Player Matchup

Cupid
Cupid
Consol3Peasant
Cupid
Level 153
God Stats
3W - 2L
1,847 SR
Queue Stats
140W - 86L
1,792 Elo+
Party 2
Ao Kuang
Ao Kuang
Floodforce
Ao Kuang
Level 159
God Stats
2W - 5L
1,717 SR
Queue Stats
284W - 215L
1,741 Elo+
Party 2
Geb
Geb
Oddkillbot222
Geb
Level 29
God Stats
2W - 0L
1,945 SR
Queue Stats
13W - 1L
1,931 Elo+
Party 2
Rama
Rama
SloppySanch
Rama
Level 49
God Stats
3W - 0L
1,886 SR
Queue Stats
69W - 69L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
izanamiMommi
Kukulkan
Level 103
God Stats
15W - 12L
1,654 SR
Queue Stats
203W - 193L
1,626 Elo+
Party 3
Team Averages
Level 99
1,809 SR
1,727 Elo+

VS

Team Averages
Level 34
1,405 SR
1,409 Elo+
Ares
Ares
DarthPopTart
Ares
Level 28
God Stats
1W - 2L
1,256 SR
Queue Stats
9W - 27L
1,394 Elo+
Party 1
Bakasura
Bakasura
NinjaStriker24
Bakasura
Level 48
God Stats
26W - 11L
1,492 SR
Queue Stats
391W - 304L
1,511 Elo+
Solo
Da Ji
Da Ji
Twigseason
Da Ji
Level 33
God Stats
1W - 8L
1,232 SR
Queue Stats
20W - 38L
1,322 Elo+
Party 1
Charybdis
Charybdis
barbarjonks
Charybdis
Level 29
God Stats
1W - 3L
1,583 SR
Queue Stats
17W - 42L
1,363 Elo+
Party 1
Scylla
Scylla
iambitter
Scylla
Level 33
God Stats
2W - 2L
1,463 SR
Queue Stats
22W - 38L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,917
596
21,346
17,912
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Floodforce
Ao Kuang
18
11 / 1 / 4
11,597
580
13,342
17,603
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 11
9,770
489
6,567
12,623
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 5
11,674
584
6,009
7,582
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
izanamiMommi
Kukulkan
17
3 / 6 / 6
10,636
532
16,511
14,146
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,517
426
5,528
23,417
28,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
16
1 / 5 / 1
9,641
482
8,578
18,798
12,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
12
3 / 7 / 3
8,427
421
10,747
18,599
8,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
barbarjonks
Charybdis
13
1 / 4 / 2
8,361
418
4,660
12,046
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
iambitter
Scylla
15
5 / 6 / 1
9,672
484
10,815
14,625
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
28
Kills
11
12
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
1
6
5
0.58
W
Ao Kuang
Floodforce
Ao Kuang
11
1
4
13
L
Bakasura
1
5
1
0.3
W
1
2
11
3.25
W
4
0
5
6.5
L
Da Ji
3
7
3
0.64
L
Charybdis
barbarjonks
Charybdis
1
4
2
0.5
L
Scylla
iambitter
Scylla
5
6
1
0.92
W
Kukulkan
izanamiMommi
Kukulkan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,775
Damage
40,328
69,866
Taken
87,485
39,992
Mitigated
62,030
27,590
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,346
12,893
539
10,972
17,912
8,243
2,316
4,351
12,565
0
105,695
L
5,528
624
0
1,637
23,417
28,209
801
8,863
14,554
26,168
0
W
Ao Kuang
Floodforce
Ao Kuang
13,342
3,100
0
8,524
17,603
7,834
0
2,779
14,294
91,703
0
L
Bakasura
8,578
5,820
0
4,632
18,798
12,423
306
5,233
13,565
0
59,937
W
6,567
234
447
1,446
12,623
13,842
270
5,173
7,373
27,814
0
W
6,009
4,656
0
4,643
7,582
3,093
0
559
6,883
0
104,892
L
Da Ji
10,747
2,519
0
610
18,599
8,436
204
7,684
10,915
0
53,878
L
Charybdis
barbarjonks
Charybdis
4,660
2,967
0
2,006
12,046
6,142
1,517
5,926
6,120
0
67,709
L
Scylla
iambitter
Scylla
10,815
1,875
0
487
14,625
6,820
0
8,714
5,911
57,599
0
W
Kukulkan
izanamiMommi
Kukulkan
16,511
2,035
0
1,019
14,146
6,980
949
3,816
10,113
102,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
44,618
638
Minions Killed
449
0
Camps Cleared
0
1,878,882
Distance Traveled
1,800,176
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,917
596
152
8
0
350,336
6
L
Ares
8,517
426
12
1
0
374,452
3
W
Ao Kuang
11,597
580
140
7
0
439,968
10
L
Bakasura
9,641
482
132
7
0
376,823
1
W
Geb
9,770
489
24
1
0
398,859
2
W
Rama
11,674
584
172
9
0
334,604
10
L
Da Ji
8,427
421
71
4
0
362,156
2
L
Charybdis
8,361
418
137
7
0
341,912
3
L
Scylla
9,672
484
97
5
0
344,833
6
W
Kukulkan
10,636
532
150
8
0
355,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role