Player Matchup

Serqet
Serqet
 
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
D0ubleOG99
Gilgamesh
Level 48
God Stats
1W - 2L
1,337 SR
Queue Stats
196W - 213L
1,545 Elo+
Party 1
Neith
Neith
Shiro Kyoto
Neith
Level 6
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 3
Ganesha
Ganesha
WarL0ckCat
Ganesha
Level 2
God Stats
22W - 18L
1,500 SR
Queue Stats
101W - 121L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
samM6-9
Baba Yaga
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 184L
1,533 Elo+
Party 3
Team Averages
Level 45
1,435 SR
1,473 Elo+

VS

Team Averages
Level 77
1,370 SR
1,445 Elo+
Vamana
Vamana
Dipingere
Vamana
Level 43
God Stats
2W - 6L
1,063 SR
Queue Stats
104W - 138L
1,386 Elo+
Party 2
Charybdis
Charybdis
IriaZeph
Charybdis
Level 157
God Stats
5W - 12L
1,692 SR
Queue Stats
277W - 345L
1,448 Elo+
Solo
Persephone
Persephone
scovver
Persephone
Level 104
God Stats
0W - 2L
1,241 SR
Queue Stats
52W - 64L
1,491 Elo+
Party 4
Neith
Neith
sockket
Neith
Level 24
God Stats
1W - 7L
1,354 SR
Queue Stats
33W - 39L
1,492 Elo+
Party 4
Ne Zha
Ne Zha
zD1SCR3T
Ne Zha
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 247L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
7 / 5 / 7
12,640
468
14,947
23,939
11,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
D0ubleOG99
Gilgamesh
19
5 / 2 / 8
11,752
435
18,362
22,512
28,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 8
10,052
372
7,754
11,317
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
WarL0ckCat
Ganesha
16
0 / 4 / 12
11,306
419
3,562
15,043
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
samM6-9
Baba Yaga
20
11 / 2 / 6
13,605
504
23,822
21,333
12,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dipingere
Vamana
16
2 / 4 / 5
11,619
430
13,945
27,496
34,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
IriaZeph
Charybdis
20
3 / 1 / 6
13,975
518
12,423
26,163
11,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
scovver
Persephone
18
3 / 7 / 4
13,647
505
16,785
17,331
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
sockket
Neith
18
8 / 4 / 3
13,474
499
18,448
17,539
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
zD1SCR3T
Ne Zha
19
3 / 7 / 2
12,380
459
8,704
28,154
13,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
23
Kills
19
19
Deaths
23
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
5
7
2.1
W
Gilgamesh
D0ubleOG99
Gilgamesh
5
2
8
4.5
L
Vamana
Dipingere
Vamana
2
4
5
1.13
L
Charybdis
IriaZeph
Charybdis
3
1
6
6
W
0
6
8
0.67
W
Ganesha
WarL0ckCat
Ganesha
0
4
12
1.5
W
Baba Yaga
samM6-9
Baba Yaga
11
2
6
7
L
Persephone
scovver
Persephone
3
7
4
0.71
L
Neith
sockket
Neith
8
4
3
2.38
L
Ne Zha
zD1SCR3T
Ne Zha
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,447
Damage
70,305
94,144
Taken
116,683
78,970
Mitigated
74,649
22,223
Healing
37,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,947
3,179
0
8,104
23,939
11,677
0
3,148
20,791
0
85,512
W
Gilgamesh
D0ubleOG99
Gilgamesh
18,362
3,087
0
4,159
22,512
28,501
0
3,317
19,195
9,123
70,994
L
Vamana
Dipingere
Vamana
13,945
6,006
0
5,309
27,496
34,912
415
7,150
18,673
0
63,891
L
Charybdis
IriaZeph
Charybdis
12,423
6,055
624
14,741
26,163
11,965
2,423
6,568
19,595
0
178,080
W
7,754
2,378
0
1,726
11,317
4,990
3,084
2,057
9,260
0
60,642
W
Ganesha
WarL0ckCat
Ganesha
3,562
283
0
1,618
15,043
21,523
291
2,997
12,046
34,814
0
W
Baba Yaga
samM6-9
Baba Yaga
23,822
667
0
6,616
21,333
12,279
0
5,266
16,067
111,709
0
L
Persephone
scovver
Persephone
16,785
772
0
2,825
17,331
7,239
229
7,557
9,183
95,736
0
L
Neith
sockket
Neith
18,448
7,656
0
7,321
17,539
6,848
768
6,583
10,446
0
78,351
L
Ne Zha
zD1SCR3T
Ne Zha
8,704
4,794
0
6,606
28,154
13,685
0
2,699
24,860
0
132,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,355
Gold Earned
65,095
541
Minions Killed
746
0
Camps Cleared
0
2,380,431
Distance Traveled
2,424,779
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,640
468
120
4
0
514,892
6
W
Gilgamesh
11,752
435
115
4
0
478,418
0
L
Vamana
11,619
430
105
4
0
502,597
9
L
Charybdis
13,975
518
224
8
0
467,871
2
W
Neith
10,052
372
115
4
0
434,700
0
W
Ganesha
11,306
419
26
1
0
456,241
2
W
Baba Yaga
13,605
504
165
6
0
496,180
8
L
Persephone
13,647
505
132
5
0
462,875
3
L
Neith
13,474
499
123
5
0
447,654
6
L
Ne Zha
12,380
459
162
6
0
543,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role