
18
4 / 5 / 24
11,317
707
6,071
28,874
35,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 14
12,328
771
24,035
13,703
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 1 / 20
12,798
800
18,747
8,590
5,626
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
19
6 / 6 / 21
11,840
740
15,669
19,493
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
20
Kills
31
31
Deaths
22
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baph66
Medusa
6
5
9
2.1
W
5
8
10
1.25
W
Khepri
4
5
24
3.2
W
9
2
14
8
L
0
9
12
0.67
W
7
1
20
17
L
The Morrigan
Pwnninja221
The Morrigan
5
6
12
1.83
W
Bastet
6
6
21
2.75
L
Gilgamesh
WalmartWarlock
Gilgamesh
3
5
13
1.9
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,503
Damage
74,833
90,167
Taken
86,009
74,040
Mitigated
68,767
26,472
Healing
26,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baph66
Medusa
14,172
3,207
1,597
1,511
14,205
9,095
0
8,293
5,912
0
30,620
W
10,311
951
2,912
1,406
15,349
7,496
230
6,474
8,875
22,085
0
W
Khepri
6,071
1,095
1,221
4,772
28,874
35,561
496
9,055
19,819
15,001
0
W
24,035
2,502
4,765
4,007
13,703
9,461
1,138
5,203
8,500
54,436
0
L
5,534
985
4,979
5,019
24,324
31,899
28
10,766
13,558
10,619
0
W
18,747
12,756
1,047
1,579
8,590
5,626
2,917
4,144
4,446
0
50,573
L
The Morrigan
Pwnninja221
The Morrigan
10,897
1,710
2,506
689
13,782
8,093
0
5,401
8,233
16,011
4,671
W
Bastet
15,669
3,849
0
4,996
19,493
10,623
2,934
9,872
9,621
0
31,327
L
Gilgamesh
WalmartWarlock
Gilgamesh
15,544
3,421
1,930
3,295
21,508
16,236
0
8,676
12,832
0
27,890
L
21,356
715
1,343
3,603
16,348
8,717
0
7,281
9,067
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,796
Gold Earned
59,513
141
Minions Killed
179
0
Camps Cleared
0
1,309,563
Distance Traveled
1,327,731
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,634
665
45
3
0
262,455
0
W
He Bo
11,230
702
16
1
0
236,793
1
W
Khepri
11,317
707
9
1
0
271,533
0
W
Ra
12,328
771
64
4
0
260,462
0
L
Terra
9,102
569
7
0
0
239,310
0
W
Neith
12,798
800
60
4
0
266,119
1
L
The Morrigan
10,083
630
20
1
0
245,911
1
W
Bastet
11,840
740
30
2
0
292,824
0
L
Gilgamesh
9,684
605
29
2
0
292,901
1
L
He Bo
11,293
706
40
3
0
268,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role