Player Matchup

Loki
Loki
 
Loki
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IIA T AII
Bacchus
Level 31
God Stats
12W - 5L
1,543 SR
Queue Stats
21W - 11L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
SlickWilly3728
Cernunnos
Level 88
God Stats
17W - 9L
1,550 SR
Queue Stats
118W - 83L
1,590 Elo+
Party 1
Hades
Hades
ZootBird Jerm
Hades
Level 62
God Stats
10W - 6L
1,592 SR
Queue Stats
68W - 48L
1,461 Elo+
Party 2
Tyr
Tyr
xXCrAzyCaNaDiaN
Tyr
Level 117
God Stats
16W - 7L
1,607 SR
Queue Stats
163W - 138L
1,526 Elo+
Party 1
Team Averages
Level 67
1,558 SR
1,507 Elo+

VS

Team Averages
Level 65
1,433 SR
1,542 Elo+
Jing Wei
Jing Wei
Bryceademiks_
Jing Wei
Level 106
God Stats
2W - 2L
1,266 SR
Queue Stats
93W - 62L
1,572 Elo+
Party 3
Awilix
Awilix
Essence_Darker
Awilix
Level 49
God Stats
5W - 5L
1,501 SR
Queue Stats
73W - 87L
1,407 Elo+
Solo
Sol
Sol
Shi_Maru_X
Sol
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 39L
1,453 Elo+
Party 3
Chang'e
Chang'e
drrandy777
Chang'e
Level 105
God Stats
23W - 36L
1,397 SR
Queue Stats
531W - 506L
1,560 Elo+
Party 3
Artemis
Artemis
i-C-b-S
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
13 / 3 / 1
11,440
545
17,793
17,021
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
IIA T AII
Bacchus
14
1 / 2 / 7
9,465
451
9,297
18,282
27,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
SlickWilly3728
Cernunnos
16
1 / 2 / 8
10,031
478
10,933
14,676
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 1
11,328
539
12,666
17,311
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 0 / 12
9,236
440
329
3,042
3,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryceademiks_
Jing Wei
15
4 / 1 / 2
9,898
471
9,512
13,044
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 2
9,977
475
5,364
16,134
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 4
9,546
455
7,389
16,547
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
drrandy777
Chang'e
17
2 / 2 / 3
10,463
498
9,391
18,382
12,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
i-C-b-S
Artemis
11
0 / 5 / 1
7,484
356
5,200
12,792
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
10
10
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
1
4.5
L
Jing Wei
Bryceademiks_
Jing Wei
4
1
2
5
L
4
4
2
1.25
W
Bacchus
IIA T AII
Bacchus
1
2
7
2.25
L
0
9
4
0.22
W
Cernunnos
SlickWilly3728
Cernunnos
1
2
8
2.5
W
5
3
1
1.83
L
Chang'e
drrandy777
Chang'e
2
2
3
1.75
L
Artemis
i-C-b-S
Artemis
0
5
1
0.1
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,018
Damage
36,856
70,332
Taken
76,899
55,320
Mitigated
36,731
25,108
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,793
5,890
0
5,449
17,021
8,449
0
3,379
13,642
0
124,227
L
Jing Wei
Bryceademiks_
Jing Wei
9,512
6,425
0
6,584
13,044
5,584
2,293
4,274
8,770
0
68,257
L
5,364
1,924
0
1,603
16,134
7,253
0
4,076
12,058
0
58,355
W
Bacchus
IIA T AII
Bacchus
9,297
1,395
0
3,040
18,282
27,701
309
3,484
14,798
23,229
0
L
7,389
2,740
0
3,379
16,547
6,415
3,270
4,991
11,556
68,141
0
W
Cernunnos
SlickWilly3728
Cernunnos
10,933
4,095
0
8,094
14,676
7,231
1,275
4,349
10,327
0
96,823
W
12,666
706
222
7,338
17,311
8,637
960
6,049
11,262
96,496
0
L
Chang'e
drrandy777
Chang'e
9,391
595
1,392
6,114
18,382
12,526
1,763
4,556
13,826
75,730
0
L
Artemis
i-C-b-S
Artemis
5,200
2,217
0
1,920
12,792
4,953
1,013
4,886
7,906
0
19,920
W
329
0
0
965
3,042
3,302
0
1,624
1,418
0
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
47,368
500
Minions Killed
472
0
Camps Cleared
0
1,908,094
Distance Traveled
1,814,602
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,440
545
165
8
0
428,955
5
L
Jing Wei
9,898
471
102
5
0
372,093
3
L
Awilix
9,977
475
94
4
0
423,886
12
W
Bacchus
9,465
451
28
1
0
396,820
1
L
Sol
9,546
455
110
5
0
335,226
2
W
Cernunnos
10,031
478
140
7
0
352,934
3
W
Hades
11,328
539
153
7
0
390,449
2
L
Chang'e
10,463
498
127
6
0
340,526
4
L
Artemis
7,484
356
39
2
0
342,871
0
W
Tyr
9,236
440
14
1
0
338,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role